;------------------------------------------------------------------------- ; ANTIC Address Equates ;------------------------------------------------------------------------- ; Read Addresses VCOUNT = ANTIC + $0B ;vertical line counter PENH = ANTIC + $0C ;light pen horizontal position PENV = ANTIC + $0D ;light pen vertical position NMIST = ANTIC + $0F ;NMI interrupt status ; Write Addresses DMACTL = ANTIC + $00 ;DMA control CHACTL = ANTIC + $01 ;character control DLISTL = ANTIC + $02 ;low display list address DLISTH = ANTIC + $03 ;high display list address HSCROL = ANTIC + $04 ;horizontal scroll VSCROL = ANTIC + $05 ;vertical scroll PMBASE = ANTIC + $07 ;player-missile base address CHBASE = ANTIC + $09 ;character base address WSYNC = ANTIC + $0A ;wait for HBLANK synchronization NMIEN = ANTIC + $0E ;NMI enable NMIRES = ANTIC + $0F ;NMI interrupt reset ;------------------------------------------------------------------------- ; Antic opcodes ;------------------------------------------------------------------------- ; usage example: ; ; ScreenDL: ; .byte DL_BLK8 ; .byte DL_BLK8 ; .byte DL_CHR40x8x1 | DL_LMS | DL_DLI ; .word ScreenAlignment ; .byte DL_BLK1 | DL_DLI ; .byte DL_MAP320x1x1 | DL_LMS ; .word Screen ; ; .repeat 99 ; .byte DL_MAP320x1x1 ; .endrepeat ; .byte DL_MAP320x1x1 | DL_LMS ; .word Screen + 40 * 100 ; 100 lines a 40 byte, 'Screen' has to be aligned correctly! ; .repeat 92 ; .byte DL_MAP320x1x1 ; .endrepeat ; ; .byte DL_JVB ; absolute instructions (non mode lines) DL_JMP = 1 DL_JVB = 65 ; DL_BLKn display n empty lines (just background) DL_BLK1 = 0 DL_BLK2 = 16 DL_BLK3 = 32 DL_BLK4 = 48 DL_BLK5 = 64 DL_BLK6 = 80 DL_BLK7 = 96 DL_BLK8 = 112 ; absolute instructions (mode lines) DL_CHR40x8x1 = 2 ; monochrome, 40 character & 8 scanlines per mode line (GR. 0) DL_CHR40x10x1 = 3 ; monochrome, 40 character & 10 scanlines per mode line DL_CHR40x8x4 = 4 ; colour, 40 character & 8 scanlines per mode line (GR. 12) DL_CHR40x16x4 = 5 ; colour, 40 character & 16 scanlines per mode line (GR. 13) DL_CHR20x8x2 = 6 ; colour (duochrome per character), 20 character & 8 scanlines per mode line (GR. 1) DL_CHR20x16x2 = 7 ; colour (duochrome per character), 20 character & 16 scanlines per mode line (GR. 2) DL_MAP40x8x4 = 8 ; colour, 40 pixel & 8 scanlines per mode line (GR. 3) DL_MAP80x4x2 = 9 ; 'duochrome', 80 pixel & 4 scanlines per mode line (GR.4) DL_MAP80x4x4 = 10 ; colour, 80 pixel & 4 scanlines per mode line (GR.5) DL_MAP160x2x2 = 11 ; 'duochrome', 160 pixel & 2 scanlines per mode line (GR.6) DL_MAP160x1x2 = 12 ; 'duochrome', 160 pixel & 1 scanline per mode line (GR.14) DL_MAP160x2x4 = 13 ; 4 colours, 160 pixel & 2 scanlines per mode line (GR.7) DL_MAP160x1x4 = 14 ; 4 colours, 160 pixel & 1 scanline per mode line (GR.15) DL_MAP320x1x1 = 15 ; monochrome, 320 pixel & 1 scanline per mode line (GR.8) ; modifiers on mode lines... DL_HSCROL = 16 DL_VSCROL = 32 DL_LMS = 64 ; general modifier... DL_DLI = 128