FEATURES { STARTADDRESS: default = $1000; } SYMBOLS { _cas_init: type = import; __STACKSIZE__: type = weak, value = $0800; # 2k stack __STARTADDRESS__: type = export, value = %S; __RESERVED_MEMORY__: type = weak, value = $0000; } MEMORY { ZP: file = "", define = yes, start = $0082, size = $007E; # file header, just $FFFF # HEADER: file = "", start = $0000, size = $0002; # CASHDR: file = %O, start = $3FD, size = 128, fill = yes; CASHDR: file = %O, start = $0, size = 6; # "main program" load chunk # MAINHDR: file = "", start = $0000, size = $0004; RAM: file = %O, define = yes, start = %S, size = $BC20 - __STACKSIZE__ - __RESERVED_MEMORY__ - %S; # TRAILER: file = "", start = $0000, size = $0006; } SEGMENTS { # EXEHDR: load = HEADER, type = ro; # MAINHDR: load = MAINHDR, type = ro; CASHDR: load = CASHDR, type = ro; CASINIT: load = RAM, type = ro; STARTUP: load = RAM, type = ro, define = yes; LOWCODE: load = RAM, type = ro, define = yes, optional = yes; INIT: load = RAM, type = ro, optional = yes; CODE: load = RAM, type = ro, define = yes; RODATA: load = RAM, type = ro; DATA: load = RAM, type = rw; BSS: load = RAM, type = bss, define = yes; ZEROPAGE: load = ZP, type = zp; EXTZP: load = ZP, type = zp, optional = yes; # AUTOSTRT: load = TRAILER, type = ro; } FEATURES { CONDES: type = constructor, label = __CONSTRUCTOR_TABLE__, count = __CONSTRUCTOR_COUNT__, segment = INIT; CONDES: type = destructor, label = __DESTRUCTOR_TABLE__, count = __DESTRUCTOR_COUNT__, segment = RODATA; CONDES: type = interruptor, label = __INTERRUPTOR_TABLE__, count = __INTERRUPTOR_COUNT__, segment = RODATA, import = __CALLIRQ__; }