SYMBOLS { __LOADADDR__: type = import; __EXEHDR__: type = import; __OVERLAYADDR__: type = import; __STACKSIZE__: type = weak, value = $0800; # 2k stack __OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay } MEMORY { ZP: file = "", define = yes, start = $0002, size = $001A; LOADADDR: file = %O, start = $1BFF, size = $0002; HEADER: file = %O, start = $1C01, size = $000C; MAIN: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__; OVL1ADDR: file = "%O.1", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL1: file = "%O.1", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL2ADDR: file = "%O.2", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL2: file = "%O.2", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL3ADDR: file = "%O.3", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL3: file = "%O.3", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL4ADDR: file = "%O.4", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL4: file = "%O.4", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL5ADDR: file = "%O.5", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL5: file = "%O.5", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL6ADDR: file = "%O.6", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL6: file = "%O.6", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL7ADDR: file = "%O.7", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL7: file = "%O.7", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL8ADDR: file = "%O.8", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL8: file = "%O.8", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; OVL9ADDR: file = "%O.9", start = $BFFE - __OVERLAYSIZE__, size = $0002; OVL9: file = "%O.9", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__; } SEGMENTS { ZEROPAGE: load = ZP, type = zp; LOADADDR: load = LOADADDR, type = ro; EXEHDR: load = HEADER, type = ro; STARTUP: load = MAIN, type = ro; LOWCODE: load = MAIN, type = ro, optional = yes; ONCE: load = MAIN, type = ro, optional = yes; CODE: load = MAIN, type = ro; RODATA: load = MAIN, type = ro; DATA: load = MAIN, type = rw; INIT: load = MAIN, type = bss; BSS: load = MAIN, type = bss, define = yes; OVL1ADDR: load = OVL1ADDR, type = ro; OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes; OVL2ADDR: load = OVL2ADDR, type = ro; OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes; OVL3ADDR: load = OVL3ADDR, type = ro; OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes; OVL4ADDR: load = OVL4ADDR, type = ro; OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes; OVL5ADDR: load = OVL5ADDR, type = ro; OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes; OVL6ADDR: load = OVL6ADDR, type = ro; OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes; OVL7ADDR: load = OVL7ADDR, type = ro; OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes; OVL8ADDR: load = OVL8ADDR, type = ro; OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes; OVL9ADDR: load = OVL9ADDR, type = ro; OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes; } FEATURES { CONDES: type = constructor, label = __CONSTRUCTOR_TABLE__, count = __CONSTRUCTOR_COUNT__, segment = ONCE; CONDES: type = destructor, label = __DESTRUCTOR_TABLE__, count = __DESTRUCTOR_COUNT__, segment = RODATA; CONDES: type = interruptor, label = __INTERRUPTOR_TABLE__, count = __INTERRUPTOR_COUNT__, segment = RODATA, import = __CALLIRQ__; }