SYMBOLS { # The stack starts from $FEC3 and grows towards the video ram __STACKSIZE__: type = weak, value = $06C3; # ~1.5k stack } MEMORY { HEADER: file = %O, start = $0001, size = $0050, fill = yes; ZP: file = %O, define = yes, start = $0051, size = $00AD, fill = yes; STARTUP: file = %O, start = $00FE, size = $0102, fill = yes; PAGE2: file = %O, start = $0200, size = $0100, fill = yes; PAGE3: file = %O, start = $0300, size = $0100, fill = yes; MAIN: file = %O, start = $0400, size = $DC00; CHARRAM: file = "", define = yes, start = $E000, size = $1000; VIDRAM: file = "", define = yes, start = $F000, size = $0400; } SEGMENTS { ZEROPAGE: load = ZP, type = zp; EXTZP: load = ZP, type = rw, define = yes; EXEHDR: load = HEADER, type = rw; STARTUP: load = STARTUP, type = rw; PAGE2: load = PAGE2, type = rw; PAGE3: load = PAGE3, type = rw; LOWCODE: load = MAIN, type = ro, optional = yes; ONCE: load = MAIN, type = ro, optional = yes; CODE: load = MAIN, type = ro; RODATA: load = MAIN, type = ro; DATA: load = MAIN, type = rw; INIT: load = MAIN, type = bss, optional = yes; BSS: load = MAIN, type = bss, define = yes; } FEATURES { CONDES: type = constructor, label = __CONSTRUCTOR_TABLE__, count = __CONSTRUCTOR_COUNT__, segment = ONCE; CONDES: type = destructor, label = __DESTRUCTOR_TABLE__, count = __DESTRUCTOR_COUNT__, segment = RODATA; CONDES: type = interruptor, label = __INTERRUPTOR_TABLE__, count = __INTERRUPTOR_COUNT__, segment = RODATA, import = __CALLIRQ__; }