--- /dev/null
+/*
+ * FreeRTOS Kernel V10.3.0
+ * Copyright (C) 2020 Amazon.com, Inc. or its affiliates. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of
+ * this software and associated documentation files (the "Software"), to deal in
+ * the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
+ * the Software, and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
+ * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
+ * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
+ * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * http://www.FreeRTOS.org
+ * http://aws.amazon.com/freertos
+ *
+ * 1 tab == 4 spaces!
+ */
+
+/******************************************************************************
+ * NOTE 1: Windows will not be running the FreeRTOS demo threads continuously, so
+ * do not expect to get real time behaviour from the FreeRTOS Windows port, or
+ * this demo application. Also, the timing information in the FreeRTOS+Trace
+ * logs have no meaningful units. See the documentation page for the Windows
+ * port for further information:
+ * http://www.freertos.org/FreeRTOS-Windows-Simulator-Emulator-for-Visual-Studio-and-Eclipse-MingW.html
+ *
+ * NOTE 2: This project provides two demo applications. A simple blinky style
+ * project, and a more comprehensive test and demo application. The
+ * mainCREATE_SIMPLE_BLINKY_DEMO_ONLY setting in main.c is used to select
+ * between the two. See the notes on using mainCREATE_SIMPLE_BLINKY_DEMO_ONLY
+ * in main.c. This file implements the simply blinky version. Console output
+ * is used in place of the normal LED toggling.
+ *
+ * NOTE 3: This file only contains the source code that is specific to the
+ * basic demo. Generic functions, such FreeRTOS hook functions, are defined
+ * in main.c.
+ ******************************************************************************
+ *
+ * main_blinky() creates one queue, one software timer, and two tasks. It then
+ * starts the scheduler.
+ *
+ * The Queue Send Task:
+ * The queue send task is implemented by the prvQueueSendTask() function in
+ * this file. It uses vTaskDelayUntil() to create a periodic task that sends
+ * the value 100 to the queue every 200 milliseconds (please read the notes
+ * above regarding the accuracy of timing under Windows).
+ *
+ * The Queue Send Software Timer:
+ * The timer is an auto-reload timer with a period of two seconds. The timer's
+ * callback function writes the value 200 to the queue. The callback function
+ * is implemented by prvQueueSendTimerCallback() within this file.
+ *
+ * The Queue Receive Task:
+ * The queue receive task is implemented by the prvQueueReceiveTask() function
+ * in this file. prvQueueReceiveTask() waits for data to arrive on the queue.
+ * When data is received, the task checks the value of the data, then outputs a
+ * message to indicate if the data came from the queue send task or the queue
+ * send software timer.
+ *
+ * Expected Behaviour:
+ * - The queue send task writes to the queue every 200ms, so every 200ms the
+ * queue receive task will output a message indicating that data was received
+ * on the queue from the queue send task.
+ * - The queue send software timer has a period of two seconds, and is reset
+ * each time a key is pressed. So if two seconds expire without a key being
+ * pressed then the queue receive task will output a message indicating that
+ * data was received on the queue from the queue send software timer.
+ *
+ * NOTE: Console input and output relies on Windows system calls, which can
+ * interfere with the execution of the FreeRTOS Windows port. This demo only
+ * uses Windows system call occasionally. Heavier use of Windows system calls
+ * can crash the port.
+ */
+
+#include <stdio.h>
+#include <pthread.h>
+
+/* Kernel includes. */
+#include "FreeRTOS.h"
+#include "task.h"
+#include "timers.h"
+#include "semphr.h"
+
+/* Local includes. */
+#include "console.h"
+
+/* Priorities at which the tasks are created. */
+#define mainQUEUE_RECEIVE_TASK_PRIORITY ( tskIDLE_PRIORITY + 2 )
+#define mainQUEUE_SEND_TASK_PRIORITY ( tskIDLE_PRIORITY + 1 )
+
+/* The rate at which data is sent to the queue. The times are converted from
+milliseconds to ticks using the pdMS_TO_TICKS() macro. */
+#define mainTASK_SEND_FREQUENCY_MS pdMS_TO_TICKS( 200UL )
+#define mainTIMER_SEND_FREQUENCY_MS pdMS_TO_TICKS( 2000UL )
+
+/* The number of items the queue can hold at once. */
+#define mainQUEUE_LENGTH ( 2 )
+
+/* The values sent to the queue receive task from the queue send task and the
+queue send software timer respectively. */
+#define mainVALUE_SENT_FROM_TASK ( 100UL )
+#define mainVALUE_SENT_FROM_TIMER ( 200UL )
+
+/*-----------------------------------------------------------*/
+
+/*
+ * The tasks as described in the comments at the top of this file.
+ */
+static void prvQueueReceiveTask( void *pvParameters );
+static void prvQueueSendTask( void *pvParameters );
+
+/*
+ * The callback function executed when the software timer expires.
+ */
+static void prvQueueSendTimerCallback( TimerHandle_t xTimerHandle );
+
+/*-----------------------------------------------------------*/
+
+/* The queue used by both tasks. */
+static QueueHandle_t xQueue = NULL;
+
+/* A software timer that is started from the tick hook. */
+static TimerHandle_t xTimer = NULL;
+
+/*-----------------------------------------------------------*/
+
+/*** SEE THE COMMENTS AT THE TOP OF THIS FILE ***/
+void main_blinky( void )
+{
+const TickType_t xTimerPeriod = mainTIMER_SEND_FREQUENCY_MS;
+
+ /* Create the queue. */
+ xQueue = xQueueCreate( mainQUEUE_LENGTH, sizeof( uint32_t ) );
+
+ if( xQueue != NULL )
+ {
+ /* Start the two tasks as described in the comments at the top of this
+ file. */
+ xTaskCreate( prvQueueReceiveTask, /* The function that implements the task. */
+ "Rx", /* The text name assigned to the task - for debug only as it is not used by the kernel. */
+ configMINIMAL_STACK_SIZE, /* The size of the stack to allocate to the task. */
+ NULL, /* The parameter passed to the task - not used in this simple case. */
+ mainQUEUE_RECEIVE_TASK_PRIORITY,/* The priority assigned to the task. */
+ NULL ); /* The task handle is not required, so NULL is passed. */
+
+ xTaskCreate( prvQueueSendTask, "TX", configMINIMAL_STACK_SIZE, NULL, mainQUEUE_SEND_TASK_PRIORITY, NULL );
+
+ /* Create the software timer, but don't start it yet. */
+ xTimer = xTimerCreate( "Timer", /* The text name assigned to the software timer - for debug only as it is not used by the kernel. */
+ xTimerPeriod, /* The period of the software timer in ticks. */
+ pdTRUE, /* xAutoReload is set to pdTRUE. */
+ NULL, /* The timer's ID is not used. */
+ prvQueueSendTimerCallback );/* The function executed when the timer expires. */
+
+ if( xTimer != NULL )
+ {
+ xTimerStart( xTimer, 0 );
+ }
+
+ /* Start the tasks and timer running. */
+ vTaskStartScheduler();
+ }
+
+ /* If all is well, the scheduler will now be running, and the following
+ line will never be reached. If the following line does execute, then
+ there was insufficient FreeRTOS heap memory available for the idle and/or
+ timer tasks to be created. See the memory management section on the
+ FreeRTOS web site for more details. */
+ for( ;; );
+}
+/*-----------------------------------------------------------*/
+
+static void prvQueueSendTask( void *pvParameters )
+{
+TickType_t xNextWakeTime;
+const TickType_t xBlockTime = mainTASK_SEND_FREQUENCY_MS;
+const uint32_t ulValueToSend = mainVALUE_SENT_FROM_TASK;
+
+ /* Prevent the compiler warning about the unused parameter. */
+ ( void ) pvParameters;
+
+ /* Initialise xNextWakeTime - this only needs to be done once. */
+ xNextWakeTime = xTaskGetTickCount();
+
+ for( ;; )
+ {
+ /* Place this task in the blocked state until it is time to run again.
+ The block time is specified in ticks, pdMS_TO_TICKS() was used to
+ convert a time specified in milliseconds into a time specified in ticks.
+ While in the Blocked state this task will not consume any CPU time. */
+ vTaskDelayUntil( &xNextWakeTime, xBlockTime );
+
+ /* Send to the queue - causing the queue receive task to unblock and
+ write to the console. 0 is used as the block time so the send operation
+ will not block - it shouldn't need to block as the queue should always
+ have at least one space at this point in the code. */
+ xQueueSend( xQueue, &ulValueToSend, 0U );
+ }
+}
+/*-----------------------------------------------------------*/
+
+static void prvQueueSendTimerCallback( TimerHandle_t xTimerHandle )
+{
+const uint32_t ulValueToSend = mainVALUE_SENT_FROM_TIMER;
+
+ /* This is the software timer callback function. The software timer has a
+ period of two seconds and is reset each time a key is pressed. This
+ callback function will execute if the timer expires, which will only happen
+ if a key is not pressed for two seconds. */
+
+ /* Avoid compiler warnings resulting from the unused parameter. */
+ ( void ) xTimerHandle;
+
+ /* Send to the queue - causing the queue receive task to unblock and
+ write out a message. This function is called from the timer/daemon task, so
+ must not block. Hence the block time is set to 0. */
+ xQueueSend( xQueue, &ulValueToSend, 0U );
+}
+/*-----------------------------------------------------------*/
+
+static void prvQueueReceiveTask( void *pvParameters )
+{
+uint32_t ulReceivedValue;
+
+ /* Prevent the compiler warning about the unused parameter. */
+ ( void ) pvParameters;
+
+ for( ;; )
+ {
+ /* Wait until something arrives in the queue - this task will block
+ indefinitely provided INCLUDE_vTaskSuspend is set to 1 in
+ FreeRTOSConfig.h. It will not use any CPU time while it is in the
+ Blocked state. */
+ xQueueReceive( xQueue, &ulReceivedValue, portMAX_DELAY );
+
+ /* To get here something must have been received from the queue, but
+ is it an expected value? Normally calling printf() from a task is not
+ a good idea. Here there is lots of stack space and only one task is
+ using console IO so it is ok. However, note the comments at the top of
+ this file about the risks of making Windows system calls (such as
+ console output) from a FreeRTOS task. */
+ if( ulReceivedValue == mainVALUE_SENT_FROM_TASK )
+ {
+ console_print( "Message received from task\n" );
+ }
+ else if( ulReceivedValue == mainVALUE_SENT_FROM_TIMER )
+ {
+ console_print( "Message received from software timer\n" );
+ }
+ else
+ {
+ console_print( "Unexpected message\n" );
+ }
+ }
+}
+/*-----------------------------------------------------------*/