/**\r
* void vTimerSetReloadMode( TimerHandle_t xTimer, const UBaseType_t uxAutoReload );\r
*\r
- * Updates a timer to be either an autoreload timer, in which case the timer\r
+ * Updates a timer to be either an auto-reload timer, in which case the timer\r
* automatically resets itself each time it expires, or a one shot timer, in\r
* which case the timer will only expire once unless it is manually restarted.\r
*\r
*/\r
void vTimerSetReloadMode( TimerHandle_t xTimer, const UBaseType_t uxAutoReload ) PRIVILEGED_FUNCTION;\r
\r
+/**\r
+* UBaseType_t uxTimerGetReloadMode( TimerHandle_t xTimer );\r
+*\r
+* Queries a timer to determine if it is an auto-reload timer, in which case the timer\r
+* automatically resets itself each time it expires, or a one shot timer, in\r
+* which case the timer will only expire once unless it is manually restarted.\r
+*\r
+* @param xTimer The handle of the timer being queried.\r
+*\r
+* @return If the timer is an auto-reload timer then pdTRUE is returned, otherwise\r
+* pdFALSE is returned.\r
+*/\r
+UBaseType_t uxTimerGetReloadMode( TimerHandle_t xTimer ) PRIVILEGED_FUNCTION;\r
+\r
/**\r
* TickType_t xTimerGetPeriod( TimerHandle_t xTimer );\r
*\r