]> git.sur5r.net Git - freertos/blobdiff - FreeRTOS/Source/portable/MSVC-MingW/port.c
Fix spelling issues.
[freertos] / FreeRTOS / Source / portable / MSVC-MingW / port.c
index d3b9bf51ec6ebb729b9f1a263b1bc98166fda6a0..ec2341748b8539e909cabb25ec0c1c69153941b2 100644 (file)
@@ -1,6 +1,6 @@
 /*\r
- * FreeRTOS Kernel V10.1.1\r
- * Copyright (C) 2018 Amazon.com, Inc. or its affiliates.  All Rights Reserved.\r
+ * FreeRTOS Kernel V10.2.1\r
+ * Copyright (C) 2019 Amazon.com, Inc. or its affiliates.  All Rights Reserved.\r
  *\r
  * Permission is hereby granted, free of charge, to any person obtaining a copy of\r
  * this software and associated documentation files (the "Software"), to deal in\r
@@ -68,6 +68,15 @@ static void prvProcessSimulatedInterrupts( void );
 static uint32_t prvProcessYieldInterrupt( void );\r
 static uint32_t prvProcessTickInterrupt( void );\r
 \r
+/*\r
+ * Exiting a critical section will cause the calling task to block on yield\r
+ * event to wait for an interrupt to process if an interrupt was pended while\r
+ * inside the critical section.  This variable protects against a recursive\r
+ * attempt to obtain pvInterruptEventMutex if a critical section is used inside\r
+ * an interrupt handler itself.\r
+ */\r
+volatile BaseType_t xInsideInterrupt = pdFALSE;\r
+\r
 /*\r
  * Called when the process exits to let Windows know the high timer resolution\r
  * is no longer required.\r
@@ -86,7 +95,11 @@ typedef struct
        /* Handle of the thread that executes the task. */\r
        void *pvThread;\r
 \r
-} xThreadState;\r
+       /* Event used to make sure the thread does not execute past a yield point\r
+       between the call to SuspendThread() to suspend the thread and the\r
+       asynchronous SuspendThread() operation actually being performed. */\r
+       void *pvYieldEvent;\r
+} ThreadState_t;\r
 \r
 /* Simulated interrupts waiting to be processed.  This is a bit mask where each\r
 bit represents one interrupt, so a maximum of 32 interrupts can be simulated. */\r
@@ -108,7 +121,7 @@ ulCriticalNesting will get set to zero when the first task runs.  This
 initialisation is probably not critical in this simulated environment as the\r
 simulated interrupt handlers do not get created until the FreeRTOS scheduler is\r
 started anyway. */\r
-static uint32_t ulCriticalNesting = 9999UL;\r
+static volatile uint32_t ulCriticalNesting = 9999UL;\r
 \r
 /* Handlers for all the simulated software interrupts.  The first two positions\r
 are used for the Yield and Tick interrupts so are handled slightly differently,\r
@@ -116,7 +129,7 @@ all the other interrupts can be user defined. */
 static uint32_t (*ulIsrHandler[ portMAX_INTERRUPTS ])( void ) = { 0 };\r
 \r
 /* Pointer to the TCB of the currently executing task. */\r
-extern void *pxCurrentTCB;\r
+extern void * volatile pxCurrentTCB;\r
 \r
 /* Used to ensure nothing is processed during the startup sequence. */\r
 static BaseType_t xPortRunning = pdFALSE;\r
@@ -165,20 +178,22 @@ TIMECAPS xTimeCaps;
 \r
                configASSERT( xPortRunning );\r
 \r
+               /* Can't proceed if in a critical section as pvInterruptEventMutex won't\r
+               be available. */\r
                WaitForSingleObject( pvInterruptEventMutex, INFINITE );\r
 \r
                /* The timer has expired, generate the simulated tick event. */\r
                ulPendingInterrupts |= ( 1 << portINTERRUPT_TICK );\r
 \r
                /* The interrupt is now pending - notify the simulated interrupt\r
-               handler thread. */\r
-               if( ulCriticalNesting == 0 )\r
-               {\r
-                       SetEvent( pvInterruptEvent );\r
-               }\r
+               handler thread.  Must be outside of a critical section to get here so\r
+               the handler thread can execute immediately pvInterruptEventMutex is\r
+               released. */\r
+               configASSERT( ulCriticalNesting == 0UL );\r
+               SetEvent( pvInterruptEvent );\r
 \r
                /* Give back the mutex so the simulated interrupt handler unblocks\r
-               and can access the interrupt handler variables. */\r
+               and can access the interrupt handler variables. */\r
                ReleaseMutex( pvInterruptEventMutex );\r
        }\r
 \r
@@ -209,17 +224,25 @@ TIMECAPS xTimeCaps;
 \r
 StackType_t *pxPortInitialiseStack( StackType_t *pxTopOfStack, TaskFunction_t pxCode, void *pvParameters )\r
 {\r
-xThreadState *pxThreadState = NULL;\r
+ThreadState_t *pxThreadState = NULL;\r
 int8_t *pcTopOfStack = ( int8_t * ) pxTopOfStack;\r
 const SIZE_T xStackSize = 1024; /* Set the size to a small number which will get rounded up to the minimum possible. */\r
 \r
        /* In this simulated case a stack is not initialised, but instead a thread\r
        is created that will execute the task being created.  The thread handles\r
-       the context switching itself.  The xThreadState object is placed onto\r
+       the context switching itself.  The ThreadState_t object is placed onto\r
        the stack that was created for the task - so the stack buffer is still\r
        used, just not in the conventional way.  It will not be used for anything\r
        other than holding this structure. */\r
-       pxThreadState = ( xThreadState * ) ( pcTopOfStack - sizeof( xThreadState ) );\r
+       pxThreadState = ( ThreadState_t * ) ( pcTopOfStack - sizeof( ThreadState_t ) );\r
+\r
+       /* Create the event used to prevent the thread from executing past its yield\r
+       point if the SuspendThread() call that suspends the thread does not take\r
+       effect immediately (it is an asynchronous call). */\r
+       pxThreadState->pvYieldEvent = CreateEvent(  NULL,  /* Default security attributes. */\r
+                                                                                               FALSE, /* Auto reset. */\r
+                                                                                               FALSE, /* Start not signalled. */\r
+                                                                                               NULL );/* No name. */\r
 \r
        /* Create the thread itself. */\r
        pxThreadState->pvThread = CreateThread( NULL, xStackSize, ( LPTHREAD_START_ROUTINE ) pxCode, pvParameters, CREATE_SUSPENDED | STACK_SIZE_PARAM_IS_A_RESERVATION, NULL );\r
@@ -236,7 +259,7 @@ BaseType_t xPortStartScheduler( void )
 {\r
 void *pvHandle = NULL;\r
 int32_t lSuccess;\r
-xThreadState *pxThreadState = NULL;\r
+ThreadState_t *pxThreadState = NULL;\r
 SYSTEM_INFO xSystemInfo;\r
 \r
        /* This port runs windows threads with extremely high priority.  All the\r
@@ -310,12 +333,10 @@ SYSTEM_INFO xSystemInfo;
 \r
                /* Start the highest priority task by obtaining its associated thread\r
                state structure, in which is stored the thread handle. */\r
-               pxThreadState = ( xThreadState * ) *( ( size_t * ) pxCurrentTCB );\r
+               pxThreadState = ( ThreadState_t * ) *( ( size_t * ) pxCurrentTCB );\r
                ulCriticalNesting = portNO_CRITICAL_NESTING;\r
 \r
-               /* Bump up the priority of the thread that is going to run, in the\r
-               hope that this will assist in getting the Windows thread scheduler to\r
-               behave as an embedded engineer might expect. */\r
+               /* Start the first task. */\r
                ResumeThread( pxThreadState->pvThread );\r
 \r
                /* Handle all simulated interrupts - including yield requests and\r
@@ -331,6 +352,7 @@ SYSTEM_INFO xSystemInfo;
 \r
 static uint32_t prvProcessYieldInterrupt( void )\r
 {\r
+       /* Always return true as this is a yield. */\r
        return pdTRUE;\r
 }\r
 /*-----------------------------------------------------------*/\r
@@ -350,7 +372,7 @@ uint32_t ulSwitchRequired;
 static void prvProcessSimulatedInterrupts( void )\r
 {\r
 uint32_t ulSwitchRequired, i;\r
-xThreadState *pxThreadState;\r
+ThreadState_t *pxThreadState;\r
 void *pvObjectList[ 2 ];\r
 CONTEXT xContext;\r
 \r
@@ -369,8 +391,16 @@ CONTEXT xContext;
 \r
        for(;;)\r
        {\r
+               xInsideInterrupt = pdFALSE;\r
                WaitForMultipleObjects( sizeof( pvObjectList ) / sizeof( void * ), pvObjectList, TRUE, INFINITE );\r
 \r
+               /* Cannot be in a critical section to get here.  Tasks that exit a\r
+               critical section will block on a yield mutex to wait for an interrupt to\r
+               process if an interrupt was set pending while the task was inside the\r
+               critical section.  xInsideInterrupt prevents interrupts that contain\r
+               critical sections from doing the same. */\r
+               xInsideInterrupt = pdTRUE;\r
+\r
                /* Used to indicate whether the simulated interrupt processing has\r
                necessitated a context switch to another task/thread. */\r
                ulSwitchRequired = pdFALSE;\r
@@ -380,14 +410,16 @@ CONTEXT xContext;
                for( i = 0; i < portMAX_INTERRUPTS; i++ )\r
                {\r
                        /* Is the simulated interrupt pending? */\r
-                       if( ulPendingInterrupts & ( 1UL << i ) )\r
+                       if( ( ulPendingInterrupts & ( 1UL << i ) ) != 0 )\r
                        {\r
                                /* Is a handler installed? */\r
                                if( ulIsrHandler[ i ] != NULL )\r
                                {\r
-                                       /* Run the actual handler. */\r
+                                       /* Run the actual handler.  Handlers return pdTRUE if they\r
+                                       necessitate a context switch. */\r
                                        if( ulIsrHandler[ i ]() != pdFALSE )\r
                                        {\r
+                                               /* A bit mask is used purely to help debugging. */\r
                                                ulSwitchRequired |= ( 1 << i );\r
                                        }\r
                                }\r
@@ -410,24 +442,49 @@ CONTEXT xContext;
                        that is already in the running state. */\r
                        if( pvOldCurrentTCB != pxCurrentTCB )\r
                        {\r
-                               /* Suspend the old thread. */\r
-                               pxThreadState = ( xThreadState *) *( ( size_t * ) pvOldCurrentTCB );\r
+                               /* Suspend the old thread.  In the cases where the (simulated)\r
+                               interrupt is asynchronous (tick event swapping a task out rather\r
+                               than a task blocking or yielding) it doesn't matter if the\r
+                               'suspend' operation doesn't take effect immediately - if it\r
+                               doesn't it would just be like the interrupt occurring slightly\r
+                               later.  In cases where the yield was caused by a task blocking\r
+                               or yielding then the task will block on a yield event after the\r
+                               yield operation in case the 'suspend' operation doesn't take\r
+                               effect immediately.  */\r
+                               pxThreadState = ( ThreadState_t *) *( ( size_t * ) pvOldCurrentTCB );\r
                                SuspendThread( pxThreadState->pvThread );\r
 \r
                                /* Ensure the thread is actually suspended by performing a\r
                                synchronous operation that can only complete when the thread is\r
-                               actually suspended.  The below code asks for dummy register\r
-                               data. */\r
+                               actually suspended.  The code below asks for dummy register\r
+                               data. Experimentation shows that these two lines don't appear\r
+                               to do anything now, but according to\r
+                               https://devblogs.microsoft.com/oldnewthing/20150205-00/?p=44743\r
+                               they do - so as they do not harm (slight run-time hit). */\r
                                xContext.ContextFlags = CONTEXT_INTEGER;\r
                                ( void ) GetThreadContext( pxThreadState->pvThread, &xContext );\r
 \r
                                /* Obtain the state of the task now selected to enter the\r
                                Running state. */\r
-                               pxThreadState = ( xThreadState * ) ( *( size_t *) pxCurrentTCB );\r
+                               pxThreadState = ( ThreadState_t * ) ( *( size_t *) pxCurrentTCB );\r
+\r
+                               /* pxThreadState->pvThread can be NULL if the task deleted\r
+                               itself - but a deleted task should never be resumed here. */\r
+                               configASSERT( pxThreadState->pvThread != NULL );\r
                                ResumeThread( pxThreadState->pvThread );\r
                        }\r
                }\r
 \r
+               /* If the thread that is about to be resumed stopped running\r
+               because it yielded then it will wait on an event when it resumed\r
+               (to ensure it does not continue running after the call to\r
+               SuspendThread() above as SuspendThread() is asynchronous).\r
+               Signal the event to ensure the thread can proceed now it is\r
+               valid for it to do so.  Signaling the event is benign in the case that\r
+               the task was switched out asynchronously by an interrupt as the event\r
+               is reset before the task blocks on it. */\r
+               pxThreadState = ( ThreadState_t * ) ( *( size_t *) pxCurrentTCB );\r
+               SetEvent( pxThreadState->pvYieldEvent );\r
                ReleaseMutex( pvInterruptEventMutex );\r
        }\r
 }\r
@@ -435,14 +492,14 @@ CONTEXT xContext;
 \r
 void vPortDeleteThread( void *pvTaskToDelete )\r
 {\r
-xThreadState *pxThreadState;\r
+ThreadState_t *pxThreadState;\r
 uint32_t ulErrorCode;\r
 \r
        /* Remove compiler warnings if configASSERT() is not defined. */\r
        ( void ) ulErrorCode;\r
 \r
        /* Find the handle of the thread being deleted. */\r
-       pxThreadState = ( xThreadState * ) ( *( size_t *) pvTaskToDelete );\r
+       pxThreadState = ( ThreadState_t * ) ( *( size_t *) pvTaskToDelete );\r
 \r
        /* Check that the thread is still valid, it might have been closed by\r
        vPortCloseRunningThread() - which will be the case if the task associated\r
@@ -469,7 +526,7 @@ uint32_t ulErrorCode;
 \r
 void vPortCloseRunningThread( void *pvTaskToDelete, volatile BaseType_t *pxPendYield )\r
 {\r
-xThreadState *pxThreadState;\r
+ThreadState_t *pxThreadState;\r
 void *pvThread;\r
 uint32_t ulErrorCode;\r
 \r
@@ -477,7 +534,7 @@ uint32_t ulErrorCode;
        ( void ) ulErrorCode;\r
 \r
        /* Find the handle of the thread being deleted. */\r
-       pxThreadState = ( xThreadState * ) ( *( size_t *) pvTaskToDelete );\r
+       pxThreadState = ( ThreadState_t * ) ( *( size_t *) pvTaskToDelete );\r
        pvThread = pxThreadState->pvThread;\r
 \r
        /* Raise the Windows priority of the thread to ensure the FreeRTOS scheduler\r
@@ -501,7 +558,7 @@ uint32_t ulErrorCode;
        /* This is called from a critical section, which must be exited before the\r
        thread stops. */\r
        taskEXIT_CRITICAL();\r
-\r
+       CloseHandle( pxThreadState->pvYieldEvent );\r
        ExitThread( 0 );\r
 }\r
 /*-----------------------------------------------------------*/\r
@@ -514,25 +571,39 @@ void vPortEndScheduler( void )
 \r
 void vPortGenerateSimulatedInterrupt( uint32_t ulInterruptNumber )\r
 {\r
+ThreadState_t *pxThreadState = ( ThreadState_t *) *( ( size_t * ) pxCurrentTCB );\r
+\r
        configASSERT( xPortRunning );\r
 \r
        if( ( ulInterruptNumber < portMAX_INTERRUPTS ) && ( pvInterruptEventMutex != NULL ) )\r
        {\r
-               /* Yield interrupts are processed even when critical nesting is\r
-               non-zero. */\r
                WaitForSingleObject( pvInterruptEventMutex, INFINITE );\r
                ulPendingInterrupts |= ( 1 << ulInterruptNumber );\r
 \r
                /* The simulated interrupt is now held pending, but don't actually\r
                process it yet if this call is within a critical section.  It is\r
                possible for this to be in a critical section as calls to wait for\r
-               mutexes are accumulative. */\r
-               if( ulCriticalNesting == 0 )\r
+               mutexes are accumulative.  If in a critical section then the event\r
+               will get set when the critical section nesting count is wound back\r
+               down to zero. */\r
+               if( ulCriticalNesting == portNO_CRITICAL_NESTING )\r
                {\r
                        SetEvent( pvInterruptEvent );\r
+\r
+                       /* Going to wait for an event - make sure the event is not already\r
+                       signaled. */\r
+                       ResetEvent( pxThreadState->pvYieldEvent );\r
                }\r
 \r
                ReleaseMutex( pvInterruptEventMutex );\r
+               if( ulCriticalNesting == portNO_CRITICAL_NESTING )\r
+               {\r
+                       /* An interrupt was pended so ensure to block to allow it to\r
+                       execute.  In most cases the (simulated) interrupt will have\r
+                       executed before the next line is reached - so this is just to make\r
+                       sure. */\r
+                       WaitForSingleObject( pxThreadState->pvYieldEvent, INFINITE );\r
+               }\r
        }\r
 }\r
 /*-----------------------------------------------------------*/\r
@@ -562,18 +633,15 @@ void vPortEnterCritical( void )
                /* The interrupt event mutex is held for the entire critical section,\r
                effectively disabling (simulated) interrupts. */\r
                WaitForSingleObject( pvInterruptEventMutex, INFINITE );\r
-               ulCriticalNesting++;\r
-       }\r
-       else\r
-       {\r
-               ulCriticalNesting++;\r
        }\r
+\r
+       ulCriticalNesting++;\r
 }\r
 /*-----------------------------------------------------------*/\r
 \r
 void vPortExitCritical( void )\r
 {\r
-int32_t lMutexNeedsReleasing;\r
+int32_t lMutexNeedsReleasing, lWaitForYield = pdFALSE;\r
 \r
        /* The interrupt event mutex should already be held by this thread as it was\r
        obtained on entry to the critical section. */\r
@@ -582,29 +650,42 @@ int32_t lMutexNeedsReleasing;
 \r
        if( ulCriticalNesting > portNO_CRITICAL_NESTING )\r
        {\r
-               if( ulCriticalNesting == ( portNO_CRITICAL_NESTING + 1 ) )\r
-               {\r
-                       ulCriticalNesting--;\r
+               ulCriticalNesting--;\r
 \r
+               /* Don't need to wait for any pending interrupts to execute if the\r
+               critical section was exited from inside an interrupt. */\r
+               if( ( ulCriticalNesting == portNO_CRITICAL_NESTING ) && ( xInsideInterrupt == pdFALSE ) )\r
+               {\r
                        /* Were any interrupts set to pending while interrupts were\r
                        (simulated) disabled? */\r
                        if( ulPendingInterrupts != 0UL )\r
                        {\r
+                               ThreadState_t *pxThreadState = ( ThreadState_t *) *( ( size_t * ) pxCurrentTCB );\r
+\r
                                configASSERT( xPortRunning );\r
-                               SetEvent( pvInterruptEvent );\r
 \r
-                               /* Mutex will be released now, so does not require releasing\r
-                               on function exit. */\r
+                               /* The interrupt won't actually executed until\r
+                               pvInterruptEventMutex is released as it waits on both\r
+                               pvInterruptEventMutex and pvInterruptEvent.\r
+                               pvInterruptEvent is only set when the simulated\r
+                               interrupt is pended if the interrupt is pended\r
+                               from outside a critical section - hence it is set\r
+                               here. */\r
+                               SetEvent( pvInterruptEvent );\r
+                               /* The calling task is going to wait for an event to ensure the\r
+                               interrupt that is pending executes immediately after the\r
+                               critical section is exited - so make sure the event is not\r
+                               already signaled. */\r
+                               ResetEvent( pxThreadState->pvYieldEvent );\r
+                               lWaitForYield = pdTRUE;\r
+\r
+                               /* Mutex will be released now so the (simulated) interrupt can\r
+                               execute, so does not require releasing on function exit. */\r
                                lMutexNeedsReleasing = pdFALSE;\r
                                ReleaseMutex( pvInterruptEventMutex );\r
+                               WaitForSingleObject( pxThreadState->pvYieldEvent, INFINITE );\r
                        }\r
                }\r
-               else\r
-               {\r
-                       /* Tick interrupts will still not be processed as the critical\r
-                       nesting depth will not be zero. */\r
-                       ulCriticalNesting--;\r
-               }\r
        }\r
 \r
        if( pvInterruptEventMutex != NULL )\r