QT += core gui opengl widgets TARGET = fstl TEMPLATE = app # Bump optimization up to -O3 in release builds QMAKE_CXXFLAGS_RELEASE -= -O2 QMAKE_CXXFLAGS_RELEASE += -O3 SOURCES += \ ../src/app.cpp\ ../src/main.cpp\ ../src/canvas.cpp \ ../src/mesh.cpp \ ../src/glmesh.cpp \ ../src/loader.cpp \ ../src/window.cpp \ ../src/backdrop.cpp HEADERS += \ ../src/app.h\ ../src/canvas.h \ ../src/mesh.h \ ../src/glmesh.h \ ../src/loader.h \ ../src/window.h \ ../src/backdrop.h CONFIG += c++11 RESOURCES += \ qt.qrc \ ../gl/gl.qrc macx { QMAKE_INFO_PLIST = ../app/Info.plist ICON = ../app/fstl.icns } win32 { RC_FILE = ../exe/fstl.rc } static { CONFIG += static }