#include "app.h"
#include "window.h"
-App::App(int argc, char *argv[]) :
+App::App(int& argc, char *argv[]) :
QApplication(argc, argv), window(new Window())
{
- window->show();
if (argc > 1)
window->load_stl(argv[1]);
else
window->load_stl(":gl/sphere.stl");
+ window->show();
+}
+
+App::~App()
+{
+ delete window;
}
bool App::event(QEvent* e)