QTime timer;
timer.start();
emit got_mesh(Mesh::load_stl(filename));
- qDebug() << "Sorted:" << timer.elapsed();
-
- timer.start();
- emit got_mesh(Mesh::load_stl_hash(filename));
- qDebug() << "Hash:" << timer.elapsed();
+ qDebug() << "Time taken:" << timer.elapsed();
emit loaded_file(filename);
}