]> git.sur5r.net Git - fstl/blobdiff - src/window.cpp
Added check for stl corruption
[fstl] / src / window.cpp
index a3c94d06cea48488abc8b66c67974ce8fee5a196..2d809bfb0610c8a3924213148528d9693c377c22 100644 (file)
@@ -7,7 +7,11 @@
 #include "loader.h"
 
 Window::Window(QWidget *parent) :
-    QMainWindow(parent)
+    QMainWindow(parent),
+    open_action(new QAction("Open", this)),
+    about_action(new QAction("About", this)),
+    quit_action(new QAction("Quit", this))
+
 {
     setWindowTitle("fstl");
 
@@ -22,17 +26,14 @@ Window::Window(QWidget *parent) :
     canvas = new Canvas(format, this);
     setCentralWidget(canvas);
 
-    open_action = new QAction("Open", this);
     open_action->setShortcut(QKeySequence::Open);
     QObject::connect(open_action, &QAction::triggered,
                      this, &Window::on_open);
 
-    quit_action = new QAction("Quit", this);
     quit_action->setShortcut(QKeySequence::Quit);
     QObject::connect(quit_action, &QAction::triggered,
                      this, &Window::close);
 
-    about_action = new QAction("About", this);
     QObject::connect(about_action, &QAction::triggered,
                      this, &Window::on_about);
 
@@ -68,6 +69,32 @@ void Window::on_about()
         "   style=\"color: #93a1a1;\">matt.j.keeter@gmail.com</a></p>");
 }
 
+void Window::on_ascii_stl()
+{
+    QMessageBox::critical(this, "Error",
+                          "<b>Error:</b><br>"
+                          "Cannot open ASCII <code>.stl</code> file<br>"
+                          "Please convert to binary <code>.stl</code> and retry");
+}
+
+void Window::on_bad_stl()
+{
+    QMessageBox::critical(this, "Error",
+                          "<b>Error:</b><br>"
+                          "This <code>.stl</code> file is invalid or corrupted.<br>"
+                          "Please export it from the original source, verify, and retry.");
+}
+
+void Window::enable_open()
+{
+    open_action->setEnabled(true);
+}
+
+void Window::disable_open()
+{
+    open_action->setEnabled(false);
+}
+
 bool Window::load_stl(const QString& filename)
 {
     if (!open_action->isEnabled())  return false;
@@ -76,20 +103,27 @@ bool Window::load_stl(const QString& filename)
 
     Loader* loader = new Loader(this, filename);
     connect(loader, &Loader::started,
-            [=](){ open_action->setEnabled(false); });
+              this, &Window::disable_open);
 
     connect(loader, &Loader::got_mesh,
             canvas, &Canvas::load_mesh);
+    connect(loader, &Loader::error_ascii_stl,
+              this, &Window::on_ascii_stl);
+    connect(loader, &Loader::error_bad_stl,
+              this, &Window::on_bad_stl);
 
     connect(loader, &Loader::finished,
             loader, &Loader::deleteLater);
     connect(loader, &Loader::finished,
-            [=](){ open_action->setEnabled(true); });
+              this, &Window::enable_open);
     connect(loader, &Loader::finished,
-            [=](){ canvas->set_status(""); });
+            canvas, &Canvas::clear_status);
 
-    connect(loader, &Loader::loaded_file,
-            this, &Window::setWindowTitle);
+    if (filename[0] != ':')
+    {
+        connect(loader, &Loader::loaded_file,
+                  this, &Window::setWindowTitle);
+    }
 
     loader->start();
     return true;