xcb_visualtype_t *visual_type;
/* Forward declarations */
-static void draw_util_set_source_color(xcb_connection_t *conn, surface_t *surface, color_t color);
+static void draw_util_set_source_color(surface_t *surface, color_t color);
#define RETURN_UNLESS_SURFACE_INITIALIZED(surface) \
do { \
*
*/
color_t draw_util_hex_to_color(const char *color) {
+ if (strlen(color) < 6 || color[0] != '#') {
+ ELOG("Could not parse color: %s\n", color);
+ return draw_util_hex_to_color("#A9A9A9");
+ }
+
char alpha[2];
if (strlen(color) == strlen("#rrggbbaa")) {
alpha[0] = color[7];
* Set the given color as the source color on the surface.
*
*/
-static void draw_util_set_source_color(xcb_connection_t *conn, surface_t *surface, color_t color) {
+static void draw_util_set_source_color(surface_t *surface, color_t color) {
RETURN_UNLESS_SURFACE_INITIALIZED(surface);
cairo_set_source_rgba(surface->cr, color.red, color.green, color.blue, color.alpha);
}
-/**
+/*
* Draw the given text using libi3.
* This function also marks the surface dirty which is needed if other means of
* drawing are used. This will be the case when using XCB to draw text.
cairo_surface_mark_dirty(surface->surface);
}
-/**
+/*
* Draws a filled rectangle.
* This function is a convenience wrapper and takes care of flushing the
* surface as well as restoring the cairo state.
*
*/
-void draw_util_rectangle(xcb_connection_t *conn, surface_t *surface, color_t color, double x, double y, double w, double h) {
+void draw_util_rectangle(surface_t *surface, color_t color, double x, double y, double w, double h) {
RETURN_UNLESS_SURFACE_INITIALIZED(surface);
cairo_save(surface->cr);
* onto the surface rather than blending it. This is a bit more efficient and
* allows better color control for the user when using opacity. */
cairo_set_operator(surface->cr, CAIRO_OPERATOR_SOURCE);
- draw_util_set_source_color(conn, surface, color);
+ draw_util_set_source_color(surface, color);
cairo_rectangle(surface->cr, x, y, w, h);
cairo_fill(surface->cr);
cairo_restore(surface->cr);
}
-/**
+/*
* Clears a surface with the given color.
*
*/
-void draw_util_clear_surface(xcb_connection_t *conn, surface_t *surface, color_t color) {
+void draw_util_clear_surface(surface_t *surface, color_t color) {
RETURN_UNLESS_SURFACE_INITIALIZED(surface);
cairo_save(surface->cr);
* onto the surface rather than blending it. This is a bit more efficient and
* allows better color control for the user when using opacity. */
cairo_set_operator(surface->cr, CAIRO_OPERATOR_SOURCE);
- draw_util_set_source_color(conn, surface, color);
+ draw_util_set_source_color(surface, color);
cairo_paint(surface->cr);
cairo_restore(surface->cr);
}
-/**
+/*
* Copies a surface onto another surface.
*
*/
-void draw_util_copy_surface(xcb_connection_t *conn, surface_t *src, surface_t *dest, double src_x, double src_y,
+void draw_util_copy_surface(surface_t *src, surface_t *dest, double src_x, double src_y,
double dest_x, double dest_y, double width, double height) {
RETURN_UNLESS_SURFACE_INITIALIZED(src);
RETURN_UNLESS_SURFACE_INITIALIZED(dest);