]> git.sur5r.net Git - i3/i3/blobdiff - src/render.c
Merge branch 'master' into next
[i3/i3] / src / render.c
index 476d1ca8e1fa4bc909e856e7ee88d3e79517d06c..0142ae9718f3fbd55771a222d9b08bab5d01ce42 100644 (file)
  * container (for debugging purposes) */
 static bool show_debug_borders = false;
 
+/*
+ * Returns the height for the decorations
+ */
+int render_deco_height(void) {
+    int deco_height = config.font.height + 4;
+    if (config.font.height & 0x01)
+        ++deco_height;
+    return deco_height;
+}
+
 /*
  * Renders a container with layout L_OUTPUT. In this layout, all CT_DOCKAREAs
  * get the height of their content and the remaining CT_CON gets the rest.
@@ -44,16 +54,23 @@ static void render_l_output(Con *con) {
         }
     }
 
-    assert(content != NULL);
+    if (content == NULL) {
+        DLOG("Skipping this output because it is currently being destroyed.\n");
+        return;
+    }
 
     /* We need to find out if there is a fullscreen con on the current workspace
      * and take the short-cut to render it directly (the user does not want to
      * see the dockareas in that case) */
     Con *ws = con_get_fullscreen_con(content, CF_OUTPUT);
+    if (!ws) {
+        DLOG("Skipping this output because it is currently being destroyed.\n");
+        return;
+    }
     Con *fullscreen = con_get_fullscreen_con(ws, CF_OUTPUT);
     if (fullscreen) {
         fullscreen->rect = con->rect;
-        x_raise_con(fullscreen);
+        x_raise_con(fullscreen, true);
         render_con(fullscreen, true);
         return;
     }
@@ -93,7 +110,7 @@ static void render_l_output(Con *con) {
 
         DLOG("child at (%d, %d) with (%d x %d)\n",
                 child->rect.x, child->rect.y, child->rect.width, child->rect.height);
-        x_raise_con(child);
+        x_raise_con(child, false);
         render_con(child, false);
     }
 }
@@ -167,10 +184,10 @@ void render_con(Con *con, bool render_fullscreen) {
                     new_width--;
             }
             /* Center the window */
-            inset->y += ceil(inset->height / 2) - floor(new_height / 2);
+            inset->y += ceil(inset->height / 2) - floor((new_height + .5) / 2);
             inset->x += ceil(inset->width / 2) - floor(new_width / 2);
 
-            inset->height = new_height;
+            inset->height = new_height + .5;
             inset->width = new_width;
         }
 
@@ -190,15 +207,13 @@ void render_con(Con *con, bool render_fullscreen) {
     }
     if (fullscreen) {
         fullscreen->rect = rect;
-        x_raise_con(fullscreen);
+        x_raise_con(fullscreen, false);
         render_con(fullscreen, true);
         return;
     }
 
     /* find the height for the decorations */
-    int deco_height = config.font.height + 4;
-    if (config.font.height & 0x01)
-        ++deco_height;
+    int deco_height = render_deco_height();
 
     /* precalculate the sizes to be able to correct rounding errors */
     int sizes[children];
@@ -245,6 +260,10 @@ void render_con(Con *con, bool render_fullscreen) {
                 continue;
             /* Get the active workspace of that output */
             Con *content = output_get_content(output);
+            if (!content || TAILQ_EMPTY(&(content->focus_head))) {
+                DLOG("Skipping this output because it is currently being destroyed.\n");
+                continue;
+            }
             Con *workspace = TAILQ_FIRST(&(content->focus_head));
             Con *fullscreen = con_get_fullscreen_con(workspace, CF_OUTPUT);
             Con *child;
@@ -252,24 +271,34 @@ void render_con(Con *con, bool render_fullscreen) {
                 /* Don’t render floating windows when there is a fullscreen window
                  * on that workspace. Necessary to make floating fullscreen work
                  * correctly (ticket #564). */
-                if (fullscreen != NULL) {
+                if (fullscreen != NULL && fullscreen->window != NULL) {
                     Con *floating_child = con_descend_focused(child);
+                    Con *transient_con = floating_child;
+                    bool is_transient_for = false;
                     /* Exception to the above rule: smart
                      * popup_during_fullscreen handling (popups belonging to
                      * the fullscreen app will be rendered). */
-                    if (floating_child->window == NULL ||
-                        fullscreen->window == NULL ||
-                        floating_child->window->transient_for != fullscreen->window->id)
+                    while (transient_con != NULL &&
+                           transient_con->window != NULL &&
+                           transient_con->window->transient_for != XCB_NONE) {
+                        if (transient_con->window->transient_for == fullscreen->window->id) {
+                            is_transient_for = true;
+                            break;
+                        }
+                        transient_con = con_by_window_id(transient_con->window->transient_for);
+                    }
+
+                    if (!is_transient_for)
                         continue;
                     else {
                         DLOG("Rendering floating child even though in fullscreen mode: "
-                             "floating->transient_for (0x%08x) == fullscreen->id (0x%08x)\n",
+                             "floating->transient_for (0x%08x) --> fullscreen->id (0x%08x)\n",
                              floating_child->window->transient_for, fullscreen->window->id);
                     }
                 }
                 DLOG("floating child at (%d,%d) with %d x %d\n",
                      child->rect.x, child->rect.y, child->rect.width, child->rect.height);
-                x_raise_con(child);
+                x_raise_con(child, false);
                 render_con(child, false);
             }
         }
@@ -298,16 +327,23 @@ void render_con(Con *con, bool render_fullscreen) {
             }
 
             /* first we have the decoration, if this is a leaf node */
-            if (con_is_leaf(child) && child->border_style == BS_NORMAL) {
-                /* TODO: make a function for relative coords? */
-                child->deco_rect.x = child->rect.x - con->rect.x;
-                child->deco_rect.y = child->rect.y - con->rect.y;
-
-                child->rect.y += deco_height;
-                child->rect.height -= deco_height;
-
-                child->deco_rect.width = child->rect.width;
-                child->deco_rect.height = deco_height;
+            if (con_is_leaf(child)) {
+                if (child->border_style == BS_NORMAL) {
+                    /* TODO: make a function for relative coords? */
+                    child->deco_rect.x = child->rect.x - con->rect.x;
+                    child->deco_rect.y = child->rect.y - con->rect.y;
+
+                    child->rect.y += deco_height;
+                    child->rect.height -= deco_height;
+
+                    child->deco_rect.width = child->rect.width;
+                    child->deco_rect.height = deco_height;
+                } else {
+                    child->deco_rect.x = 0;
+                    child->deco_rect.y = 0;
+                    child->deco_rect.width = 0;
+                    child->deco_rect.height = 0;
+                }
             }
         }
 
@@ -336,10 +372,16 @@ void render_con(Con *con, bool render_fullscreen) {
             child->rect.width = rect.width;
             child->rect.height = rect.height;
 
-            child->deco_rect.width = ceil((float)child->rect.width / children);
+            child->deco_rect.width = floor((float)child->rect.width / children);
             child->deco_rect.x = x - con->rect.x + i * child->deco_rect.width;
             child->deco_rect.y = y - con->rect.y;
 
+            /* Since the tab width may be something like 31,6 px per tab, we
+             * let the last tab have all the extra space (0,6 * children). */
+            if (i == (children-1)) {
+                child->deco_rect.width += (child->rect.width - (child->deco_rect.x + child->deco_rect.width));
+            }
+
             if (children > 1 || (child->border_style != BS_PIXEL && child->border_style != BS_NONE)) {
                 child->rect.y += deco_height;
                 child->rect.height -= deco_height;
@@ -365,7 +407,7 @@ void render_con(Con *con, bool render_fullscreen) {
 
         DLOG("child at (%d, %d) with (%d x %d)\n",
                 child->rect.x, child->rect.y, child->rect.width, child->rect.height);
-        x_raise_con(child);
+        x_raise_con(child, false);
         render_con(child, false);
         i++;
     }
@@ -373,7 +415,7 @@ void render_con(Con *con, bool render_fullscreen) {
     /* in a stacking or tabbed container, we ensure the focused client is raised */
     if (con->layout == L_STACKED || con->layout == L_TABBED) {
         TAILQ_FOREACH_REVERSE(child, &(con->focus_head), focus_head, focused)
-            x_raise_con(child);
+            x_raise_con(child, false);
         if ((child = TAILQ_FIRST(&(con->focus_head)))) {
             /* By rendering the stacked container again, we handle the case
              * that we have a non-leaf-container inside the stack. In that
@@ -387,7 +429,7 @@ void render_con(Con *con, bool render_fullscreen) {
              * top of every stack window. That way, when a new window is opened in
              * the stack, the old window will not obscure part of the decoration
              * (it’s unmapped afterwards). */
-            x_raise_con(con);
+            x_raise_con(con, false);
     }
     }
 }