* vim:ts=4:sw=4:expandtab
*
* i3 - an improved dynamic tiling window manager
- * © 2009-2012 Michael Stapelberg and contributors (see also: LICENSE)
+ * © 2009 Michael Stapelberg and contributors (see also: LICENSE)
*
* x.c: Interface to X11, transfers our in-memory state to X11 (see also
* render.c). Basically a big state machine.
*/
#include "all.h"
+xcb_window_t ewmh_window;
+
/* Stores the X11 window ID of the currently focused window */
xcb_window_t focused_id = XCB_NONE;
bool mapped;
bool unmap_now;
bool child_mapped;
+ bool is_hidden;
/** The con for which this state is. */
Con *con;
Rect dims = {-15, -15, 10, 10};
con->frame = create_window(conn, dims, depth, visual, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCURSOR_CURSOR_POINTER, false, mask, values);
+ xcb_change_property(conn,
+ XCB_PROP_MODE_REPLACE,
+ con->frame,
+ XCB_ATOM_WM_CLASS,
+ XCB_ATOM_STRING,
+ 8,
+ (strlen("i3-frame") + 1) * 2,
+ "i3-frame\0i3-frame\0");
if (win_colormap != XCB_NONE)
xcb_free_colormap(conn, win_colormap);
- struct con_state *state = scalloc(sizeof(struct con_state));
+ struct con_state *state = scalloc(1, sizeof(struct con_state));
state->id = con->frame;
state->mapped = false;
state->initial = true;
/* Every X11 event is 32 bytes long. Therefore, XCB will copy 32 bytes.
* In order to properly initialize these bytes, we allocate 32 bytes even
* though we only need less for an xcb_configure_notify_event_t */
- void *event = scalloc(32);
+ void *event = scalloc(32, 1);
xcb_client_message_event_t *ev = event;
ev->response_type = XCB_CLIENT_MESSAGE;
return;
/* 1: build deco_params and compare with cache */
- struct deco_render_params *p = scalloc(sizeof(struct deco_render_params));
+ struct deco_render_params *p = scalloc(1, sizeof(struct deco_render_params));
/* find out which colors to use */
if (con->urgent)
int indent_px = (indent_level * 5) * indent_mult;
int mark_width = 0;
- if (con->mark != NULL && (con->mark)[0] != '_') {
+ if (config.show_marks && con->mark != NULL && (con->mark)[0] != '_') {
char *formatted_mark;
sasprintf(&formatted_mark, "[%s]", con->mark);
i3String *mark = i3string_from_utf8(formatted_mark);
FREE(formatted_mark);
- mark_width = predict_text_width(mark) + logical_px(2);
+ mark_width = predict_text_width(mark);
- draw_text(mark, parent->pixmap, parent->pm_gc,
- con->deco_rect.x + con->deco_rect.width - mark_width,
- con->deco_rect.y + text_offset_y, mark_width - logical_px(2));
+ draw_text(mark, parent->pixmap, parent->pm_gc, NULL,
+ con->deco_rect.x + con->deco_rect.width - mark_width - logical_px(2),
+ con->deco_rect.y + text_offset_y, mark_width);
I3STRING_FREE(mark);
}
- draw_text(win->name,
- parent->pixmap, parent->pm_gc,
+ i3String *title = win->title_format == NULL ? win->name : window_parse_title_format(win);
+ draw_text(title,
+ parent->pixmap, parent->pm_gc, NULL,
con->deco_rect.x + logical_px(2) + indent_px, con->deco_rect.y + text_offset_y,
- con->deco_rect.width - logical_px(2) - indent_px - mark_width);
+ con->deco_rect.width - logical_px(2) - indent_px - mark_width - logical_px(2));
+ if (win->title_format != NULL)
+ I3STRING_FREE(title);
after_title:
/* Since we don’t clip the text at all, it might in some cases be painted
x_draw_decoration(con);
}
+/*
+ * Sets or removes the _NET_WM_STATE_HIDDEN property on con if necessary.
+ *
+ */
+static void set_hidden_state(Con *con) {
+ if (con->window == NULL) {
+ return;
+ }
+
+ con_state *state = state_for_frame(con->frame);
+ bool should_be_hidden = con_is_hidden(con);
+ if (should_be_hidden == state->is_hidden)
+ return;
+
+ if (should_be_hidden) {
+ DLOG("setting _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ xcb_add_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_HIDDEN);
+ } else {
+ DLOG("removing _NET_WM_STATE_HIDDEN for con = %p\n", con);
+ xcb_remove_property_atom(conn, con->window->id, A__NET_WM_STATE, A__NET_WM_STATE_HIDDEN);
+ }
+
+ state->is_hidden = should_be_hidden;
+}
+
/*
* This function pushes the properties of each node of the layout tree to
* X11 if they have changed (like the map state, position of the window, …).
fake_absolute_configure_notify(con);
}
+ set_hidden_state(con);
+
/* Handle all children and floating windows of this node. We recurse
* in focus order to display the focused client in a stack first when
* switching workspaces (reduces flickering). */
}
if (focused_id == XCB_NONE) {
- DLOG("Still no window focused, better set focus to the root window\n");
- xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, root, XCB_CURRENT_TIME);
+ /* If we still have no window to focus, we focus the EWMH window instead. We use this rather than the
+ * root window in order to avoid an X11 fallback mechanism causing a ghosting effect (see #1378). */
+ DLOG("Still no window focused, better set focus to the EWMH support window (%d)\n", ewmh_window);
+ xcb_set_input_focus(conn, XCB_INPUT_FOCUS_POINTER_ROOT, ewmh_window, XCB_CURRENT_TIME);
ewmh_update_active_window(XCB_WINDOW_NONE);
- focused_id = root;
+ focused_id = ewmh_window;
}
xcb_flush(conn);