* (currently verifying, wrong password, or default) */
switch (pam_state) {
case STATE_PAM_VERIFY:
- cairo_set_source_rgba(ctx, 0, 114.0/255, 255.0/255, 0.75);
+ cairo_set_source_rgba(ctx, 0, 114.0 / 255, 255.0 / 255, 0.75);
break;
case STATE_PAM_WRONG:
- cairo_set_source_rgba(ctx, 250.0/255, 0, 0, 0.75);
+ cairo_set_source_rgba(ctx, 250.0 / 255, 0, 0, 0.75);
break;
default:
cairo_set_source_rgba(ctx, 0, 0, 0, 0.75);
switch (pam_state) {
case STATE_PAM_VERIFY:
- cairo_set_source_rgb(ctx, 51.0/255, 0, 250.0/255);
+ cairo_set_source_rgb(ctx, 51.0 / 255, 0, 250.0 / 255);
break;
case STATE_PAM_WRONG:
- cairo_set_source_rgb(ctx, 125.0/255, 51.0/255, 0);
+ cairo_set_source_rgb(ctx, 125.0 / 255, 51.0 / 255, 0);
break;
case STATE_PAM_IDLE:
- cairo_set_source_rgb(ctx, 51.0/255, 125.0/255, 0);
+ cairo_set_source_rgb(ctx, 51.0 / 255, 125.0 / 255, 0);
break;
}
cairo_stroke(ctx);
text = "wrong!";
break;
default:
- if (show_failed_attempts && failed_attempts > 0){
+ if (show_failed_attempts && failed_attempts > 0) {
if (failed_attempts > 999) {
text = "> 999";
} else {
highlight_start + (M_PI / 3.0));
if (unlock_state == STATE_KEY_ACTIVE) {
/* For normal keys, we use a lighter green. */
- cairo_set_source_rgb(ctx, 51.0/255, 219.0/255, 0);
+ cairo_set_source_rgb(ctx, 51.0 / 255, 219.0 / 255, 0);
} else {
/* For backspace, we use red. */
- cairo_set_source_rgb(ctx, 219.0/255, 51.0/255, 0);
+ cairo_set_source_rgb(ctx, 219.0 / 255, 51.0 / 255, 0);
}
cairo_stroke(ctx);
*/
void redraw_screen(void) {
xcb_pixmap_t bg_pixmap = draw_image(last_resolution);
- xcb_change_window_attributes(conn, win, XCB_CW_BACK_PIXMAP, (uint32_t[1]){ bg_pixmap });
+ xcb_change_window_attributes(conn, win, XCB_CW_BACK_PIXMAP, (uint32_t[1]){bg_pixmap});
/* XXX: Possible optimization: Only update the area in the middle of the
* screen instead of the whole screen. */
xcb_clear_area(conn, 0, win, 0, 0, last_resolution[0], last_resolution[1]);
void clear_indicator(void) {
if (input_position == 0) {
unlock_state = STATE_STARTED;
- } else unlock_state = STATE_KEY_PRESSED;
+ } else
+ unlock_state = STATE_KEY_PRESSED;
redraw_screen();
}