1 # Configuration for overlay programs (overlays located below main program)
3 # The overlay files are raw binary files so use AppleCommander like this:
4 # java -jar ac.jar -as mydisk.dsk myprog < myprog
5 # java -jar ac.jar -p mydisk.dsk myprog.1 bin < myprog.1
6 # java -jar ac.jar -p mydisk.dsk myprog.2 bin < myprog.2
7 # java -jar ac.jar -p mydisk.dsk myprog.3 bin < myprog.3
11 STARTADDRESS: default = $0803;
14 __EXEHDR__: type = import;
15 __FILETYPE__: type = weak, value = $0006; # ProDOS file type
16 __STACKSIZE__: type = weak, value = $0800; # 2k stack
17 __HIMEM__: type = weak, value = $9600; # Presumed RAM end
18 __LCADDR__: type = weak, value = $D400; # Behind quit code
19 __LCSIZE__: type = weak, value = $0C00; # Rest of bank two
20 __OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
23 ZP: file = "", define = yes, start = $0080, size = $001A;
24 HEADER: file = %O, start = %S - $003A, size = $003A;
25 MAIN: file = %O, define = yes, start = %S + __OVERLAYSIZE__, size = __HIMEM__ - __OVERLAYSIZE__ - %S;
26 BSS: file = "", start = __ONCE_RUN__, size = __HIMEM__ - __STACKSIZE__ - __ONCE_RUN__;
27 LC: file = "", define = yes, start = __LCADDR__, size = __LCSIZE__;
28 OVL1: file = "%O.1", start = %S, size = __OVERLAYSIZE__;
29 OVL2: file = "%O.2", start = %S, size = __OVERLAYSIZE__;
30 OVL3: file = "%O.3", start = %S, size = __OVERLAYSIZE__;
31 OVL4: file = "%O.4", start = %S, size = __OVERLAYSIZE__;
32 OVL5: file = "%O.5", start = %S, size = __OVERLAYSIZE__;
33 OVL6: file = "%O.6", start = %S, size = __OVERLAYSIZE__;
34 OVL7: file = "%O.7", start = %S, size = __OVERLAYSIZE__;
35 OVL8: file = "%O.8", start = %S, size = __OVERLAYSIZE__;
36 OVL9: file = "%O.9", start = %S, size = __OVERLAYSIZE__;
39 ZEROPAGE: load = ZP, type = zp;
40 EXEHDR: load = HEADER, type = ro, optional = yes;
41 STARTUP: load = MAIN, type = ro, define = yes;
42 LOWCODE: load = MAIN, type = ro, optional = yes;
43 CODE: load = MAIN, type = ro;
44 RODATA: load = MAIN, type = ro;
45 DATA: load = MAIN, type = rw;
46 INIT: load = MAIN, type = rw;
47 ONCE: load = MAIN, type = ro, define = yes;
48 LC: load = MAIN, run = LC, type = ro, optional = yes;
49 BSS: load = BSS, type = bss, define = yes;
50 OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
51 OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
52 OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
53 OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
54 OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
55 OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
56 OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
57 OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
58 OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
61 CONDES: type = constructor,
62 label = __CONSTRUCTOR_TABLE__,
63 count = __CONSTRUCTOR_COUNT__,
65 CONDES: type = destructor,
66 label = __DESTRUCTOR_TABLE__,
67 count = __DESTRUCTOR_COUNT__,
69 CONDES: type = interruptor,
70 label = __INTERRUPTOR_TABLE__,
71 count = __INTERRUPTOR_COUNT__,