2 * Copyright 2010-2011 Calxeda, Inc.
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the Free
6 * Software Foundation; either version 2 of the License, or (at your option)
9 * This program is distributed in the hope it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
18 U-boot provides a set of interfaces for creating and using simple, text
19 based menus. Menus are displayed as lists of labeled entries on the
20 console, and an entry can be selected by entering its label.
22 To use the menu code, enable CONFIG_MENU, and include "menu.h" where
23 the interfaces should be available.
25 Menus are composed of items. Each item has a key used to identify it in
26 the menu, and an opaque pointer to data controlled by the consumer.
33 * Consumers of the menu interfaces will use a struct menu * as the
34 * handle for a menu. struct menu is only fully defined in menu.c,
35 * preventing consumers of the menu interfaces from accessing its
41 * NOTE: See comments in common/menu.c for more detailed documentation on
46 * menu_create() - Creates a menu handle with default settings
48 struct menu *menu_create(char *title, int timeout, int prompt,
49 void (*item_data_print)(void *));
52 * menu_item_add() - Adds or replaces a menu item
54 int menu_item_add(struct menu *m, char *item_key, void *item_data);
57 * menu_default_set() - Sets the default choice for the menu
59 int menu_default_set(struct menu *m, char *item_key);
62 * menu_get_choice() - Returns the user's selected menu entry, or the
63 * default if the menu is set to not prompt or the timeout expires.
65 int menu_get_choice(struct menu *m, void **choice);
68 * menu_destroy() - frees the memory used by a menu and its items.
70 int menu_destroy(struct menu *m);
75 This example creates a menu that always prompts, and allows the user
76 to pick from a list of tools. The item key and data are the same.
87 char *pick_a_tool(void)
93 m = menu_create("Tools", 0, 1, NULL);
95 for(i = 0; tools[i]; i++) {
96 if (menu_item_add(m, tools[i], tools[i]) != 1) {
97 printf("failed to add item!");
103 if (menu_get_choice(m, (void **)&tool) != 1)
104 printf("Problem picking tool!\n");
113 char *tool = pick_a_tool();
116 printf("picked a tool: %s\n", tool);