1 <!doctype linuxdoc system>
5 <title>Atari specific information for cc65
6 <author>Shawn Jefferson, <htmlurl
7 url="mailto:shawnjefferson@24fightingchickens.com"
8 name="shawnjefferson@24fightingchickens.com"> and
9 Christian Groessler, <htmlurl url="mailto:cpg@aladdin.de" name="cpg@aladdin.de">
13 An overview over the Atari runtime system as it is implemented for the cc65 C
17 <!-- Table of contents -->
20 <!-- Begin the document -->
24 This file contains an overview of the Atari runtime system as it comes
25 with the cc65 C compiler. It describes the memory layout, Atari specific
26 header files, available drivers, and any pitfalls specific to that
29 Please note that Atari specific functions are just mentioned here, they are
30 described in detail in the separate <htmlurl url="funcref.html" name="function
31 reference">. Even functions marked as "platform dependent" may be available on
32 more than one platform. Please see the function reference for more
36 <sect>Binary format<p>
38 The standard binary output format generated by the linker for the
39 Atari target is a machine language program with a standard executable
40 header (FF FF <2 byte start address> <2 bytes end address>
41 [program bytes]). These values are calculated in the crt0.s
42 file from the __CODE_LOAD__ and __BSS_LOAD__ values, so keep this in
43 mind if you create a custom linker config file and start moving
44 segments around (see section <ref name="Reserving a memory area inside the program" id="memhole">). You can
45 override this behaviour by creating your own crt0.s file and linking
46 it into your program. A run vector is added to the end of the file
47 ($02E0 <run vector>) and is calculated using
48 __CODE_LOAD__ in crt0.s.
51 <sect>Memory layout<p>
53 The default linker script assumes that the BASIC ROM is disabled (or
54 the BASIC cartridge unplugged). This gives a usable memory range from
55 $2E00 - $BC1F. The library startup code examines the
56 current memory configuration, which depends on the size of the
57 installed memory and cartridges present, by inspecting the value in
58 the MEMTOP ($2E5) variable. Then the initial stack pointer,
59 which indicates the upper bound of memory used, is adjusted. The load
60 address of $2E00 was chosen to accommodate having a DOS loaded
61 and a driver that resides in low memory such as the 850 R: handler.
62 You can override this behaviour by creating a custom linker config
69 The text screen depends on the installed memory size and cartridges
70 and can be obtained from the SAVMSC variable ($58).
73 The C runtime stack is located at MEMTOP and grows downwards,
74 regardless of how your linker config file is setup. This
75 accomodates the different memory configurations of the Atari
76 machines, as well as having a cartridge installed. You can override
77 this behaviour by writing your own crt0.s file and linking it to
78 your program (see also <ref name="Final note"
79 id="memhole_final_note">).
82 The C heap is located at the end of the program and grows towards the C
89 <sect>Platform specific header files<p>
91 Programs containing Atari specific code may use the <tt/atari.h/
95 <sect1>Atari specific functions<p>
97 The functions listed below are special for the Atari. See the <htmlurl
98 url="funcref.html" name="function reference"> for declaration and usage.
115 <sect1>Hardware access<p>
117 The following pseudo variables declared in the <tt/atari.h/ header
118 file do allow access to hardware located in the address space. Some
119 variables are structures, accessing the struct fields will access the
124 <tag><tt/GTIA_READ/ and <tt/GTIA_WRITE/</tag>
125 The <tt/GTIA_READ/ structure allows read access to the GTIA. The
126 <tt/GTIA_WRITE/ structure allows write access to the GTIA.
127 See the <tt/_gtia.h/ header file located in the include directory
128 for the declaration of the structure.
130 <tag><tt/POKEY_READ/ and <tt/POKEY_WRITE/</tag>
131 The <tt/POKEY_READ/ structure allows read access to the POKEY. The
132 <tt/POKEY_WRITE/ structure allows write access to the POKEY.
133 See the <tt/_pokey.h/ header file located in the include directory
134 for the declaration of the structure.
136 <tag><tt/ANTIC/</tag>
137 The <tt/ANTIC/ structure allows read access to the ANTIC.
138 See the <tt/_antic.h/ header file located in the include directory
139 for the declaration of the structure.
142 The <tt/PIA/ structure allows read access to the PIA 6520.
143 See the <tt/_pia.h/ header file located in the include directory
144 for the declaration of the structure.
150 <sect>Loadable drivers<p>
152 <sect1>Graphics drivers<p>
154 Currently there are no graphics drivers available for the Atari platform.
156 <sect1>Extended memory drivers<p>
158 Currently there are no extended memory drivers available for the Atari
161 <sect1>Joystick drivers<p>
165 <tag><tt/atari-stdjoy.joy/</tag>
166 Supports up to four standard joysticks connected to the joystick ports of
173 <sect1>Mouse drivers<p>
175 Currently no drivers available (in fact, the API for loadable mouse drivers
176 does not exist). There is a static driver you can use.
179 <sect1>RS232 device drivers<p>
181 Currently there are no RS232 loadable drivers available for the Atari
182 platform. There is a static driver you can use.
188 <sect>DIO implementation<label id="dio"><p>
190 The Atari supports disk drives with either 128 or 256 byte sectors.
191 The first three sectors of any disk are always 128 bytes long though. This is
192 because the system can only boot from 128 bytes sectors.
194 Therefore the DIO read and write functions transfer only 128 bytes
195 for sectors 1 to 3, regardless of the type of diskette.
200 <sect1>Function keys<p>
202 These are defined to be Atari + number key.
204 <sect1>Reserving a memory area inside a program<label id="memhole"><p>
206 The Atari 130XE maps its additional memory into CPU memory in 16K
207 chunks at address $4000 to $7FFF. One might want to
208 prevent this memory area from being used by cc65. Other reasons to
209 prevent the use of some memory area could be the buffers for display
210 lists and screen memory.
212 The Atari executable format allows holes inside a program, e.g. one
213 part loads into $2E00 to $3FFF, going below the reserved
214 memory area (assuming a reserved area from $4000 to
215 $7FFF), and another part loads into $8000 to
218 Each load chunk of the executable starts with a 4 byte header which
219 defines its load address and size.
221 <sect2>Low code and high data example<p>
222 Goal: Create an executable with 2 load chunks which doesn't use the
223 memory area from $4000 to $7FFF. The CODE segment of
224 the program should go below $4000 and the DATA and RODATA
225 segments should go above $7FFF.
227 The main problem is that the EXE header generated by the cc65 runtine
228 lib is wrong. It defines a single load chunk with the sizes/addresses
229 of the CODE, RODATA, and DATA segments (the whole user program).
231 The contents of the EXE header come from the EXEHDR segment, which is
232 defined in crt0.s. This cannot be changed w/o modifiying and
233 recompiling the cc65 atari runtime lib. Therefore the original EXE
234 header must be discarded. It will be replaced by a user created
237 The user needs to create a customized linker config file which adds
238 new memory areas and segments to hold the new EXE header and the
239 header data for the second load chunk. Also an assembly source file
240 needs to be created which defines the contents of the new EXE header
241 and the second load chunk header.
244 This is a modified cc65 Atari linker configuration file (split.cfg):
247 ZP: start = $82, size = $7E, type = rw, define = yes;
249 HEADER: start = $0000, size = $6, file = %O; # first load chunk
250 RAMLO: start = $2E00, size = $1200, file = %O;
252 BANK: start = $4000, size = $4000, file = "";
254 SECHDR: start = $0000, size = $4, file = %O; # second load chunk
255 RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F
258 EXEHDR: load = BANK, type = wprot;
260 NEXEHDR: load = HEADER, type = wprot; # first load chunk
261 CODE: load = RAMLO, type = wprot, define = yes;
263 CHKHDR: load = SECHDR, type = wprot; # second load chunk
264 RODATA: load = RAM, type = wprot, define = yes;
265 DATA: load = RAM, type = rw, define = yes;
266 BSS: load = RAM, type = bss, define = yes;
268 ZEROPAGE: load = ZP, type = zp;
269 AUTOSTRT: load = RAM, type = wprot; # defines program entry point
272 CONDES: segment = RODATA,
274 label = __CONSTRUCTOR_TABLE__,
275 count = __CONSTRUCTOR_COUNT__;
276 CONDES: segment = RODATA,
278 label = __DESTRUCTOR_TABLE__,
279 count = __DESTRUCTOR_COUNT__;
282 __STACKSIZE__ = $800; # 2K stack
287 A new memory area BANK was added which describes the reserved area.
288 It gets loaded with the contents of the old EXEHDR segment. But the
289 memory area isn't written to the output file. This way the contents of
290 the EXEHDR segment get discarded.
292 The added NEXEHDR segment defines the correct EXE header. It puts only
293 the CODE segment into load chunk #1 (RAMLO memory area).
295 The header for the second load chunk comes from the new CHKHDR
296 segment. It puts the RODATA and DATA segments into load chunk #2 (RAM
300 The contents of the new NEXEHDR and CHKHDR segments come from this
303 .import __CODE_LOAD__, __BSS_LOAD__, __CODE_SIZE__
304 .import __DATA_LOAD__, __RODATA_LOAD__
307 .word $FFFF ; EXE file magic number
310 .word __CODE_LOAD__ + __CODE_SIZE__ - 1
313 ; 2nd load chunk (contains with AUTOSTRT in fact a 3rd load chunk)
314 .word __RODATA_LOAD__
315 .word __BSS_LOAD__ - 1
320 cl65 -t atari -C split.cfg -o prog.com prog.c split.s
323 <sect2>Low data and high code example<p>
326 Goal: Put RODATA and DATA into low memory and CODE with BSS into high
331 ZP: start = $82, size = $7E, type = rw, define = yes;
333 HEADER: start = $0000, size = $6, file = %O; # first load chunk
334 RAMLO: start = $2E00, size = $1200, file = %O;
336 BANK: start = $4000, size = $4000, file = "";
338 SECHDR: start = $0000, size = $4, file = %O; # second load chunk
339 RAM: start = $8000, size = $3C20, file = %O; # $3C20: matches upper bound $BC1F
342 EXEHDR: load = BANK, type = wprot; # discarded old EXE header
344 NEXEHDR: load = HEADER, type = wprot; # first load chunk
345 RODATA: load = RAMLO, type = wprot, define = yes;
346 DATA: load = RAMLO, type = rw, define = yes;
348 CHKHDR: load = SECHDR, type = wprot; # second load chunk
349 CODE: load = RAM, type = wprot, define = yes;
350 BSS: load = RAM, type = bss, define = yes;
352 ZEROPAGE: load = ZP, type = zp;
353 AUTOSTRT: load = RAM, type = wprot; # defines program entry point
356 CONDES: segment = RODATA,
358 label = __CONSTRUCTOR_TABLE__,
359 count = __CONSTRUCTOR_COUNT__;
360 CONDES: segment = RODATA,
362 label = __DESTRUCTOR_TABLE__,
363 count = __DESTRUCTOR_COUNT__;
366 __STACKSIZE__ = $800; # 2K stack
370 New contents for NEXEHDR and CHKHDR are needed (split2.s):
372 .import __CODE_LOAD__, __BSS_LOAD__, __DATA_SIZE__
373 .import __DATA_LOAD__, __RODATA_LOAD__
377 .word __RODATA_LOAD__
378 .word __DATA_LOAD__ + __DATA_SIZE__ - 1
382 .word __BSS_LOAD__ - 1
387 cl65 -t atari -C split2.cfg -o prog.com prog.c split2.s
390 <sect2>Final note<label id="memhole_final_note"><p>
392 There are two other memory areas which don't appear directly in the
393 linker script. They are the stack and the heap.
395 The cc65 runtime lib places the stack location at the end of available
396 memory. This is dynamically set from the MEMTOP system variable at
397 startup. The heap is located in the area between the end of the BSS
398 segment and the top of the stack as defined by __STACKSIZE__.
400 If BSS and/or the stack shouldn't stay at the end of the program,
401 some parts of the cc65 runtime lib need to be replaced/modified.
403 common/_heap.s defines the location of the heap and atari/crt0.s
404 defines the location of the stack by initializing sp.
407 <sect>Bugs/Feedback<p>
409 If you have problems using the library, if you find any bugs, or if you're
410 doing something interesting with it, I would be glad to hear from you. Feel
411 free to contact me by email (<htmlurl url="mailto:uz@cc65.org"
412 name="uz@cc65.org"> or <htmlurl url="mailto:cpg@aladdin.de"
413 name="cpg@aladdin.de">).
419 This software is provided 'as-is', without any expressed or implied
420 warranty. In no event will the authors be held liable for any damages
421 arising from the use of this software.
423 Permission is granted to anyone to use this software for any purpose,
424 including commercial applications, and to alter it and redistribute it
425 freely, subject to the following restrictions:
428 <item> The origin of this software must not be misrepresented; you must not
429 claim that you wrote the original software. If you use this software
430 in a product, an acknowledgment in the product documentation would be
431 appreciated but is not required.
432 <item> Altered source versions must be plainly marked as such, and must not
433 be misrepresented as being the original software.
434 <item> This notice may not be removed or altered from any source