1 <!doctype linuxdoc system>
5 <!-- Title information -->
8 <author>Maciej Witkowiak, <htmlurl url="mailto:ytm@elysium.pl" name="ytm@elysium.pl">
9 <date>v1.5, 26.12.1999, 2000, 2001, 2002, 2003, 2005
11 This is the documentation of cc65's GEOSLib, but information contained here may be also
12 useful for writing GEOS applications in general.
15 <!-- Table of contents -->
18 <!-- Begin the document -->
22 As we all know that the best computers in the world are c64 and c128. They have their GUI too -
23 excellent GEOS. GEOS seems very difficult and cryptic for many people, from programmer's point
24 of view. That's not true. The designers of GEOS created flexible and powerful system, which
25 is easy to use and program.
27 Coding GEOS in C? That's something new. It is possible now - with Ulrich von Bassewitz's cc65
28 package and my GEOSLib you are able to create GEOS applications in no-time.
30 GEOSLib supports a subset of standard cc65 libraries. Whenever possible native Kernal functions
31 are used (e.g. <tt/memset/ is an alias for <tt/FillRam/), however not all are supported. E.g.
32 string functions like <tt/strcmp/, <tt/strcpy/ are doubled with native <tt/CmpString/,
33 <tt/CopyString/ because the latter can handle only 256 byte strings. Keep this in mind when
34 you will write your program. If you don't need long strings simply use functions from Kernal,
35 resulting code will be smaller.
37 <tt/dio/ - direct disk access is available, but you might have problems with devices other
38 than 1541, 1571 or 1581. RAM drives emulating these should work.
40 <tt/conio/ - simple console input-output is available for command line applications.
41 This implementation assumes that one character will fit in 8x8 cell, so output with
42 default BSW font, which is has 9 points, might be a bit messy.
43 <tt/cputs/ will output characters with fixed width, for proportional spacing use
44 <tt/cpputs/ but this function does not update cursor. There is no color support in
45 GEOS 2.0 so color functions are disabled. Both 40 and 80 columns modes are supported
46 and automatically detected.
48 <tt/tgi/ - TGI driver for GEOS that supports both 40 and 80 columns modes but mode can not be
49 changed between <tt/tgi_init/ and <tt/tgi_done/.
51 <tt/joy/ - JOY driver for GEOS supports only joystick, not current pointing device.
53 It is safe to use these standard includes and their contents:
54 <tt/assert.h, conio.h, dio.h, errno.h, em.h, geos.h, joystick.h, modload.h, mouse.h, stdlib.h, string.h, tgi.h, time.h/
56 For <tt/time.h/ functions <tt/systime()/ and <tt/clock()/ note that the resolution is one second.
58 It was not tested enough, but functions from these includes might work under GEOS:
61 Functions from the headers above are either standard C library functions or cc65-specific, in
62 either case they are not GEOS specific and so they are not described here.
64 I am an assembler programmer and GEOSLib was designed in such way that cc65 could emit the best
65 available code (well, the best as for machine :). Many of the <tt/void foo (void)/ functions are
66 just raw calls to Kernal (assembled just as <tt/jsr _foo/), look in <tt/gsym.h/, where you
67 will find many definitions of standard GEOS locations. Access to these addresses is optimized by
68 cc65 to simple <tt/lda/ and <tt/sta/. Don't be afraid to use C syntax.
72 You will not need c64 or c128 for development. The only hardware requirement is a PC capable of
73 running cc65. You will however need c64 or c128 emulator and GEOS image disks (.d64) to test your
78 <item><em/cc65/ Excellent package containing C crosscompiler, crossassembler and linker, you
79 can get it from: <htmlurl url="http://www.von-bassewitz.de/uz/cc65/"
80 name="http://www.von-bassewitz.de/uz/cc65/">
81 <item><em/VICE/ This is portable C64, C128 and few other Commodore computers emulator, you
82 can obtain it from: <htmlurl url="http://www.cs.cmu.edu/~dsladic/vice/vice.html"
83 name="http://www.cs.cmu.edu/~dsladic/vice/vice.html">. VICE package contains
84 c1541 program that is able to convert/unconvert GEOS files to disk images.
85 <item><em/Star Commander/ This tool is only for DOS. You will need it for transferring
86 object files from PC to 1541. There's also one important ability of this
87 tool - it automatically un-converts .cvt files into GEOS native format on
89 <item><em/cbm4linux/ A Linux kernel module that allows for communication with 1541 and
90 other Commodore IEC bus drives. It can be replacement for Star Commander if
91 you want only to transfer files to a disk and unconvert using GEOS program for
92 this purpose. Check out: <htmlurl url="http://www.lb.shuttle.de/puffin/cbm4linux/"
93 name="http://www.lb.shuttle.de/puffin/cbm4linux">
96 VICE and cc65 are portable - they run on variety of platforms - DOS, Win32 and UNIX. GEOSLib only
99 <em/Update:/ starting from v2.5.0 GEOSLib is a part of cc65 package as its GEOS support library.
103 I want to thank Uz for his cc65 package, Alexander Boyce for his excellent GEOS Programmer's
104 Reference Guide and BSW for GEOS.
106 GEOSLib is covered by the same license as cc65. You can find the whole text among documentation.
107 I would really appreciate if you would like to send me your comments, suggestions, questions,
108 changes, bug reports etc. I will also appreciate if you will just give me a sign that you are
109 using GEOSLib - not especially something big and important, mail me even if you are just playing
112 You can send postcards with hellos to:
114 Maciej Witkowiak, ul. Slowackiego 6/57, 77-400 ZLOTOW
118 e-mail: <tt/ytm@elysium.pl/
120 <sect>What have you got and what to do with it?
122 This chapter describes some rules you ought to obey, and how to use GEOSLib.
126 Apart from this file, which merely describes only standard GEOS library functions, you should read
127 <tt/grc/ (GEOS resource compiler) documentation. There are informations about necessary resource
128 files (each GEOS application needs at least one) and the building process - what should be done
129 and in what order. Please also read cc65's documentation on how to compile C, assembler and link
132 All in all, you just need to place
134 #include <geos.h>
136 on top of your source.
138 As a general rule read the sources of example programs and read the headers. These are the most
139 reliable sources of knowledge ;). You will also find there many C macros representing various
140 arguments passed to functions. Please use them. You will find your sources easier to understand,
141 and it will be easier to find bugs.
143 All types used in GEOSLib are <tt/unsigned/.
145 Screen coordinates are given in pixels unless stated differently.
147 <sect1>Notes on style
149 Contrary to typical GEOS assembly program which has a main function called after loading that
150 setups the screen, menus, icons etc. exiting from <tt/main/ function in C is equivalent to
151 calling <tt/exit()/. These two are the only safe methods of terminating applications. DO NOT
152 USE <tt/EnterDeskTop/! Your data may be lost as library destructors and functions registered
153 with <tt/atexit/ will not be called.
155 For GEOS GUI applications the recommended program structure is to have everything initialized
156 in <tt/main/ function and at the end of it a call to <tt/MainLoop()/ function. WARNING! This
157 function never returns, any code between <tt/MainLoop();/ and the end of <tt/main/ will not
158 be executed. You have to call <tt/exit()/ explicitly somewhere in your code (e.g. in a menu
159 handler or via DialogBox action).
161 Whenever possible use definitions from <tt/gsym.h/. The resulting code is translated by cc65 into
162 series of <tt/lda/ and <tt/sta/, so you can't do it better :-).
164 Don't hesitate to use library functions. Everything was written with size and speed in mind. In
165 fact many calls are just redirections to GEOS kernal which results in simple <tt/jsr/.
167 The <tt/main/ function receives the standard <tt/argc/ and <tt/argv/ parameters. There are
168 always either 1 or 3 parameters. DOS application name is always set as <tt/argv[0]/.
169 If present, <tt/argv[1]/ and <tt/argv[2]/ will be set to data filename and data diskname (it only
170 works if user double-clicks on data file associated with your application). Note that it is up
171 to your application to determine which of the available (up to four) disk drives has the disk
172 with given diskname inside. If this fails your program should ask to insert the proper disk into
173 one of available drives.
175 You might wonder why I have chosen sometimes weird order of arguments in functions. I just
176 wanted to avoid unnecessary pushing and popping arguments from stack because cc65 can pass single
177 <tt/unsigned int/ through CPU registers.
179 Do not try to compile in strict ANSI mode. Library uses cc65 extensions which are not available in
182 It is possible to use dynamically loaded modules, three such modules are provided:
183 GEOS TGI driver, GEOS EMD driver (for VDC extended memory) and GEOS JOY driver.
184 Just make sure that their filenames appear UPPERCASE in DeskTop. There are no more special
185 recommendations, read cc65 documentation about modules and demo programs source code.
187 <sect>Library Functions
189 Functions here are sorted more or less in the way they appear in header files. This way I am able
190 to keep functions covering similar task near each other. All function names are identical to those
191 from <tt/geosSym/ file provided with GeoProgrammer package. Only my extensions to <tt/geosSym/
192 are covered by new names, but I tried to keep them in the naming convention.
196 This section covers drawing package of GEOS along with text output routines.
200 <tt/void SetPattern (char pattern)/
202 This function sets current pattern to given. There are 32 different patterns in GEOS. You can
203 see them together in the filling box in GeoPaint.
205 <sect2>GraphicsString
207 <tt/void GraphicsString (char *myGString)/
209 One of the more powerfull routines of GEOS. This function calls other graphic functions depending
210 on given command string. See structures chapter for more detailed description of the structure of it.
212 <sect2>Rectangle functions
214 Parameters to those functions are grouped in <tt/struct window drawWindow/. To speed up things and
215 reduce overhead this structure is glued to zero page locations, where all rectangle functions
216 expect their parameters. You can modify data directly (e.g. <tt/drawWindow.top=10/) or via
217 <tt/InitDrawWindow/ function. Contents of <tt/drawWindow/ are guaranteed not to change only when
218 using graphics functions. In other case you should keep your data in separate <tt/struct window/
219 and use <tt/InitDrawWindow/ before first call to rectangle functions.
221 <sect3>InitDrawWindow
223 <tt/void InitDrawWindow (struct window *myWindow)/
225 This function only copies contents of <tt/myWindow/ into system area of <tt/drawWindow/. Use it
226 if for some reason you have to keep window data out of zero page space.
230 <tt/void Rectangle (void)/
232 This draws on screen rectangle filled with current pattern.
234 <sect3>FrameRectangle
236 <tt/void FrameRectangle (char pattern)/
238 This one draws frame with given bit pattern (not a pattern from GEOS palette).
240 <sect3>InvertRectangle
242 <tt/void InvertRectangle (void)/
244 Just as the name says...
246 <sect3>ImprintRectangle and RecoverRectangle
248 <tt/void ImprintRectangle (void)/
250 <tt/void RecoverRectangle (void)/
252 These two functions are for copying parts of the screen to (<tt/Imprint/) and from (<tt/Recover/)
253 backbuffer of the screen. For example when drawing new menu box GEOS first uses
254 <tt/ImprintRectangle/ to save the area under the box, and restores it by <tt/RecoverRectangle/ upon
257 <sect2>Line Functions
259 GEOS drawing package is optimized so there are different functions for drawing vertical and
262 <sect3>HorizontalLine
264 <tt/void HorizontalLine (char pattern, char y, unsigned xStart, unsigned xEnd)/
266 This function draws horizontal line using given pattern - here it is a true bit pattern, not
267 pattern set by <tt/SetPattern/.
271 <tt/void InvertLine (char y, unsigned xStart, unsigned xEnd)/
273 There is only horizontal version.
277 <tt/void RecoverLine (char y, unsigned xStart, unsigned xEnd)/
279 This function recovers only one line. It is utilized by <tt/RecoverRectangle/. See its description
284 <tt/void VerticalLine (char pattern, char yStart, char yEnd, unsigned x)/
286 This function draws vertical line using given pattern. Note that <tt/pattern/ is not a pattern
287 number as set in <tt/SetPattern/ but a true bit pattern.
291 <tt/void DrawLine (char mode, struct window *myWindow)/
293 <tt/top/ parameters of <tt/struct window/ describe the starting point of the line, while
294 <tt/bottom/ are for the ending point. If <tt/mode/ is <tt/DRAW_DRAW/ then current pattern from
295 <tt/SetPattern/ is used for drawing. If <tt/mode/ is <tt/DRAW_ERASE/ then line is erased from the
296 screen. If <tt/mode/ is <tt/DRAW_COPY/ then line is copied from/to back/frontbuffer, according to
297 <tt/dispBufferOn/ setting.
299 <sect2>Point Functions
301 Parameters to these two functions are passed by a pointer to own <tt/struct pixel/ filled with
306 <tt/void DrawPoint (char mode, struct pixel *myPixel)/
308 Depending on <tt/mode/ (see <tt/DrawLine/) draws/erases/copies a single point
313 <tt/char TestPoint (struct pixel *myPixel)/
315 This function tests if given pixel is set and returns <tt/true/ (non-zero) or <tt/false/ (zero).
317 <sect2>Character and string output
321 <tt/cpputsxy (char x, char y, char *myString)/
323 <tt/cpputs (char *myString)/
325 Actually this is a part of <tt/conio/, but this function is non-standard. It is
326 a variety of <tt/cputs/ that will output string with proportional spacing, not
327 fixed like <tt/cputs/.
331 <tt/void PutChar (char character, char y, unsigned x)/
333 This function outputs single character using current style and font to screen.
337 <tt/void PutString (char *myString, char y, unsigned x)/
339 Same as <tt/PutChar/ except the fact that you can output whole <tt/NULL/-terminated string.
340 See <tt/ggraph.h/ for list of tokens that you can also place in the string - like <tt/CBOLDON/ or
345 <tt/void PutDecimal (char parameter, unsigned value, char y, unsigned x)/
347 This function converts <tt/value/ to its decimal representation and outputs it to the screen.
348 The <tt/parameter/ is the field width in pixels (range 1-31) and mode bits. Depending on them
349 the string can be filled with zeroes (string always 5 characters long) or not and left or right
350 justified to given pixel. See <tt/ggraph.h/ for predefined values for <tt/parameter/.
356 <tt/char GetCharWidth (char character)/
358 This function returns real width (in pixels) of given character with current font. It can be used
359 for counting the length of string on screen, allowing for indentation or justification.
363 <tt/void LoadCharSet (struct fontdesc *myFont)/
365 This function forces GEOS to use given font instead of own. <tt/myFont/ should be casted from
366 pointer to the start of area where was loaded record from font file (VLIR structure).
370 <tt/void UseSystemFont (void)/
372 This function forces GEOS to use built-in BSW font.
374 <sect2>Bitmap handling
376 I'm not quite sure how are these functions working (except <tt/BitmapUp/) so you should
377 probably look into library sources and compare it with your knowledge. Please let me know
378 if something is wrong or broken.
382 <tt/void BitmapUp (struct iconpic *myPic)/
384 This function unpacks the bitmap and places it on the screen - just as you set it in the
385 <tt/struct iconpic/ pointer to which you pass. See <tt/gstruct.h/ for description of this
386 structure. Note that you can only use packed GEOS bitmaps - simple Photo Scrap is in this format.
390 <tt/void BitmapClip (char skipLeft, char skipRight, unsigned skipTop, struct iconpic *myPic)/
392 This function acts similar to <tt/BitmapUp/ but you can also define which parts of the bitmap are
393 to be drawn - you give the number of columns (8-pixel) to skip on the right and left of the bitmap,
394 and the number of rows to skip from the top if it.
398 <tt/void BitOtherClip (void *proc1, void *proc2, char skipLeft, char skip Right, unsigned skipTop,
399 struct iconpic *myPic)/
401 Similar to the previous one with some extension. <tt/proc1/ is called before reading a byte (it
402 returns in .A next value), and <tt/proc2/ is called every time the parser reads a byte which is
403 not a piece of pattern (byte of code greater than 219). Both procedures should be written
404 separately in assembler and declared as <tt/__fastcall__/ returning char.
406 <sect1>Menus and Icons
408 Here you will find information about functions related with menus and icons.
412 Menus are essential for GUI. GEOS can handle only one menu at a time, but each menu can call
413 another one, which results in submenu tree. There can be up to 8 menu levels, each one with up
416 Menus are initialized with <tt/DoMenu/ and then Kernal takes care for everything. Your code
417 (called from event handler) should be a function without parameters, returning void. You should
418 use <tt/DoPreviousMenu/ or <tt/GotoFirstMenu/ at least once in its code to have the screen clean.
422 <tt/void DoMenu (struct menu *myMenu)/
424 This function initializes GEOS menu processor and exits. See <tt/DoMenu structure/ for more
425 information about it. Know that many GEOS application just initializes the screen, menu and
426 exits to main Kernal loop, this proves the power of <tt/DoMenu/.
430 <tt/void ReDoMenu (void)/
432 This simply redraws the menu at lowest level. It works like calling <tt/DoMenu/ again with
437 <tt/void RecoverMenu (void)/
439 This function erases current menu from the screen. It doesn't change the menu level.
441 <sect3>RecoverAllMenus
443 <tt/void RecoverAllMenus (void)/
445 This calls <tt/RecoverMenu/ and erases all menus from the screen. Then the menu level is
448 <sect3>DoPreviousMenu
450 <tt/void DoPreviousMenu (void)/
452 This functions causes menu processor to go back one menu level. You should use it in menu
453 handler code to have the screen clean.
457 <tt/void GotoFirstMenu (void)/
459 This one jumps back to the topmost menu. If there is only menu and submenu it works the
460 same as <tt/DoPreviousMenu/.
462 <sect2>Icon Functions
464 Icons are working similar to menus except the fact that there is only one level. Icons are
465 defined as a screen area filled with a bitmap, but if you would setup icons and erase the
466 screen they are still active and clicking in the place where formerly an icon was will cause
467 an effect. Similarly if you would setup icons and then turn them off with <tt/ClearMouseMode/
468 the bitmap will be still on the screen but clicking on it would not cause any action.
469 There is only one, but powerful icon function.
473 <tt/void DoIcons (struct icontab *myIconTab)/
475 This function initializes all icons that are present on the screen at once. For more information
476 look at <tt/Icons/ chapter in this manual.
480 This chapter covers the most powerful GEOS user interface function - <tt/DoDlgBox/.
486 <tt/char DoDlgBox (char *dialogString)/
488 DialogBox returns one byte. It can be the value of one of six standard icons (see <tt/gdlgbox.h/)
489 or whatever closing routine passes. Register <tt/r0L/ also contains this value.
491 Read structures chapter for the specs of the <tt/dialogString/.
493 <sect3>RstrFrmDialogue
495 <tt/char RstrFrmDialogue/
497 This function called from within DialogBox event immediately closes the DialogBox and returns
498 the owner ID (or whatever caller has in the .A register).
500 <sect2>GEOSLib extensions
502 To simplify usage of DoDlgBox from C I've wrote some help functions - wrappers for DoDlgBox,
503 with predefined data. In one word - these are standard DialogBoxes you can see in almost every
506 <sect3>DlgBoxYesNo, DlgBoxOkCancel, DlgBoxOk
508 <tt/char DlgBoxYesNo (char *line1, char *line2)/
510 <tt/char DlgBoxOkCancel (char *line1, char *line2)/
512 <tt/void DlgBoxOk (char *line1, char *line2)/
514 These function show two lines of text in standard-sized DialogBox. You can read the code of
515 pressed icon from return value. E.g. for <tt/DlgBoxYesNo/ it can only be <tt/YES/ or <tt/NO/.
516 You can pass an empty string or NULL to get a blank line.
518 <sect3>DlgBoxGetString
520 <tt/char DlgBoxGetString (char *string, char strlen, char *line1, char *line2)/
522 This function prompts user for entering a string of at most <tt/strlen/ characters. It is returned
523 in <tt/string/. The two given lines of text are shown above the input line. Please remember
524 that there is also <tt/CANCEL/ icon in the DialogBox and you should test if user confirmed his
525 input or gave up. The <tt/string/ is also shown so you can place default input there or remember
526 to place <tt/NULL/ at start.
528 <sect3>DlgBoxFileSelect
530 <tt/char DlgBoxFileSelect (char *class, char filetype, char *filename)/
532 This routine is the standard file selector. It can return <tt/OPEN/, <tt/CANCEL/ or disk error
533 on reading the directory or opening the disk.
534 There is also <tt/DISK/ icon shown, but it is handled internally. You pass as input parameters
535 <tt/filetype/ and pointer to string containing the first part of file's class. If this string is
536 empty (<tt/NULL/ at the start), then all files with given filetype will be shown.
538 At present this file selector handles only first 16 files of given type and supports only one
543 <tt/char MessageBox (char mode, const char *format, ...)/
545 This function is a more general one. It works very much like <tt/printf/ in a
546 box. The only difference is <tt/mode/ parameter which allows for placing
547 default icons (see <tt/gdlgbox.h/ for list of possible <tt/MB_/ values).
548 Any too wide text will be clipped to the size of the default window. If mode
549 parameter is invalid or equal to <tt/MB_EMPTY/ then the window will be closed
550 after a click. Otherwise the user must choose an icon.
552 Note: use it if you really need (or if you will use it in many places) as
553 it adds quite amount of code to your program.
555 Note: the formatted text <em/cannot exceed/ 255 bytes in length, there is no check
558 <sect1>Mouse, Sprites and Cursors
560 You will find here functions related to sprite and mouse drawing and handling.
562 <sect2>Mouse related functions
564 These cover mouse - as a general pointing device, but expect user to utilize as different devices
565 as digital or analog joystick, mouse, lightpen or koalapad (whatever it is).
567 <sect3>StartMouseMode
569 <tt/void StartMouseMode (void)/
571 This function initializes mouse vectors - <tt/mouseVector/ and <tt/mouseFaultVec/, and then
574 <sect3>ClearMouseMode
576 <tt/void ClearMouseMode (void)/
578 This function disables all mouse activities - icons and menus stop to respond to mouse events,
579 but they are not cleared from the screen.
581 <sect3>MouseUp and MouseOff
583 <tt/void MouseUp (void)/
585 <tt/void MouseOff (void)/
587 The first function turns the mouse pointer on. It will appear on next IRQ. The second one does
588 the opposite - it turns off the pointer, but its position is still updated by input driver.
592 <tt/char IsMseInRegion (struct window *myWindow)/
594 This function tests if mouse pointer is actually in given range of screen. See <tt/gsprite.h/ for
595 description of bits in return values - they describe the position in detail.
599 You are free to use any of the eight sprites, but keep in mind that sprite 0 is actually the mouse
600 pointer and sprite 1 can be overwritten when using text prompt. You don't have to worry about
601 40/80 column issues because GEOS128 has pretty good sprite emulator for VDC.
605 <tt/void DrawSprite (char sprite, char *mySprite)/
607 This function initializes the sprite data. <tt/mySprite/ is a 63-byte table with bitmap data, which
608 is copied to system sprite area (at <tt/sprpic/ - see <tt/gsym.h/). Hardware sprite registers are
609 not initialized and sprite is not yet visible.
613 <tt/void PosSprite (char sprite, struct pixel *myPixel)/
615 This function positions the sprite on the screen. Given coordinates are screen ones - they are
616 converted to sprite coordinates by GEOS. Due to this you cannot use this function to position your
617 sprite off the left or top to the screen.
619 <sect3>EnablSprite and DisablSprite
621 <tt/void EnablSprite (char sprite)/
623 <tt/void DisablSprite (char sprite)/
625 These two functions are responsible for making the sprite visible or not.
627 <sect2>Cursors and Console
629 <sect3>InitTextPrompt
631 <tt/void InitTextPrompt (char height)/
633 This function initializes sprite 1 for text prompt with given <tt/height/. This parameter can be in
636 <sect3>PromptOn and PromptOff
638 <tt/void PromptOn (struct pixel *myPixel)/
640 <tt/void PromptOff (void)/
642 The first function places text prompt in given place and enables blinking.
643 The second one is pretty self-explanatory.
647 <tt/char GetNextChar (void)/
649 This function gets next character from the keyboard queue. If the queue is empty it returns
650 <tt/NULL/, otherwise you receive true ASCII code of a character or value of special (function)
651 key. See <tt/gsprite.h/ for list of them.
655 This chapter covers slightly low-level disk routines. You should use them with care, because
656 you may easily corrupt data on disks. Also remember that contemporary GEOS supports many various
657 devices and sticking to 1541 track layout (e.g. expecting the directory on track 18) might be
660 For some purposes you might consider using <tt/dio.h/ interface to disk access. It is native.
662 All GEOS disk functions return error code in X register. In some cases this is returned by
663 GEOSLib function (if its type is <tt/char/), but in all cases last error is saved in <tt/__oserror/
664 location. If it is nonzero - an error occured. See <tt/gdisk.h/ for the list of possible errorcodes.
665 You need to include <tt/errno.h/ to get <tt/__oserror/, together with standard <tt/errno/. The
666 latter gives less verbose, but still usable information and can be used with <tt/strerror/.
667 Probably you will get more information using <tt/_stroserror/ in similar way.
669 For passing parameters use almost always pointer to your data e.g. <tt/ReadBuff (&myTrSe)/.
671 <sect2>Buffer functions
673 These functions are taking single data sector (256 bytes) to read or write on a disk.
675 <sect3>ReadBuff and Writebuff
677 <tt/char ReadBuff (struct tr_se *myTrSe)/
679 <tt/char WriteBuff (struct tr_se *myTrSe)/
681 These functions read and write sector placed at <tt/diskBlkBuf/.
683 <sect3>GetBlock and ReadBlock
685 <tt/char GetBlock (struct tr_se *myTrSe, char *buffer)/
687 <tt/char ReadBlock (struct tr_se *myTrSe, char *buffer)/
689 These two functions are reading a single block directly at 256 byte array placed at <tt/buffer/.
690 The difference between them is that <tt/GetBlock/ will initialize TurboDos in drive if it was not
691 enabled. <tt/ReadBlock/ assumes that it is already enabled thus being slightly faster.
693 <sect3>PutBlock, WriteBlock, VerWriteBlock
695 <tt/char PutBlock (struct tr_se *myTrSe, char *buffer)/
697 <tt/char WriteBlock (struct tr_se *myTrSe, char *buffer)/
699 <tt/char VerWriteBlock (struct tr_se *myTrSe, char *buffer)/
701 Similar to previous but needed for writing the disk. <tt/VerWriteBlock/ verifies the data after
702 writing. In case of error five tries are attempted before error code is returned.
704 <sect2>Directory header
706 Functions described here are operating on <tt/curDirHeader/ where current disk header is stored.
707 On larger capacity drives (than 1541) the second part of directory header in <tt/dir2Head/.
711 <tt/void GetPtrCurDkNm (char *diskName)/
713 This function fills given character string with the name of current disk. It is converted to C
714 standard - string is terminated with <tt/NULL/ character instead of code 160 as in Commodore DOS.
715 Note that passed pointer must point to an array of at least 17 bytes.
717 <sect3>GetDirHead and PutDirHead
719 <tt/char GetDirHead (void)/
721 <tt/char PutDirHead (void)/
723 These functions are reading and writing the directory header. You should use <tt/GetDirHead/ before
724 using any functions described below, and you should use <tt/PutDirHead/ to save the changes on the
725 disk. Otherwise they will be lost. Operating area is the <tt/curDirHead/.
729 <tt/unsigned CalcBlksFree (void)/
731 This function returns the number of free blocks on current disk. It is counted using data in
732 <tt/curDirHead/ so you must initialize the disk before calling it.
736 <tt/char ChkDskGEOS (void)/
738 This functions checks <tt/curDirHead/ for GEOS Format identifier. It returns either true or false,
739 and also sets <tt/isGEOS/ properly. You must initialize the disk before using this.
743 <tt/char SetGEOSDisk (void)/
745 This function initializes disk for use with GEOS. It sets indicator in directory header and
746 allocates a sector for the directory of border files. You don't need to initialize the disk before
751 <tt/char FindBAMBit (struct tr_se *myTrSe)/
753 This function returns the bit value from BAM (Block Allocation Map) for given sector. The bit is
754 set if the sector is free to use. Returned value is always zero if the sector is already allocated.
755 In fact, this function could be used in a following way:
757 #define BlockInUse FindBAMBit
759 if (!BlockInUse(&myTrSe)) {
760 ... block not allocated ...
764 Anyway, I feel that this function is too low-level.
766 <sect3>BlkAlloc and NxtBlkAlloc
768 <tt/char BlkAlloc (struct tr_se output[&rsqb, unsigned length)/
770 <tt/char NxtBlkAlloc (struct tr_se *myTrSe, struct tr_se output[&rsqb, unsigned length)/
772 Both functions are allocating enough disk sectors to fit the number of <tt/length/ in them. You
773 will find output in <tt/output/ which is table of <tt/struct tr_se/. The last entry will have the
774 number of track equal to 0 and sector equal to 255. The simplest way of using them is to use
775 predefined space in GEOS data space and pass <tt/fileTrScTab/, which is a predefined table.
777 The difference between those two is that <tt/NextBlkAlloc/ will start allocating from given sector,
778 and <tt/BlkAlloc/ starts from the first nonused sector.
780 You need to use <tt/PutDirHead/ later to save any changes in BAM.
784 <tt/char FreeBlock (struct tr_se *myTrSe)/
786 Simply deallocates a block in BAM. You need to update BAM with <tt/PutDirHead/.
790 <tt/struct tr_se SetNextFree (struct tr_se *myTrSe)/
792 This function finds the first free sector starting from given track and sector and allocates it.
793 It might return the same argument if the given block is not allocated. I wanted it to be type
794 clean, but it made usage a bit tricky. To assign a value to own <tt/struct tr_se/ you have to
795 cast both variables to <tt/unsigned/. E.g.
799 (unsigned)myTrSe=(unsigned)SetNextFree(&otherTrSe);
802 In this example <tt/otherTrSe/ can be replaced by <tt/myTrSe/.
804 Note: you <em/must/ use casting to have correct values.
806 <sect2>Low-level disk IO
808 Functions described here are more usable in kernal or drivers code, less common in applications,
809 but who knows, maybe someone will need them.
811 <sect3>EnterTurbo, ExitTurbo, PurgeTurbo
813 <tt/void EnterTurbo (void)/
815 <tt/void ExitTurbo (void)/
817 <tt/void PurgeTurbo (void)/
819 These functions are interface to GEOS TurboDos feature which makes slow Commodore drives a bit
820 more usable. <tt/EnterTurbo/ enables TurboDos unless it is already enabled. If not, then you will
821 have to wait a bit to transfer TurboDos code into disk drive RAM. <tt/ExitTurbo/ disables TurboDos.
822 This is useful for sending some DOS commands for drive e.g. for formatting. Note that before any
823 interaction with Kernal in ROM you have to call <tt/InitForIO/. You don't have to worry about speed.
824 <tt/EnterTurbo/ will only enable TurboDos (no code transfer) if TurboDos was disabled with
825 <tt/ExitTurbo/. <tt/PurgeTurbo/ acts different from <tt/ExitTurbo/ - it not only disables TurboDos,
826 but also removes it from drive RAM (not quite true, but it works like that). After using
827 <tt/PurgeTurbo/ the next call to <tt/EnterTurbo/ will reload drive RAM.
829 <sect3>ChangeDiskDevice
831 <tt/char ChangeDiskDevice (char newDevice)/
833 This function changes logical number of current device (in fact drives only) with given one. It is
834 usable for swapping drives. There's no check if given <tt/newDevice/ already exist, so if you want
835 to change the logical number of drive 8 to 9 and you have drive number 9 then GEOS will probably
836 hang on disk access. Use safe, large numbers. Note that safe IEC range is 8-31.
838 <sect2>Disk Initialization
840 GEOS has two functions for initialization ('logging in' as they say on CP\M) the disk.
843 <tt/char OpenDisk (void)/
845 This function initializes everything for a new disk. It loads and enables TurboDos if needed.
846 Then the disk is initialized with <tt/NewDisk/. Next, <tt/GetDirHead/ initializes <tt/curDirHead/.
847 Disk names are compared and if they differ then disk cache on REU is cleared. Finally format is
848 checked with <tt/ChkDkGEOS/ and disk name is updated in internal tables.
852 <tt/char NewDisk (void)/
854 This function is similar to DOS command I. It clears REU cache and enables TurboDos if needed.
858 This section cover GEOS file interface.
860 <sect2>Directory handling
862 Functions described here are common for SEQ and VLIR structures.
864 <sect3>Get1stDirEntry and GetNxtDirEntry
866 <tt/struct filehandle *Get1stDirEntry (void)/
868 <tt/struct filehandle *GetNxtDirEntry (void)/
870 These two functions are best suited for scanning whole directory for particular files. Note that
871 returned filehandles describes all file slots in the directory - even those with deleted files.
872 The return value can be obtained by casting both sides to <tt/unsigned/ - as in <tt/SetNextFree/
873 function or read directly after call to those two functions from <tt/r5/. Current sector number
874 is in <tt/r1/ and sector data itself is in <tt/diskBlkBuf/.
878 <tt/char FindFile (char *fName)/
880 This function scans whole directory for the given filename. It returns either 0 (success) or 5
881 (FILE_NOT_FOUND, defined in <tt/gdisk.h/) or any other fatal disk read error. After successful
882 <tt/FindFile/ you will have <tt/struct filehandle/ at <tt/dirEntryBuf/ filled with file's data and
883 other registers set as described in <tt/GetNxtDirEntry/.
887 <tt/char FindFTypes (char *buffer, char fType, char fMaxNum, char *classTxt)/
889 This function scans directory and fills a table at <tt/buffer/ with <tt/char [17]/ entries.
890 <tt/fType/ is GEOS type of searched files and <tt/classTxt/ is a string for Class field in file
891 header. Class will match if given will be equal or shorter than that found in file's header block.
892 If you want just to find all files with given GEOS type you should pass empty string or <tt/NULL/ as
893 <tt/classTxt/. Be warned that for searching <tt/NON_GEOS/ files must pass <tt/NULL/ as <tt/classTxt/.
894 <tt/fMaxNum/ is the maximal number of found files, thus the <tt/buffer/ must
895 provide area of size equal to <tt/17 * fMaxNum/.
896 This function returns the number of found files, ranging from 0 to number passed as <tt/fMaxNum/.
897 Return value can be also restored from <tt/r7H/.
901 <tt/char DeleteFile (char *fName)/
903 This function deletes a file by its name. It works for SEQ and VLIR files.
907 <tt/char RenameFile (char *oldName, char *newName)/
909 I think it is obvious...
913 <tt/char GetFHdrInfo (struct filehandle *myFile)/
915 This function loads the file header into <tt/fileHeader/ buffer. Using after e.g. <tt/FindFile/
916 you can pass address of <tt/dirEntryBuf/.
918 <sect2>Common and SEQ structure
920 Functions described here are common for SEQ and VLIR structures because arguments passed are
921 starting track and sector which may point either to start of a chain for VLIR or data for SEQ.
925 <tt/char __fastcall__ GetFile(char flag, const char *fname, const char *loadaddr, const char *datadname, const char *datafname)/
927 This routine loads and runs a given file <tt/fname/. The file must be one of following types:
928 <tt/SYSTEM, DESK_ACC, APPLICATION, APPL_DATA, PRINTER,/ or <tt/INPUT_DEVICE/. The execution
929 address is taken from file header. If it is zero, then file is only loaded. Only the first chain
930 from VLIR files is loaded. If <tt/flag/ has bit 0 set then load address is taken from <tt/loadaddr/
931 and not from file header. In this case <tt/APPLICATION/ files will be only loaded, not executed.
932 This does not apply to <tt/DESK_ACC/. If either bit 6 or 7 of <tt/flag/ are set, then 16 bytes from
933 <tt/datadname/ is copied to <tt/dataDiskName/ and 16 bytes from <tt/datafname/ goes to <tt/dataFileName/
934 thus becoming parameters for the new application. Pass <tt/NULL/ as any unused parameter.
938 <tt/char ReadFile (struct tr_se *myTrSe, char *buffer, unsigned fLength)/
940 This function reads at most <tt/fLength/ bytes into <tt/buffer/ from chained sectors starting at
945 <tt/char ReadByte (void)/
947 This function returns next byte from a file. Before the first call to it you must load <tt/r5/
948 with <tt/NULL/, <tt/r4/ with sector buffer address and <tt/r1/ with track and sector of the
949 first block of a file.
950 Remember to not modify <tt/r1/, <tt/r4/ and <tt/r5/. These registers must be preserved between
951 calls to <tt/ReadByte/.
953 Returned value is valid only if there was no error. End of file is marked as <tt/BFR_OVERFLOW/
954 in <tt/__oserror/, this is set when trying to read one byte after the end of file, in this case
955 returned value is invalid.
959 <tt/char SaveFile (char skip, struct fileheader *myHeader)/
961 <tt/SaveFile/ will take care of everything needed to create a GEOS file, no matter VLIR of SEQ
962 structure. All you need to do is to place data in proper place and prepare a header which will
963 contain all information about a file. The <tt/skip/ parameter says how many directory pages you
964 want to skip before searching for a free slot for directory entry. In most cases you will put
967 You have to declare a <tt/struct fileheader/ and fill it with proper values. There is only one
968 difference - the first two bytes which are link to nonexistent next sector are replaced by a
969 pointer to the DOS filename of the file.
971 When saving sequential files two most important fields in <tt/struct fileheader/ are <tt/fileheader.load_address/
972 and <tt/fileheader.end_address/.
976 <tt/char FreeFile (struct tr_se myTable[])/
978 This function deallocates all sectors contained in passed table.
982 <tt/char FollowChain(struct tr_se *myTrSe, char *buffer)/
984 This function fills a <tt/struct tr_se/ table at <tt/buffer/ with sector numbers for chain of
985 sectors starting with <tt/myTrSe/. You can pass such data (<tt/buffer/) to e.g. <tt/FreeFile/.
987 <sect2>VLIR structure
989 Here are informations about VLIR files (called later as RecordFile) and functions.
991 VLIR is a file which consists of up to 127 SEQ-like files called records. Each record is like one
992 SEQ structure file. Records are grouped together, described by common name - VLIR file name and
993 own number. Each record pointed by its number is described by starting track and sector numbers.
994 VLIR structures allow records to be empty (<tt/tr_se/ of such record is equal to <tt/{NULL,$ff}/),
995 or even non-exist (<tt/{NULL,NULL}/). Any other numbers represent starting track and sector of
998 In GEOS there can be only one file opened at a time. Upon opening VLIR file some information
999 about it are copied into memory. You can retrieve records table at <tt/fileTrScTab/ (table of
1000 128 <tt/struct tr_se/) and from <tt/VLIRInfo/ (<tt/struct VLIR_info/.
1001 E.g. size of whole VLIR file can be retrieved by reading <tt/VLIRInfo.fileSize/.
1003 <sect3>OpenRecordFile
1005 <tt/char OpenRecordFile (char *fName)/
1007 This function finds and opens given file. An error is returned if file is not found or if it is not
1008 in VLIR format. Information in <tt/VLIRInfo/ is initialized. VLIR track and sector table is
1009 loaded at <tt/fileTrScTab/ and will be valid until call to <tt/CloseRecordFile/ so don't modify it.
1010 You should <tt/PointRecord/ before trying to do something with file.
1012 <sect3>CloseRecordFile
1014 <tt/char CloseRecordFile (void)/
1016 This function calls <tt/UpdateRecordFile/ and clears internal GEOS variables.
1018 <sect3>UpdateRecordFile
1020 <tt/char UpdateRecordFile (void)/
1022 This function will check <tt/VLIRInfo.fileWritten/ flag and if it is set, then <tt/curDirHead/ is
1023 updated along with size and date stamps in directory entry.
1027 <tt/char PointRecord (char recordNumber)/
1029 This function will setup internal variables (and <tt/VLIRInfo.curRecord/) and return the track and
1030 sector of given record in <tt/r1/. Note that the data may not be valid (if record is non-existing
1031 you will get 0,0 and if it is empty - 255, 0).
1033 <sect3>NextRecord and PreviousRecord
1035 <tt/char NextRecord (void)/
1037 <tt/char PreviousRecord (void)/
1039 These two work like <tt/PointRecord/. Names are self-explanatory.
1043 <tt/char AppendRecord (void)/
1045 This function will append an empty record ( pair of 255,0 ) to current VLIR track and sector
1046 table. It will also set <tt/VLIRInfo.curRecord/ to its number.
1050 <tt/char DeleteRecord (void)/
1052 This function will remove current record from the table, and move all current+1 records one place
1053 back (in the table). Note that there's no BAM update and you must call <tt/UpdateRecordFile/ to
1058 <tt/char InsertRecord (void)/
1060 This function will insert an empty record in place of <tt/VLIRInfo.curRecord/ and move all following
1061 records in table one place forward (contents of <tt/VLIRInfo.curRecord/ after call to <tt/InsertRecord/
1062 can be found in <tt/VLIRInfo.curRecord + 1/).
1064 <sect3>ReadRecord and WriteRecord
1066 <tt/char ReadRecord (char *buffer, unsigned fLength)/
1068 <tt/char WriteRecord (char *buffer, unsigned fLength)/
1070 This function will load or save at most <tt/fLength/ bytes from currently pointed record into or from
1073 <sect1>Memory and Strings
1075 Functions covered in this section are common for whole C world - copying memory parts and
1076 strings is one of the main computer tasks. GEOS also has interface to do this. These functions
1077 are replacement for those like <tt/memset, memcpy, strcpy/ etc. from standard libraries.
1078 If you are dealing with short strings (up to 255 characters) you should use these functions
1079 instead of standard ones. E.g. <tt/CopyString/ instead of <tt/strcpy/. It will work faster.
1081 However some of them have slightly different calling convention (order of arguments to be specific),
1082 so please check their syntax here before direct replacing.
1084 Please note that the memory areas described here as <em/strings/ are up to 255 characters (without
1085 counting the terminating <tt/NULL/), and <em/regions/ can cover whole 64K of memory.
1089 <tt/void CopyString (char *dest, char *src)/
1091 This function copies string from <tt/src/ to <tt/dest/, until it reaches <tt/NULL/. <tt/NULL/
1096 <tt/char CmpString (char *s1, char *s2)/
1098 This function compares string <tt/s1/ to <tt/s2/ for equality - this is case sensitive, and both
1099 strings have to have the same length. It returns either <tt/true/ (non-zero) or <tt/false/ (zero).
1101 <sect2>CopyFString and CmpFString
1103 <tt/void CopyFString (char length, char *dest, char *src)/
1105 <tt/char CmpFString (char length, char *s1, char *s2)/
1107 These two are similar to <tt/CopyString/ and <tt/CmpString/ except the fact, that you provide
1108 the length of copied or compared strings. The strings can also contain several <tt/NULL/
1109 characters - they are not treated as delimiters.
1113 <tt/unsigned CRC (char *src, unsigned length)/
1115 This function calculates the CRC checksum for given memory range. I don't know if it is
1116 compatible with standard CRC routines.
1118 <sect2>FillRam and ClearRam
1120 <tt/void *FillRam (char *dest, char value, unsigned length)/
1122 <tt/void *ClearRam (char *dest, unsigned length)/
1124 Both functions are filling given memory range. <tt/ClearRam/ fills with <tt/0s/, while
1125 <tt/FillRam/ uses given <tt/value/. Be warned that these functions destroy <tt/r0, r1 and
1126 r2L/ registers. These are aliases for <tt/memset/ and <tt/bzero/, respectively.
1130 <tt/void *MoveData (char *dest, char *src, unsigned length)/
1132 This functions copies one memory region to another. There are checks for overlap and the
1133 non-destructive method is chosen. Be warned that this function destroys contents of
1134 <tt/r0, r1 and r2/ registers. This is also alias for <tt/memcpy/
1138 <tt/void InitRam (char *table)/
1140 This function allows to initialize multiple memory locations with single bytes or strings.
1141 This is done with <tt/table/ where everything is defined. See structures chapter for description of
1142 <tt/InitRam's/ command string.
1144 <sect2>Stash, Fetch, Swap, and VerifyRAM
1146 <tt/void StashRAM (char bank, unsigned length, char *reuAddress, char *cpuAddress)/
1148 <tt/void FetchRAM (char bank, unsigned length, char *reuAddress, char *cpuAddress)/
1150 <tt/void SwapRAM (char bank, unsigned length, char *reuAddress, char *cpuAddress)/
1152 <tt/ char VerifyRAM (char bank, unsigned length, char *reuAddress, char *cpuAddress)/
1154 These functions are interface to REU - Ram Expansion Unit. I think that they are self-explanatory.
1155 You can check for REU presence by taking value of <tt/ramExpSize/. You have to do it before
1156 using any of these functions.
1158 <sect1>Processes and Multitasking
1160 Weird? Not at all. GEOS has limited multitasking ability. You can set up a chain of functions
1161 called in specified intervals and you can put the main program to sleep without disturbing other
1162 tasks and making user interface unresponsive.
1164 <sect2>InitProcesses
1166 <tt/void InitProcesses (char number, struct process *processTab)/
1168 This is the main initialization routine. After calling it processes are set up, but not
1169 enabled. The parameters for <tt/InitProcesses/ are:
1171 <item><tt/number/ - number of processes
1172 <item><tt/processTab/ - table of <tt/struct process/, with size equal to <tt/number/
1175 Single task is described by entry in <tt/processTab/, it contains two values - <tt/pointer/ to
1176 task function and number of <tt/jiffies/ which describe the delay between calls to task. On PAL
1177 systems there are 50 jiffies per second, while on NTSC there are 60.
1179 The maximum number of tasks is 20. Be warned that GEOS doesn't check if parameters are valid and
1180 if <tt/processTab/ would be too large it would overwrite existing data in GEOS space.
1182 There's one important thing - the last entry in <tt/processTab/ has to be <tt/NULL,NULL/, so the
1183 maximum size of <tt/processTab/ is equal to 21.
1185 See description of <tt/process/ structure for more detailed discussion on this.
1187 <sect2>RestartProcess and EnableProcess
1189 <tt/void RestartProcess (char processNumber)/
1191 <tt/void EnableProcess (char processNumber)/
1193 These two functions start the task counter. <tt/RestartProcess/ for each process should be called
1194 after <tt/InitProcesses/, because it resets all flags and counters and it starts the counters.
1196 <tt/RestartProcess/ enables counters and sets their initial value to that given in <tt/processTab/.
1198 <tt/EnableProcess/ forces given process to execute by simulating the timer running out of time.
1200 <sect2>BlockProcess and UnBlockProcess
1202 <tt/void BlockProcess (char processNumber)/
1204 <tt/void UnBlockProcess (char processNumber)/
1206 <tt/BlockProcess/ disables the execution of given process, but this does not disable the timers.
1207 It means that if you call <tt/UnBlockProcess/ before timer runs out, the process will be executed.
1209 <tt/UnBlockProcess/ does the opposite.
1211 <sect2>FreezeProcess and UnFreezeProcess
1213 <tt/void FreezeProcess (char processNumber)/
1215 <tt/void UnFreezeProcess (char processNumber)/
1217 <tt/FreezeProcess/ disables timer for given process. <tt/UnFreezeProcess/ does the opposite.
1218 This is not equal to <tt/RestartProcess/ as timers are not reloaded with initial value.
1222 <tt/void Sleep (unsigned jiffies)/
1224 This function is multitasking sleep - the program is halted, but it doesn't block other functions
1225 e.g. callbacks from menus and icons.
1226 The only argument here is the number of jiffies to wait until app will wake up. It depends on
1227 video mode (PAL or NTSC) how many jiffies there are per second (50 or 60, respectively).
1228 If you don't want to worry about it and need only full second resolution, call standard
1229 <tt/sleep/ function from <tt/unistd.h/.
1231 <sect1>System Functions
1235 <tt/void FirstInit (void)/
1237 This function initializes some GEOS variables and mouse parameters. This is called on GEOS boot
1238 up. You shouldn't use this unless you know what you are doing.
1240 <sect2>InitForIO and DoneWithIO
1242 <tt/void InitForIO (void)/
1244 <tt/void DoneWithIO (void)/
1246 These functions are called by some disk routines. You should call them only if you want to
1247 do something with IO registers or call one of Kernal ROM routines. Note that this is rather an
1248 expensive way of turning off IRQs and enabling IO.
1252 <tt/void MainLoop (void)/
1254 Returns control to the system. Any code between call to <tt/MainLoop/ and the end of current
1255 function will never be executed. When in <tt/MainLoop/ systems waits for your action - using
1256 icons, keyboard or menus to force some specific action from program. You have to define
1257 proper handlers before that.
1261 <tt/void EnterDeskTop (void)/
1263 This is an alias for <tt/exit(0)/ so you will never burn yourself. Anyway, you should not
1264 use it. Always use <tt/exit()/ instead. Library destructors and functions registered with
1265 <tt/atexit()/ are called.
1269 <tt/void ToBASIC (void)/
1271 This one is another way of finishing application - forcing GEOS to shutdown and exit to BASIC.
1272 I was considering whether to include it or not, but maybe someone will need it. Which is I doubt.
1274 <em/WARNING:/ library destructors and functions registered with <tt/atexit()/ will not be called
1275 so it is quite unsafe way to finish your program.
1279 <tt/void Panic (void)/
1281 This calls system's <tt/Panic/ handler - it shows dialog box with message
1283 System error at:xxxx
1285 where <tt/xxxx/ is last known execution address (caller). By default this is bound to <tt/BRK/
1286 instruction, but it might be usable in debugging as kind of <tt/assert/. (Note that <tt/assert/
1287 is available as a separate function and will give you more information than that).
1289 System is halted after call to <tt/Panic/ which means that library destructors will not be
1290 called and some data may be lost (no wonder you're panicking).
1294 <tt/void CallRoutine (void *myFunct)/
1296 This is system caller routine. You need to provide pointer to a function and it will be immediately
1297 called, unless the pointer is equal to <tt/NULL/. This is the main functionality of this function -
1298 you don't need to check if the pointer is valid.
1300 <sect2>GetSerialNumber
1302 <tt/unsigned GetSerialNumber (void)/
1304 This function returns the serial number of system. It might be used for copy-protection.
1305 However, please remember that the Free Software is a true power and you are using it
1310 <tt/char GetRandom (void)/
1312 This function returns a random number. It can be also read from <tt/random/ e.g.
1316 but by calling this function you are sure that the results will be always different.
1317 <tt/random/ is updated once a frame (50Hz PAL) and on every call to <tt/GetRandom/.
1319 Note that it is not the same as <tt/rand/ function from the standard library. <tt/GetRandom/
1320 will give you unpredictable results (if IRQs would occur between calls to it) while
1321 <tt/rand/ conforms to the standard and for given seed (<tt/srand/) it always returns with the
1322 same sequence of values.
1326 <tt/void SetDevice (char device)/
1328 This function sets current device to given. It might be used together with <tt/InitForIO/,
1329 <tt/DoneWithIO/ and some Kernal routines. Unless new device is a disk drive this only sets
1330 new value in <tt/curDevice/, in other case new disk driver is loaded from REU or internal RAM.
1334 <tt/char get_ostype (void)/
1336 This function returns GEOS Kernal version combined (by logical OR) with machine type. Read
1337 <tt/gsys.h/ for definitions of returned values.
1341 <tt/char get_tv (void)/
1343 This function returns PAL/NTSC flag combined (by logical OR) with 40/80 columns flag. This is
1344 not the best way to check if screen has 40 or 80 columns since PAL/NTSC check is always
1345 performed and it can take as long as full raster frame. If you just want to know if
1346 screen has 40 or 80 columns use expression <tt/graphMode & 0x80/ which returns <tt/0/ for
1347 40 columns and <tt/0x80/ for 80 columns. Remember that this parameter can be changed during
1348 runtime. It is unclear if this will work for GEOS 64 so you probably do not want to test
1349 anything if not running under GEOS128. Use <tt/get_ostype/ to check it. Read <tt/gsys.h/ for
1350 definitions of returned values.
1352 <sect>Library Structures
1354 To simplify usage and optimize passing parameters to functions I have declared several structures
1355 which describe most common objects. Some of these structures are bound to static addresses in
1356 GEOS data space (<tt/$8000-$8fff/), so you can use their fields directly in optimized way.
1357 Please see <tt/gsym.h/ and find them. All structures are defined in <tt/gstruct.h/ and you may
1358 find also some comments there.
1360 <sect1>Graphics Structures
1364 One simple structure describing a point on the screen.
1368 This structure describes a font in one pointsize. There is current font - <tt/struct fontdesc/
1369 bound to <tt/curFontDesc/. You can also force GEOS to use your own fonts by calling
1370 <tt/LoadCharSet/. You just need to open a VLIR font file and load one record - one pointsize -
1371 somewhere. At the start of this area you already have all data for <tt/fontdesc/ so you can
1372 pass a pointer to the load address of that pointsize to <tt/LoadCharSet/. (Note that although
1373 it has 'Load' in the name, that function loads only GEOS internal data structures, not data
1378 This widely used structure holds description of a region of the screen. It describes top-left and
1379 bottom-right corners of a window.
1383 Maybe the name isn't the best - it has nothing with <tt/DoIcons/ but with bitmap functions -
1384 <tt/BitmapUp/ for example. This structure holds parameters needed to properly decode and show
1385 a bitmap on the screen. Bitmap has to be encoded - if you have some non-GEOS bitmaps simply
1386 convert them to Photo Scraps - this is the format used by all GEOS bitmap functions - <tt/DoIcons/
1391 These structures describe click boxes (icons) that can be placed on screen or in a dialog box.
1395 This is the definition of a single click box. Please see <tt/gstruct.h/ for description of its fields.
1399 This is toplevel description of icons to be placed and enabled on the screen. This structure
1400 has following fields:
1402 <item><tt/char number/ - total number of icons declared here
1403 <item><tt/struct pixel mousepos/ - after finishing <tt/DoIcons/ mouse pointer will be placed in
1404 this point allowing you to have hint for user what is default action
1405 <item><tt/struct icondef tab[&rsqb/ - this table of size equal to <tt/icontab.number/ contains
1406 descriptions for all icons
1409 <sect1>File and Disk
1413 This simple structure holds track and sector number of something. Do not expect the track to be
1414 in range 1-35, as GEOS can support many various and weird devices. For example my C128 256K
1415 expansion is utilized as RAMDisk with layout of 4 tracks 128 sectors each. However assuming that
1416 track number equal to 0 is illegal might be wise.
1420 This is placeholder for file datestamp. This structure is also present in <tt/struct filehandle/.
1421 GEOS is not Y2K compliant, so if current file has in <tt/filehandle.date.year/ value less than 86
1422 you can safely assume that it is e.g. 2004 and not 1904.
1426 This is main file descriptor. It is either entry in the directory (returned from file functions)
1427 or its copy in <tt/dirEntryBuf/. This is optimized so you can safely get to the file's year e.g.
1428 by testing <tt/dirEntryBuf.date.year/ - it will be compiled to simple <tt/LDA, STA/.
1432 This structure holds fileheader description. You can load file's header into <tt/fileHeader/
1433 fixed area using <tt/GetFHdrInfo/. (note that <tt/fileHeader/ is a place in memory while
1434 <tt/fileheader/ is a structure).
1435 You will also need own fileheader for <tt/SaveFile/.
1437 <sect1>System Structures
1441 This structure is defined only for <tt/system_date/. It is slightly different from <tt/f_date/
1442 so I prepared this one. You can e.g. get or set current time using <tt/system_date.s_hour/ and
1443 <tt/system_date.s_minute/. Accesses to these will be optimized to simple <tt/LDA/ and <tt/STA/
1448 You should declare a table of that type to prepare data for <tt/InitProcesses/. The maximum number
1449 of processes is 20, and the last entry has to be equal to <tt/{NULL,NULL}/, so this table may hold
1450 only 21 entries. The first member of this structure (<tt/pointer/) holds the pointer to called
1451 function (void returning void), you will probably have to cast that pointer into <tt/unsigned int/.
1452 The second field <tt/jiffies/ holds the amount of time between calls to that function.
1453 On PAL systems there are 50 jiffies per second, while NTSC have 60 of them.
1455 <sect1>Few thing in detail...
1457 GEOSLib uses cc65 non-ANSI extensions to easily initialize data in memory. This is done with a
1458 kind of array of unspecified length and unspecified type. Here is how it goes:
1460 void example = {
1461 (char)3, (unsigned)3, (char)0 };
1463 Which will be compiled to following string of bytes:
1470 As you see this way it is possible to define data of any type in any order. You must remember to
1471 cast each member to proper type.
1473 <sect2>DoMenu structure
1475 <tt/DoMenu/ is responsible for everything concerned with menu processing. Many, many GEOS programs
1476 are just initializing screen and menu and exit to <tt/MainLoop/. In GEOSLib it is the same as
1477 returning from <tt/main/ function without using <tt/exit(0)/.
1479 Menu is described by two types of data - menu descriptors and menu items. Descriptor contains
1480 information about following menu items, and items are containing names of entries and either
1481 pointers to functions to execute or, in case of nested menus, pointers to submenu descriptors.
1482 Note that submenu descriptor can be top-level descriptor, there's no difference in structure,
1483 just in the content.
1485 Here is how single descriptor looks like:
1487 void myMenu = {
1488 (char)top, (char)bottom, // this is the size of the menubox
1489 (unsigned)left, (unsigned)right, // counting all items in current descriptor
1490 (char)number_of_items | type_of_menu, // number of following items ORed with
1491 // type of this menu, it can be either
1492 // HORIZONTAL or VERTICAL if you will have also bit 6 set then menu won't be closed
1493 // after moving mouse pointer outside the menubox. You can have at most 31 items.
1495 This is followed by <tt/number_of_items/ of following item description.
1498 "menuitemname", (char)item_type, (unsigned)pointer,
1499 "nextitemname", (char)item_type, (unsigned)pointer,
1501 "lastitemname", (char)item_type, (unsigned)pointer };
1502 // Note that there isn't ending <tt/NULL/ or something like that.
1504 <tt/pointer/ is a pointer to something, what it points for depends from <tt/item_type/. This one
1505 can have following values:
1507 <tt/MENU_ACTION/ - a function pointed by <tt/pointer/ will be called after clicking on menu item
1509 <tt/SUB_MENU/ - <tt/pointer/ points to next menu descriptor - a submenu
1511 Both of them can be ORed with <tt/DYN_SUB_MENU/ and then the <tt/pointer/ points to a function
1512 which will return in <tt/r0/ needed pointer (to function to execute or a submenu).
1514 For creating nested menus (you can have at most 8 levels of submenus) you need to declare such
1515 structure for each submenu and top level menu.
1517 <sect2>DoDlgBox command string
1519 <tt/DoDlgBox/ is together with <tt/DoMenu/ one of the most powerful routines in GEOS. It is
1520 responsible for creating dialog boxes, that is windows which task is to interact with user.
1521 Format of the command string is following:
1523 (window size and position)
1524 (commands and parameters)
1527 There is custom type defined for the command string: <tt/dlgBoxStr/.
1529 <sect3>Size and position
1531 The first element can be specified in two ways - by using default size and position or specifying
1532 own. The first case results in
1534 const dlgBoxStr example = {
1535 DB_DEFPOS (pattern_of_shadow),
1539 And the own size and position would be:
1541 const dlgBoxStr example = {
1542 DB_SETPOS (pattern, top, bottom, left, right)
1549 The next element of <tt/DoDlgBox/ command string are commands themselves. First six commands are
1550 default icons and the number of selected icon will be returned from window processor. The icons are
1551 <tt/OK, CANCEL, YES, NO, OPEN/, and <tt/DISK/. You can use predefined macros for use them, e.g.:
1554 DB_ICON(OK, DBI_X_0, DBI_Y_0),
1557 Note that the position is counted from top left corner of window, not entire screen and that the 'x'
1558 position is counted in cards (8-pixel) and not in pixels. This is true also for all following commands.
1559 <tt/DBI_X_0/ and <tt/DBI_Y_0/ are predefined (see <tt/gdlgbox.h/ for more), default positions
1560 which will make icons to appear on default window exactly where you would expect them.
1562 <tt/DB_TXTSTR (x, y, text)/ will cause to show given text in the window.
1564 <tt/DB_VARSTR (x, y, ptr)/ works as above, but here you are passing a pointer to a zero page location
1565 where the address of text is stored. This is useful for information windows where only text content
1566 is variable. Consider following:
1570 r15=(unsigned)text; // in code just before call to DoDlgBox
1572 DB_VARSTR (TXT_LN_X, TXT_LN_1_Y, &r15),
1575 will cause to appear the word ``foo'' in the window, but you may store the pointer to any text in
1576 <tt/r15/ (in this case) before call to DoDlgBox.
1578 <tt/DB_GETSTR(x, y, ptr, length)/ - will add input from keyboard feature. <tt/ptr/ works as in
1579 previous example and points to place where text is to be stored. Note that the contents of this
1580 place will be shown upon creating window. <tt/length/ is the maximum number of characters to input.
1582 <tt/DB_SYSOPV(ptr)/ - this sets <tt/otherPressVec/ to given pointer. It is called on every keypress.
1584 <tt/DB_GRPHSTR(ptr)/ - data for this command is the pointer for <tt/GraphicsString/ commands.
1586 <tt/DB_GETFILES(x, y)/ - for standard window you should pass 4 for both x and y. This function
1587 draws file selection box and searches current drive for files. Before call to <tt/DoDlgBox/ you
1588 must load <tt/r7L/ with GEOS filetype of searched files and <tt/r10/ with class text. In <tt/r5/
1589 you have to load pointer to a <tt/char[17]/ where selected filename will be copied. It works
1590 like <tt/FindFTypes/ but is limited to first 16 files.
1592 <tt/DB_OPVEC(ptr)/ - this sets the new pointer for button press function, if you pass
1593 <tt/RstrFrmDialogue/ here you will cause the window to close after pressing mouse button.
1595 <tt/DB_USRICON(x, y, ptr)/ - places single user icon (click box) on window, <tt/ptr/ points at a
1596 <tt/struct icondef/ but fields <tt/x/ and <tt/y/ are not used here. You can have at most 8 click
1597 boxes in a window, this is internal limit of GEOS Kernal.
1599 <tt/DB_USRROUT(ptr)/ - this command causes to immediately call user routine pointed by <tt/ptr/.
1601 <sect2>GraphicsString command string
1603 <tt/GraphicsString/ is a very powerful routine to initialize whole screen at once. There are
1604 predefined macros for all commands, names are self-explanatory, see them in <tt/ggraph.h/. Last
1605 command have to be <tt/GSTR_END/. There is custom type defined for the command string: <tt/graphicStr/.
1607 Here is an example for clearing the screen:
1609 const graphicStr example = {
1612 RECTANGLETO(319,199)
1616 <sect2>InitRam table
1618 This type of data is used to initialize one or more bytes in many places at once. The format is
1621 void example = {
1622 (unsigned)address_to_store_values_at,
1623 (char)number_of_bytes_that_follow,
1624 (char)data,(char)data (...)
1625 // more such definitions
1626 (unsigned)NULL // address of 0 ends the table
1630 <sect2>Intercepting system vectors
1632 It is possible to intercept and hook in the GEOS Kernal using vectors. Here is a little example:
1634 void_func oldVector;
1636 void NewVectorHandler(void) {
1637 // do something and at the end call the old vector routine
1641 void hook_into_system(void) {
1642 oldVector = mouseVector;
1643 mouseVector = NewVectorHandler;
1646 void remove_hook(void) {
1647 mouseVector = oldVector;
1651 In your <tt/main/ function you should call <tt/hook_into_system()/ but <em/after/ all calls to GEOS
1652 kernal (like <tt/DoMenu/, <tt/DoIcons/, etc.) - right before passing control to the <tt/MainLoop()/.
1653 Be warned that vectors are most likely to be changed by GEOS kernal also by other functions (like
1654 <tt/GotoFirstMenu/, <tt/DoDlgBox/ and its derivatives etc.). It depends on what kernal functions
1655 you use and which vectors you altered. Unfortunately there is no exact list for GEOS 2.0, a complete
1656 list for GEOS 1.x can be found in A. Boyce's Programmers' Reference Guide mentioned before. Most of
1657 information contained there should be still valid for GEOS 2.0. When calling a function that restores
1658 the vector you should add a <tt/hook_into_system()/ call right after it.
1660 It is critical to restore old vector values before exiting the program. If you have more than one
1661 place where you call <tt/exit()/ then it might be worth to register <tt/remove_hook/ function to
1662 be called upon exiting with <tt/atexit(&remove_hook);/ call. This way you will ensure that
1663 such destructor will be always called.
1665 That little example above intercepts <tt/mouseVector/. The <tt/NewVectorHandler/ function will be
1666 called every time the mouse button changes status. Other important vectors you should know about
1669 <item><tt/appMain/ - this is called from within <tt/MainLoop/ system loop
1670 <item><tt/keyVector/ - called whenever a keypress occurs
1671 <item><tt/intTopVector/ - called at the start of IRQ routine
1672 <item><tt/intBotVector/ - called at the end of IRQ routine