1 /*****************************************************************************/
5 /* Internal include file, do not use directly */
9 /* (C) 1998-2012, Ullrich von Bassewitz */
10 /* Roemerstrasse 52 */
11 /* D-70794 Filderstadt */
12 /* EMail: uz@cc65.org */
15 /* This software is provided 'as-is', without any expressed or implied */
16 /* warranty. In no event will the authors be held liable for any damages */
17 /* arising from the use of this software. */
19 /* Permission is granted to anyone to use this software for any purpose, */
20 /* including commercial applications, and to alter it and redistribute it */
21 /* freely, subject to the following restrictions: */
23 /* 1. The origin of this software must not be misrepresented; you must not */
24 /* claim that you wrote the original software. If you use this software */
25 /* in a product, an acknowledgment in the product documentation would be */
26 /* appreciated but is not required. */
27 /* 2. Altered source versions must be plainly marked as such, and must not */
28 /* be misrepresented as being the original software. */
29 /* 3. This notice may not be removed or altered from any source */
32 /*****************************************************************************/
41 /* Define a structure with the vic register offsets. In cc65 mode, there
42 ** are aliases for the field accessible as arrays.
44 #if __CC65_STD__ == __CC65_STD_CC65__
48 unsigned char spr0_x; /* Sprite 0, X coordinate */
49 unsigned char spr0_y; /* Sprite 0, Y coordinate */
50 unsigned char spr1_x; /* Sprite 1, X coordinate */
51 unsigned char spr1_y; /* Sprite 1, Y coordinate */
52 unsigned char spr2_x; /* Sprite 2, X coordinate */
53 unsigned char spr2_y; /* Sprite 2, Y coordinate */
54 unsigned char spr3_x; /* Sprite 3, X coordinate */
55 unsigned char spr3_y; /* Sprite 3, Y coordinate */
56 unsigned char spr4_x; /* Sprite 4, X coordinate */
57 unsigned char spr4_y; /* Sprite 4, Y coordinate */
58 unsigned char spr5_x; /* Sprite 5, X coordinate */
59 unsigned char spr5_y; /* Sprite 5, Y coordinate */
60 unsigned char spr6_x; /* Sprite 6, X coordinate */
61 unsigned char spr6_y; /* Sprite 6, Y coordinate */
62 unsigned char spr7_x; /* Sprite 7, X coordinate */
63 unsigned char spr7_y; /* Sprite 7, Y coordinate */
66 unsigned char x; /* X coordinate */
67 unsigned char y; /* Y coordinate */
70 unsigned char spr_hi_x; /* High bits of X coordinate */
71 unsigned char ctrl1; /* Control register 1 */
72 unsigned char rasterline; /* Current raster line */
75 unsigned char strobe_x; /* Light pen, X position */
76 unsigned char strobe_y; /* Light pen, Y position */
79 unsigned char x; /* Light pen, X position */
80 unsigned char y; /* Light pen, Y position */
83 unsigned char spr_ena; /* Enable sprites */
84 unsigned char ctrl2; /* Control register 2 */
85 unsigned char spr_exp_y; /* Expand sprites in Y dir */
86 unsigned char addr; /* Address of chargen and video ram */
87 unsigned char irr; /* Interrupt request register */
88 unsigned char imr; /* Interrupt mask register */
89 unsigned char spr_bg_prio; /* Priority to background */
90 unsigned char spr_mcolor; /* Sprite multicolor bits */
91 unsigned char spr_exp_x; /* Expand sprites in X dir */
92 unsigned char spr_coll; /* Sprite/sprite collision reg */
93 unsigned char spr_bg_coll; /* Sprite/background collision reg */
94 unsigned char bordercolor; /* Border color */
97 unsigned char bgcolor0; /* Background color 0 */
98 unsigned char bgcolor1; /* Background color 1 */
99 unsigned char bgcolor2; /* Background color 2 */
100 unsigned char bgcolor3; /* Background color 3 */
102 unsigned char bgcolor[4]; /* Background colors */
106 unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
107 unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
109 /* spr_color is already used ... */
110 unsigned char spr_mcolors[2]; /* Color for multicolor sprites */
114 unsigned char spr0_color; /* Color sprite 0 */
115 unsigned char spr1_color; /* Color sprite 1 */
116 unsigned char spr2_color; /* Color sprite 2 */
117 unsigned char spr3_color; /* Color sprite 3 */
118 unsigned char spr4_color; /* Color sprite 4 */
119 unsigned char spr5_color; /* Color sprite 5 */
120 unsigned char spr6_color; /* Color sprite 6 */
121 unsigned char spr7_color; /* Color sprite 7 */
123 unsigned char spr_color[8]; /* Colors for the sprites */
126 /* The following ones are only valid in the C128: */
127 unsigned char x_kbd; /* Additional keyboard lines */
128 unsigned char clock; /* Clock switch bit */
132 unsigned char spr0_x; /* Sprite 0, X coordinate */
133 unsigned char spr0_y; /* Sprite 0, Y coordinate */
134 unsigned char spr1_x; /* Sprite 1, X coordinate */
135 unsigned char spr1_y; /* Sprite 1, Y coordinate */
136 unsigned char spr2_x; /* Sprite 2, X coordinate */
137 unsigned char spr2_y; /* Sprite 2, Y coordinate */
138 unsigned char spr3_x; /* Sprite 3, X coordinate */
139 unsigned char spr3_y; /* Sprite 3, Y coordinate */
140 unsigned char spr4_x; /* Sprite 4, X coordinate */
141 unsigned char spr4_y; /* Sprite 4, Y coordinate */
142 unsigned char spr5_x; /* Sprite 5, X coordinate */
143 unsigned char spr5_y; /* Sprite 5, Y coordinate */
144 unsigned char spr6_x; /* Sprite 6, X coordinate */
145 unsigned char spr6_y; /* Sprite 6, Y coordinate */
146 unsigned char spr7_x; /* Sprite 7, X coordinate */
147 unsigned char spr7_y; /* Sprite 7, Y coordinate */
148 unsigned char spr_hi_x; /* High bits of X coordinate */
149 unsigned char ctrl1; /* Control register 1 */
150 unsigned char rasterline; /* Current raster line */
151 unsigned char strobe_x; /* Light pen, X position */
152 unsigned char strobe_y; /* Light pen, Y position */
153 unsigned char spr_ena; /* Enable sprites */
154 unsigned char ctrl2; /* Control register 2 */
155 unsigned char spr_exp_y; /* Expand sprites in Y dir */
156 unsigned char addr; /* Address of chargen and video ram */
157 unsigned char irr; /* Interrupt request register */
158 unsigned char imr; /* Interrupt mask register */
159 unsigned char spr_bg_prio; /* Priority to background */
160 unsigned char spr_mcolor; /* Sprite multicolor bits */
161 unsigned char spr_exp_x; /* Expand sprites in X dir */
162 unsigned char spr_coll; /* Sprite/sprite collision reg */
163 unsigned char spr_bg_coll; /* Sprite/background collision reg */
164 unsigned char bordercolor; /* Border color */
165 unsigned char bgcolor0; /* Background color 0 */
166 unsigned char bgcolor1; /* Background color 1 */
167 unsigned char bgcolor2; /* Background color 2 */
168 unsigned char bgcolor3; /* Background color 3 */
169 unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
170 unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
171 unsigned char spr0_color; /* Color sprite 0 */
172 unsigned char spr1_color; /* Color sprite 1 */
173 unsigned char spr2_color; /* Color sprite 2 */
174 unsigned char spr3_color; /* Color sprite 3 */
175 unsigned char spr4_color; /* Color sprite 4 */
176 unsigned char spr5_color; /* Color sprite 5 */
177 unsigned char spr6_color; /* Color sprite 6 */
178 unsigned char spr7_color; /* Color sprite 7 */
180 /* The following ones are only valid in the C128: */
181 unsigned char x_kbd; /* Additional keyboard lines */
182 unsigned char clock; /* Clock switch bit */