4 * Contributing authors:
14 #define COLOR_BLACK 0x00
15 #define COLOR_WHITE 0x0E
17 /* Characters codes */
21 #define CH_CURS_DOWN 29
22 #define CH_CURS_LEFT 30
23 #define CH_CURS_RIGHT 31
25 #define CH_TAB 0x7F /* tabulator */
26 #define CH_EOL 0x0B /* end-of-line marker */
27 #define CH_CLR 0x7D /* clear screen */
28 #define CH_BEL 0xFD /* bell */
29 #define CH_RUBOUT 0x7E /* back space (rubout) */
30 #define CH_DELLINE 0x9C /* delete line */
31 #define CH_INSLINE 0x9D /* insert line */
33 /* These are defined to be Atari + NumberKey */
45 #define CH_ULCORNER 0x11
46 #define CH_URCORNER 0x05
47 #define CH_LLCORNER 0x1A
48 #define CH_LRCORNER 0x03
59 #define GTIA (*(struct __gtia_write*)0xD000)
60 #define GTIA (*(struct __gtia_read*)0xD000)
65 #define POKEY (*(struct __pokey_write*)0xD200)
66 #define POKEY (*(struct __pokey_read*)0xD200)
69 #define PIA (*(struct __pia*)0xD300)
72 #define ANTIC (*(struct __antic*)0xD400)