1 /*****************************************************************************/
5 /* Direct console I/O */
9 /* (C) 1998-2007 Ullrich von Bassewitz */
10 /* Roemerstrasse 52 */
11 /* D-70794 Filderstadt */
12 /* EMail: uz@cc65.org */
15 /* This software is provided 'as-is', without any expressed or implied */
16 /* warranty. In no event will the authors be held liable for any damages */
17 /* arising from the use of this software. */
19 /* Permission is granted to anyone to use this software for any purpose, */
20 /* including commercial applications, and to alter it and redistribute it */
21 /* freely, subject to the following restrictions: */
23 /* 1. The origin of this software must not be misrepresented; you must not */
24 /* claim that you wrote the original software. If you use this software */
25 /* in a product, an acknowledgment in the product documentation would be */
26 /* appreciated but is not required. */
27 /* 2. Altered source versions must be plainly marked as such, and must not */
28 /* be misrepresented as being the original software. */
29 /* 3. This notice may not be removed or altered from any source */
32 /*****************************************************************************/
37 ** This is the direct console interface for cc65. I do not like the function
38 ** names very much, but the first version started as a rewrite of Borland's
39 ** conio, and, even if the interface has changed, the names did not.
41 ** The interface does direct screen I/O, so it is fast enough for most
42 ** programs. I did not implement text windows, since many applications do
43 ** not need them and should not pay for the additional overhead. It should
44 ** be easy to add text windows on a higher level if needed,
46 ** Most routines do not check the parameters. This may be unfortunate but is
47 ** also related to speed. The coordinates are always 0/0 based.
57 #if !defined(_STDARG_H)
61 /* Include the correct machine-specific file */
62 #if defined(__APPLE2ENH__)
63 # include <apple2enh.h>
64 #elif defined(__APPLE2__)
66 #elif defined(__ATARI__)
68 #elif defined(__ATMOS__)
70 #elif defined(__CBM__)
72 #elif defined(__GAMATE__)
74 #elif defined(__GEOS__)
76 #elif defined(__LUNIX__)
78 #elif defined(__LYNX__)
80 #elif defined(__NES__)
82 #elif defined(__OSIC1P__)
84 #elif defined(__PCE__)
90 /*****************************************************************************/
92 /*****************************************************************************/
97 /* Clear the whole screen and put the cursor into the top left corner */
99 unsigned char kbhit (void);
100 /* Return true if there's a key waiting, return false if not */
102 void __fastcall__ gotox (unsigned char x);
103 /* Set the cursor to the specified X position, leave the Y position untouched */
105 void __fastcall__ gotoy (unsigned char y);
106 /* Set the cursor to the specified Y position, leave the X position untouched */
108 void __fastcall__ gotoxy (unsigned char x, unsigned char y);
109 /* Set the cursor to the specified position */
111 unsigned char wherex (void);
112 /* Return the X position of the cursor */
114 unsigned char wherey (void);
115 /* Return the Y position of the cursor */
117 void __fastcall__ cputc (char c);
118 /* Output one character at the current cursor position */
120 void __fastcall__ cputcxy (unsigned char x, unsigned char y, char c);
121 /* Same as "gotoxy (x, y); cputc (c);" */
123 void __fastcall__ cputs (const char* s);
124 /* Output a NUL-terminated string at the current cursor position */
126 void __fastcall__ cputsxy (unsigned char x, unsigned char y, const char* s);
127 /* Same as "gotoxy (x, y); puts (s);" */
129 int cprintf (const char* format, ...);
130 /* Like printf(), but uses direct screen output */
132 int __fastcall__ vcprintf (const char* format, va_list ap);
133 /* Like vprintf(), but uses direct screen output */
136 /* Return a character from the keyboard. If there is no character available,
137 ** the function waits until the user does press a key. If cursor is set to
138 ** 1 (see below), a blinking cursor is displayed while waiting.
141 int cscanf (const char* format, ...);
142 /* Like scanf(), but uses direct keyboard input */
144 int __fastcall__ vcscanf (const char* format, va_list ap);
145 /* Like vscanf(), but uses direct keyboard input */
147 unsigned char __fastcall__ cursor (unsigned char onoff);
148 /* If onoff is 1, a cursor is displayed when waiting for keyboard input. If
149 ** onoff is 0, the cursor is hidden when waiting for keyboard input. The
150 ** function returns the old cursor setting.
153 unsigned char __fastcall__ revers (unsigned char onoff);
154 /* Enable/disable reverse character display. This may not be supported by
155 ** the output device. Return the old setting.
158 unsigned char __fastcall__ textcolor (unsigned char color);
159 /* Set the color for text output. The old color setting is returned. */
161 unsigned char __fastcall__ bgcolor (unsigned char color);
162 /* Set the color for the background. The old color setting is returned. */
164 unsigned char __fastcall__ bordercolor (unsigned char color);
165 /* Set the color for the border. The old color setting is returned. */
167 void __fastcall__ chline (unsigned char length);
168 /* Output a horizontal line with the given length starting at the current
172 void __fastcall__ chlinexy (unsigned char x, unsigned char y, unsigned char length);
173 /* Same as "gotoxy (x, y); chline (length);" */
175 void __fastcall__ cvline (unsigned char length);
176 /* Output a vertical line with the given length at the current cursor
180 void __fastcall__ cvlinexy (unsigned char x, unsigned char y, unsigned char length);
181 /* Same as "gotoxy (x, y); cvline (length);" */
183 void __fastcall__ cclear (unsigned char length);
184 /* Clear part of a line (write length spaces). */
186 void __fastcall__ cclearxy (unsigned char x, unsigned char y, unsigned char length);
187 /* Same as "gotoxy (x, y); cclear (length);" */
189 void __fastcall__ screensize (unsigned char* x, unsigned char* y);
190 /* Return the current screen size. */
192 void __fastcall__ cputhex8 (unsigned char val);
193 void __fastcall__ cputhex16 (unsigned val);
194 /* These shouldn't be here... */
198 /*****************************************************************************/
200 /*****************************************************************************/
204 /* On some platforms, functions are not available or are dummys. To suppress
205 ** the call to these functions completely, the platform header files may
206 ** define macros for these functions that start with an underline. If such a
207 ** macro exists, a new macro is defined here, that expands to the one with the
208 ** underline. The reason for this two stepped approach is that it is sometimes
209 ** necessary to take the address of the function, which is not possible when
210 ** using a macro. Since the function prototype is still present, #undefining
211 ** the macro will give access to the actual function.
214 #if defined(_textcolor)
215 # define textcolor(x) _textcolor(x)
217 #if defined(_bgcolor)
218 # define bgcolor(x) _bgcolor(x)
220 #if defined(_bordercolor)
221 # define bordercolor(x) _bordercolor(x)