1 /*****************************************************************************/
5 /* Lynx system specific definitions */
9 /* (C) 2003 Shawn Jefferson */
11 /* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
15 /* This software is provided 'as-is', without any expressed or implied */
16 /* warranty. In no event will the authors be held liable for any damages */
17 /* arising from the use of this software. */
19 /* Permission is granted to anyone to use this software for any purpose, */
20 /* including commercial applications, and to alter it and redistribute it */
21 /* freely, subject to the following restrictions: */
23 /* 1. The origin of this software must not be misrepresented; you must not */
24 /* claim that you wrote the original software. If you use this software */
25 /* in a product, an acknowledgment in the product documentation would be */
26 /* appreciated but is not required. */
27 /* 2. Altered source versions must be plainly marked as such, and must not */
28 /* be misrepresented as being the original software. */
29 /* 3. This notice may not be removed or altered from any source */
32 /*****************************************************************************/
41 /* Check for errors */
42 #if !defined(__LYNX__)
43 # error This module may only be used when compiling for the Lynx game console!
48 /*****************************************************************************/
50 /*****************************************************************************/
54 /* Color defines (default palette) */
55 #define COLOR_BLACK 0x00
56 #define COLOR_RED 0x01
57 #define COLOR_BLUE 0x02
58 #define COLOR_GREEN 0x03
59 #define COLOR_VIOLET 0x04
60 #define COLOR_PURPLE COLOR_VIOLET
61 #define COLOR_CYAN 0x05
62 #define COLOR_PEAGREEN 0x06
63 #define COLOR_GREY 0x07
64 #define COLOR_NAVYBLUE 0x08
65 #define COLOR_LIGHTRED 0x09
66 #define COLOR_LIGHTBLUE 0x0A
67 #define COLOR_LIGHTGREEN 0x0B
68 #define COLOR_LIGHTPURPLE 0x0C
69 #define COLOR_LIGHTCYAN 0x0D
70 #define COLOR_YELLOW 0x0E
71 #define COLOR_WHITE 0x0F
75 /*****************************************************************************/
77 /*****************************************************************************/
81 void __fastcall__ lynx_change_framerate (unsigned char rate);
82 /* Change the framerate, in Hz. Recognized values are 50, 60 and 75. */
86 /*****************************************************************************/
87 /* Accessing the EEPROM */
88 /*****************************************************************************/
92 unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
93 /* Read a 16 bit word from the given address */
95 unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
96 /* Write the word at the given address */
98 void __fastcall__ lynx_eeprom_erase (unsigned char cell);
99 /* Clear the word at the given address */
102 /*****************************************************************************/
104 /*****************************************************************************/
106 #define tgi_sprite(spr) tgi_ioctl(0, (unsigned)(spr))
107 #define tgi_flip() tgi_ioctl(1, 0)
108 #define tgi_setbgcolor(bgcol) tgi_ioctl(2, (unsigned)(bgcol))
109 #define tgi_setframerate(rate) tgi_ioctl(3, (unsigned)(rate))
110 #define tgi_busy() tgi_ioctl(4, 0)
111 #define tgi_updatedisplay() tgi_ioctl(4, 1)
112 #define tgi_setcollisiondetection(active) tgi_ioctl(5, (unsigned)(active))