1 /*****************************************************************************/
5 /* Lynx system specific definitions */
9 /* (C) 2003 Shawn Jefferson */
11 /* Adapted with many changes Ullrich von Bassewitz, 2004-10-09 */
15 /* This software is provided 'as-is', without any expressed or implied */
16 /* warranty. In no event will the authors be held liable for any damages */
17 /* arising from the use of this software. */
19 /* Permission is granted to anyone to use this software for any purpose, */
20 /* including commercial applications, and to alter it and redistribute it */
21 /* freely, subject to the following restrictions: */
23 /* 1. The origin of this software must not be misrepresented; you must not */
24 /* claim that you wrote the original software. If you use this software */
25 /* in a product, an acknowledgment in the product documentation would be */
26 /* appreciated but is not required. */
27 /* 2. Altered source versions must be plainly marked as such, and must not */
28 /* be misrepresented as being the original software. */
29 /* 3. This notice may not be removed or altered from any source */
32 /*****************************************************************************/
41 /* Check for errors */
42 #if !defined(__LYNX__)
43 # error This module may only be used when compiling for the Lynx game console!
48 /*****************************************************************************/
50 /*****************************************************************************/
55 #define COLOR_BLACK 0x00
56 #define COLOR_RED 0x01
57 #define COLOR_BLUE 0x02
58 #define COLOR_GREEN 0x03
59 #define COLOR_VIOLET 0x04
60 #define COLOR_PURPLE COLOR_VIOLET
61 #define COLOR_CYAN 0x05
62 #define COLOR_PEAGREEN 0x06
63 #define COLOR_GREY 0x07
64 #define COLOR_NAVYBLUE 0x08
65 #define COLOR_LIGHTRED 0x09
66 #define COLOR_LIGHTBLUE 0x0A
67 #define COLOR_LIGHTGREEN 0x0B
68 #define COLOR_LIGHTPURPLE 0x0C
69 #define COLOR_LIGHTCYAN 0x0D
70 #define COLOR_YELLOW 0x0E
71 #define COLOR_WHITE 0x0F
73 /* TGI color defines (default palette) */
74 #define TGI_COLOR_BLACK COLOR_BLACK
75 #define TGI_COLOR_RED COLOR_RED
76 #define TGI_COLOR_BLUE COLOR_BLUE
77 #define TGI_COLOR_GREEN COLOR_GREEN
78 #define TGI_COLOR_VIOLET COLOR_VIOLET
79 #define TGI_COLOR_PURPLE COLOR_PURPLE
80 #define TGI_COLOR_CYAN COLOR_CYAN
81 #define TGI_COLOR_PEAGREEN COLOR_PEAGREEN
82 #define TGI_COLOR_GREY COLOR_GREY
83 #define TGI_COLOR_NAVYBLUE COLOR_NAVYBLUE
84 #define TGI_COLOR_LIGHTRED COLOR_LIGHTRED
85 #define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
86 #define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
87 #define TGI_COLOR_LIGHTPURPLE COLOR_LIGHTPURPLE
88 #define TGI_COLOR_LIGHTCYAN COLOR_LIGHTCYAN
89 #define TGI_COLOR_YELLOW COLOR_YELLOW
90 #define TGI_COLOR_WHITE COLOR_WHITE
94 /*****************************************************************************/
95 /* Accessing the cart */
96 /*****************************************************************************/
100 void __fastcall__ lynx_load (int fileno);
101 /* Load a file into ram. The first entry is fileno=0. */
103 void __fastcall__ lynx_exec (int fileno);
104 /* Load a file into ram and execute it. */
108 /*****************************************************************************/
109 /* Accessing the EEPROM */
110 /*****************************************************************************/
114 unsigned __fastcall__ lynx_eeprom_read (unsigned char cell);
115 /* Read a 16 bit word from the given address */
117 unsigned __fastcall__ lynx_eeprom_write (unsigned char cell, unsigned val);
118 /* Write the word at the given address */
120 void __fastcall__ lynx_eeprom_erase (unsigned char cell);
121 /* Clear the word at the given address */
123 unsigned __fastcall__ lynx_eeread (unsigned cell);
124 /* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/
126 unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
127 /* Write the word at the given address 93C46 93C66 or 93C86*/
131 /*****************************************************************************/
133 /*****************************************************************************/
137 #define tgi_sprite(spr) tgi_ioctl(0, spr)
138 #define tgi_flip() tgi_ioctl(1, (void*)0)
139 #define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
140 #define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
141 #define tgi_busy() tgi_ioctl(4, (void*)0)
142 #define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
143 #define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
147 /*****************************************************************************/
149 /*****************************************************************************/
153 #define SPRCTL0_1_bit_per_pixel 0
154 #define SPRCTL0_2_bits_per_pixel 0x40
155 #define SPRCTL0_3_bits_per_pixel 0x80
156 #define SPRCTL0_4_bits_per_pixel 0xc0
157 #define SPRCTL0_h_flip 0x20
158 #define SPRCTL0_v_flip 0x10
159 #define SPRCTL0_shadow 7
160 #define SPRCTL0_xor_shadow 6
161 #define SPRCTL0_non_collide 5
162 #define SPRCTL0_normal 4
163 #define SPRCTL0_boundary 3
164 #define SPRCTL0_boundary_shadow 2
165 #define SPRCTL0_background_no_coll 1
166 #define SPRCTL0_background_shadow 0
168 #define SPRCTL1_literal 0x80
169 #define SPRCTL1_hsize_vsize_strech_tilt 0x30
170 #define SPRCTL1_hsize_vsize_strech 0x20
171 #define SPRCTL1_hsize_vsize 0x10
172 #define SPRCTL1_no_palette 0x08
173 #define SPRCTL1_skip_sprite 0x04
174 #define SPRCTL1_start_drawing_up 0x02
175 #define SPRCTL1_start_drawing_left 0x01
177 #define SPRCOLL_dont_collide 0x20
178 #define SPRCOLL_number_0_3 0x00