1 /*****************************************************************************/
5 /* NES system specific definitions */
9 /* (C) 2002-2003 Groepaz/Hitmen */
12 /* This software is provided 'as-is', without any expressed or implied */
13 /* warranty. In no event will the authors be held liable for any damages */
14 /* arising from the use of this software. */
16 /* Permission is granted to anyone to use this software for any purpose, */
17 /* including commercial applications, and to alter it and redistribute it */
18 /* freely, subject to the following restrictions: */
20 /* 1. The origin of this software must not be misrepresented; you must not */
21 /* claim that you wrote the original software. If you use this software */
22 /* in a product, an acknowledgment in the product documentation would be */
23 /* appreciated but is not required. */
24 /* 2. Altered source versions must be plainly marked as such, and must not */
25 /* be misrepresented as being the original software. */
26 /* 3. This notice may not be removed or altered from any source */
29 /*****************************************************************************/
38 /* Check for errors */
40 # error This module may only be used when compiling for the NES!
45 /* Key and character defines */
47 #define CH_CURS_UP 0x01
48 #define CH_CURS_DOWN 0x02
49 #define CH_CURS_LEFT 0x03
50 #define CH_CURS_RIGHT 0x04
57 #define CH_ULCORNER 0x10
58 #define CH_URCORNER 0x10
59 #define CH_LLCORNER 0x10
60 #define CH_LRCORNER 0x10
65 #define COLOR_BLACK 0x00
66 #define COLOR_WHITE 0x01
67 #define COLOR_RED 0x02
68 #define COLOR_CYAN 0x03
69 #define COLOR_VIOLET 0x04
70 #define COLOR_GREEN 0x05
71 #define COLOR_BLUE 0x06
72 #define COLOR_YELLOW 0x07
73 #define COLOR_ORANGE 0x08
74 #define COLOR_BROWN 0x09
75 #define COLOR_LIGHTRED 0x0A
76 #define COLOR_GRAY1 0x0B
77 #define COLOR_GRAY2 0x0C
78 #define COLOR_LIGHTGREEN 0x0D
79 #define COLOR_LIGHTBLUE 0x0E
80 #define COLOR_GRAY3 0x0F
84 void __fastcall__ waitvblank (void);
85 /* Wait for the vertical blanking */