1 /*****************************************************************************/
5 /* Raw image converter for the sp65 sprite and bitmap utility */
9 /* (C) 2012, Ullrich von Bassewitz */
10 /* Roemerstrasse 52 */
11 /* D-70794 Filderstadt */
12 /* EMail: uz@cc65.org */
15 /* This software is provided 'as-is', without any expressed or implied */
16 /* warranty. In no event will the authors be held liable for any damages */
17 /* arising from the use of this software. */
19 /* Permission is granted to anyone to use this software for any purpose, */
20 /* including commercial applications, and to alter it and redistribute it */
21 /* freely, subject to the following restrictions: */
23 /* 1. The origin of this software must not be misrepresented; you must not */
24 /* claim that you wrote the original software. If you use this software */
25 /* in a product, an acknowledgment in the product documentation would be */
26 /* appreciated but is not required. */
27 /* 2. Altered source versions must be plainly marked as such, and must not */
28 /* be misrepresented as being the original software. */
29 /* 3. This notice may not be removed or altered from any source */
32 /*****************************************************************************/
47 /*****************************************************************************/
49 /*****************************************************************************/
53 StrBuf* GenRaw (const Bitmap* B, const Collection* A attribute ((unused)))
54 /* Generate binary output in raw format. The output is stored in a string
55 * buffer (which is actually a dynamic char array) and returned.
62 /* Output the image properties */
63 Print (stdout, 1, "Image is %ux%u with %u colors%s\n",
64 GetBitmapWidth (B), GetBitmapHeight (B), GetBitmapColors (B),
65 BitmapIsIndexed (B)? " (indexed)" : "");
67 /* Check the bitmap properties */
68 if (!BitmapIsIndexed (B)) {
69 Error ("The raw format needs an input bitmap in indexed format");
72 /* Create the output buffer and resize it to the required size. */
74 SB_Realloc (D, GetBitmapWidth (B) * GetBitmapHeight (B));
76 /* Convert the image */
77 for (Y = 0; Y < GetBitmapHeight (B); ++Y) {
78 for (X = 0; X < GetBitmapWidth (B); ++X) {
79 /* Place one pixel into the buffer */
80 SB_AppendChar (D, (unsigned char) GetPixel (B, X, Y).Index);
84 /* Return the converted bitmap */