1 #include "globalshortcuts.h"
2 #include "globalshortcutbackend.h"
4 static GlobalShortcuts *singleton = 0;
6 GlobalShortcuts& GlobalShortcuts::instance() {
7 if (!singleton) singleton = new GlobalShortcuts();
11 GlobalShortcuts::GlobalShortcuts(QObject *parent)
16 AddShortcut("play", tr("Play"), SIGNAL(Play()));
17 AddShortcut("pause", tr("Pause"), SIGNAL(Pause()));
18 AddShortcut("play_pause", tr("Play/Pause"), SIGNAL(PlayPause()), QKeySequence(Qt::Key_MediaPlay));
19 AddShortcut("stop", tr("Stop"), SIGNAL(Stop()), QKeySequence(Qt::Key_MediaStop));
20 AddShortcut("stop_after", tr("Stop playing after current track"), SIGNAL(StopAfter()));
21 AddShortcut("next_track", tr("Next track"), SIGNAL(Next()), QKeySequence(Qt::Key_MediaNext));
22 AddShortcut("prev_track", tr("Previous track"), SIGNAL(Previous()), QKeySequence(Qt::Key_MediaPrevious));
23 AddShortcut("inc_volume", tr("Increase volume"), SIGNAL(IncVolume()));
24 AddShortcut("dec_volume", tr("Decrease volume"), SIGNAL(DecVolume()));
25 AddShortcut("mute", tr("Mute"), SIGNAL(Mute()));
26 AddShortcut("seek_forward", tr("Seek forward"), SIGNAL(SeekForward()));
27 AddShortcut("seek_backward", tr("Seek backward"), SIGNAL(SeekBackward()));
31 void GlobalShortcuts::AddShortcut(const QString &id, const QString &name,
33 const QKeySequence &default_key) {
35 shortcut.action = new QAction(name, this);
36 shortcut.action->setShortcut(default_key);
38 shortcut.default_key = default_key;
40 connect(shortcut.action, SIGNAL(triggered()), this, signal);
42 shortcuts_[id] = shortcut;
45 void GlobalShortcuts::reload() {
47 backend->Unregister();