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1 /*****************************************************************************/
2 /*                                                                           */
3 /*                                   raw.c                                   */
4 /*                                                                           */
5 /*        Raw image converter for the sp65 sprite and bitmap utility         */
6 /*                                                                           */
7 /*                                                                           */
8 /*                                                                           */
9 /* (C) 2012,      Ullrich von Bassewitz                                      */
10 /*                Roemerstrasse 52                                           */
11 /*                D-70794 Filderstadt                                        */
12 /* EMail:         uz@cc65.org                                                */
13 /*                                                                           */
14 /*                                                                           */
15 /* This software is provided 'as-is', without any expressed or implied       */
16 /* warranty.  In no event will the authors be held liable for any damages    */
17 /* arising from the use of this software.                                    */
18 /*                                                                           */
19 /* Permission is granted to anyone to use this software for any purpose,     */
20 /* including commercial applications, and to alter it and redistribute it    */
21 /* freely, subject to the following restrictions:                            */
22 /*                                                                           */
23 /* 1. The origin of this software must not be misrepresented; you must not   */
24 /*    claim that you wrote the original software. If you use this software   */
25 /*    in a product, an acknowledgment in the product documentation would be  */
26 /*    appreciated but is not required.                                       */
27 /* 2. Altered source versions must be plainly marked as such, and must not   */
28 /*    be misrepresented as being the original software.                      */
29 /* 3. This notice may not be removed or altered from any source              */
30 /*    distribution.                                                          */
31 /*                                                                           */
32 /*****************************************************************************/
33
34
35
36 /* common */
37 #include "attrib.h"
38 #include "print.h"
39
40 /* sp65 */
41 #include "attr.h"
42 #include "error.h"
43 #include "raw.h"
44
45
46
47 /*****************************************************************************/
48 /*                                   Code                                    */
49 /*****************************************************************************/
50
51
52
53 StrBuf* GenRaw (const Bitmap* B, const Collection* A attribute ((unused)))
54 /* Generate binary output in raw format. The output is stored in a string
55 ** buffer (which is actually a dynamic char array) and returned.
56 */
57 {
58     StrBuf* D;
59     unsigned X, Y;
60
61
62     /* Output the image properties */
63     Print (stdout, 1, "Image is %ux%u with %u colors%s\n",
64            GetBitmapWidth (B), GetBitmapHeight (B), GetBitmapColors (B),
65            BitmapIsIndexed (B)? " (indexed)" : "");
66
67     /* Check the bitmap properties */
68     if (!BitmapIsIndexed (B)) {
69         Error ("The raw format needs an input bitmap in indexed format");
70     }
71
72     /* Create the output buffer and resize it to the required size. */
73     D = NewStrBuf ();
74     SB_Realloc (D, GetBitmapWidth (B) * GetBitmapHeight (B));
75
76     /* Convert the image */
77     for (Y = 0; Y < GetBitmapHeight (B); ++Y) {
78         for (X = 0; X < GetBitmapWidth (B); ++X) {
79             /* Place one pixel into the buffer */
80             SB_AppendChar (D, (unsigned char) GetPixel (B, X, Y).Index);
81         }
82     }
83
84     /* Return the converted bitmap */
85     return D;
86 }