#include "config.h"
#endif
-#include "replacements.h"
-
#include "log.h"
-#include "configuration.h"
#include "time_support.h"
-#include "command.h"
+// @todo the inclusion of server.h here is a layering violation
#include "server.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <unistd.h>
#include <stdarg.h>
-#define PRINT_MEM() 0
-#if PRINT_MEM()
+#ifdef _DEBUG_FREE_SPACE_
+#ifdef HAVE_MALLOC_H
#include <malloc.h>
+#else
+#error "malloc.h is required to use --enable-malloc-logging"
+#endif
#endif
int debug_level = -1;
if (f != NULL)
file = f + 1;
- if (strchr(string, '\n')!=NULL)
+ if (strchr(string, '\n') != NULL)
{
if (debug_level >= LOG_LVL_DEBUG)
{
/* print with count and time information */
- int t=(int)(timeval_ms()-start);
-#if PRINT_MEM()
+ int t = (int)(timeval_ms()-start);
+#ifdef _DEBUG_FREE_SPACE_
struct mallinfo info;
info = mallinfo();
#endif
fprintf(log_output, "%s%d %d %s:%d %s()"
-#if PRINT_MEM()
+#ifdef _DEBUG_FREE_SPACE_
" %d"
#endif
- ": %s", log_strings[level+1], count, t, file, line, function,
-#if PRINT_MEM()
+ ": %s", log_strings[level + 1], count, t, file, line, function,
+#ifdef _DEBUG_FREE_SPACE_
info.fordblks,
#endif
string);
}
- else if(server_use_pipes == 0)
+ else if (server_use_pipes == 0)
{
/* if we are using gdb through pipes then we do not want any output
* to the pipe otherwise we get repeated strings */
{
/* print human readable output - but skip empty lines */
fprintf(log_output, "%s%s",
- (level > LOG_LVL_USER)?log_strings[level+1]:"", string);
+ (level > LOG_LVL_USER)?log_strings[level + 1]:"", string);
}
}
} else
/* DANGER!!!! the log callback can remove itself!!!! */
while (cb)
{
- next=cb->next;
+ next = cb->next;
cb->fn(cb->priv, file, line, function, string);
- cb=next;
+ cb = next;
}
}
}
*/
int handle_debug_level_command(struct command_context_s *cmd_ctx, char *cmd, char **args, int argc)
{
- if (argc == 0)
- command_print(cmd_ctx, "debug_level: %i", debug_level);
-
- if (argc > 0)
- debug_level = strtoul(args[0], NULL, 0);
-
- if (debug_level < 0)
- debug_level = 0;
-
- if (debug_level > 3)
- debug_level = 3;
+ if (argc == 1)
+ {
+ unsigned new_level;
+ int retval = parse_uint(args[0], &new_level);
+ if (ERROR_OK != retval)
+ return retval;
+ debug_level = MIN(new_level, LOG_LVL_DEBUG);
+ }
+ else if (argc > 1)
+ return ERROR_COMMAND_SYNTAX_ERROR;
if (debug_level >= LOG_LVL_DEBUG && server_use_pipes == 1)
{
}
}
+ command_print(cmd_ctx, "debug_level: %i", debug_level);
+
return ERROR_OK;
}
log_output = stderr;
}
- start=last_time=timeval_ms();
+ start = last_time = timeval_ms();
return ERROR_OK;
}
*/
void keep_alive()
{
- current_time=timeval_ms();
- if (current_time-last_time>1000)
+ current_time = timeval_ms();
+ if (current_time-last_time > 1000)
{
- LOG_WARNING("BUG: keep_alive() was not invoked in the 1000ms timelimit. GDB alive packet not sent! (%lld)", current_time-last_time);
+ extern int gdb_actual_connections;
+
+ if (gdb_actual_connections)
+ LOG_WARNING("keep_alive() was not invoked in the "
+ "1000ms timelimit. GDB alive packet not "
+ "sent! (%lld). Workaround: increase "
+ "\"set remotetimeout\" in GDB",
+ current_time-last_time);
+ else
+ LOG_DEBUG("keep_alive() was not invoked in the "
+ "1000ms timelimit (%lld). This may cause "
+ "trouble with GDB connections.",
+ current_time-last_time);
}
- if (current_time-last_time>500)
+ if (current_time-last_time > 500)
{
/* this will keep the GDB connection alive */
LOG_USER_N("%s", "");
* These functions should be invoked at a well defined spot in server.c
*/
- last_time=current_time;
+ last_time = current_time;
}
}
/* reset keep alive timer without sending message */
void kept_alive()
{
- current_time=timeval_ms();
- last_time=current_time;
+ current_time = timeval_ms();
+ last_time = current_time;
}
/* if we sleep for extended periods of time, we must invoke keep_alive() intermittantly */
void alive_sleep(int ms)
{
int i;
- int napTime=10;
- for (i=0; i<ms; i+=napTime)
+ int napTime = 10;
+ for (i = 0; i < ms; i += napTime)
{
- int sleep_a_bit=ms-i;
- if (sleep_a_bit>napTime)
+ int sleep_a_bit = ms-i;
+ if (sleep_a_bit > napTime)
{
- sleep_a_bit=napTime;
+ sleep_a_bit = napTime;
}
usleep(sleep_a_bit*1000);
keep_alive();
void busy_sleep(int ms)
{
long long then;
- then=timeval_ms();
- while ((timeval_ms()-then)<ms)
+ then = timeval_ms();
+ while ((timeval_ms()-then) < ms)
{
/* busy wait */
}