+static void env_set_inited(enum env_location location)
+{
+ /*
+ * We're using a 32-bits bitmask stored in gd (env_has_init)
+ * using the above enum value as the bit index. We need to
+ * make sure that we're not overflowing it.
+ */
+ BUILD_BUG_ON(ARRAY_SIZE(env_locations) > BITS_PER_LONG);
+
+ gd->env_has_init |= BIT(location);
+}
+
+/**
+ * env_get_location() - Returns the best env location for a board
+ * @op: operations performed on the environment
+ * @prio: priority between the multiple environments, 0 being the
+ * highest priority
+ *
+ * This will return the preferred environment for the given priority.
+ * This is overridable by boards if they need to.
+ *
+ * All implementations are free to use the operation, the priority and
+ * any other data relevant to their choice, but must take into account
+ * the fact that the lowest prority (0) is the most important location
+ * in the system. The following locations should be returned by order
+ * of descending priorities, from the highest to the lowest priority.
+ *
+ * Returns:
+ * an enum env_location value on success, a negative error code otherwise
+ */
+__weak enum env_location env_get_location(enum env_operation op, int prio)
+{
+ switch (op) {
+ case ENVOP_GET_CHAR:
+ case ENVOP_INIT:
+ case ENVOP_LOAD:
+ if (prio >= ARRAY_SIZE(env_locations))
+ return ENVL_UNKNOWN;
+
+ gd->env_load_location = env_locations[prio];
+ return gd->env_load_location;
+
+ case ENVOP_SAVE:
+ return gd->env_load_location;
+ }
+
+ return ENVL_UNKNOWN;
+}
+
+
+/**
+ * env_driver_lookup() - Finds the most suited environment location
+ * @op: operations performed on the environment
+ * @prio: priority between the multiple environments, 0 being the
+ * highest priority
+ *
+ * This will try to find the available environment with the highest
+ * priority in the system.
+ *
+ * Returns:
+ * NULL on error, a pointer to a struct env_driver otherwise
+ */
+static struct env_driver *env_driver_lookup(enum env_operation op, int prio)