+/**
+ * Get the alias sequence number of a node
+ *
+ * This works out whether a node is pointed to by an alias, and if so, the
+ * sequence number of that alias. Aliases are of the form <base><num> where
+ * <num> is the sequence number. For example spi2 would be sequence number
+ * 2.
+ *
+ * @param blob Device tree blob (if NULL, then error is returned)
+ * @param base Base name for alias (before the underscore)
+ * @param node Node to look up
+ * @param seqp This is set to the sequence number if one is found,
+ * but otherwise the value is left alone
+ * @return 0 if a sequence was found, -ve if not
+ */
+int fdtdec_get_alias_seq(const void *blob, const char *base, int node,
+ int *seqp);
+
+/**
+ * Get the offset of the given alias node
+ *
+ * This looks up an alias in /aliases then finds the offset of that node.
+ *
+ * @param blob Device tree blob (if NULL, then error is returned)
+ * @param name Alias name, e.g. "console"
+ * @return Node offset referred to by that alias, or -ve FDT_ERR_...
+ */
+int fdtdec_get_alias_node(const void *blob, const char *name);
+
+/**
+ * Get the offset of the given chosen node
+ *
+ * This looks up a property in /chosen containing the path to another node,
+ * then finds the offset of that node.
+ *
+ * @param blob Device tree blob (if NULL, then error is returned)
+ * @param name Property name, e.g. "stdout-path"
+ * @return Node offset referred to by that chosen node, or -ve FDT_ERR_...
+ */
+int fdtdec_get_chosen_node(const void *blob, const char *name);
+