+/**
+ * fdt_set_name - change the name of a given node
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: structure block offset of a node
+ * @name: name to give the node
+ *
+ * fdt_set_name() replaces the name (including unit address, if any)
+ * of the given node with the given string. NOTE: this function can't
+ * efficiently check if the new name is unique amongst the given
+ * node's siblings; results are undefined if this function is invoked
+ * with a name equal to one of the given node's siblings.
+ *
+ * This function may insert or delete data from the blob, and will
+ * therefore change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob
+ * to contain the new name
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE, standard meanings
+ */
+int fdt_set_name(void *fdt, int nodeoffset, const char *name);
+
+/**
+ * fdt_setprop - create or change a property
+ * @fdt: pointer to the device tree blob
+ * @nodeoffset: offset of the node whose property to change
+ * @name: name of the property to change
+ * @val: pointer to data to set the property value to
+ * @len: length of the property value
+ *
+ * fdt_setprop() sets the value of the named property in the given
+ * node to the given value and length, creating the property if it
+ * does not already exist.
+ *
+ * This function may insert or delete data from the blob, and will
+ * therefore change the offsets of some existing nodes.
+ *
+ * returns:
+ * 0, on success
+ * -FDT_ERR_NOSPACE, there is insufficient free space in the blob to
+ * contain the new property value
+ * -FDT_ERR_BADOFFSET, nodeoffset did not point to FDT_BEGIN_NODE tag
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_BADMAGIC,
+ * -FDT_ERR_BADVERSION,
+ * -FDT_ERR_BADSTATE,
+ * -FDT_ERR_BADSTRUCTURE,
+ * -FDT_ERR_BADLAYOUT,
+ * -FDT_ERR_TRUNCATED, standard meanings
+ */