-;| $2001 | PPU Control Register #2 (W) |
-;| | |
-;| | D7-D5: Full Background Colour (when D0 == 1) |
-;| | 000 = None +------------+ |
-;| | 001 = Green | NOTE: Do not use more |
-;| | 010 = Blue | than one type |
-;| | 100 = Red +------------+ |
-;| | D7-D5: Colour Intensity (when D0 == 0) |
-;| | 000 = None +--+ |
-;| | 001 = Intensify green | NOTE: Do not use more |
-;| | 010 = Intensify blue | than one type |
-;| | 100 = Intensify red +--+ |
-;| | D4: Sprite Visibility |
-;| | 0 = Sprites not displayed |
-;| | 1 = Sprites visible |
-;| | D3: Background Visibility |
-;| | 0 = Background not displayed |
-;| | 1 = Background visible |
-;| | D2: Sprite Clipping |
-;| | 0 = Sprites invisible in left 8-pixel column |
-;| | 1 = No clipping |
-;| | D1: Background Clipping |
-;| | 0 = BG invisible in left 8-pixel column |
-;| | 1 = No clipping |
-;| | D0: Display Type |
-;| | 0 = Colour display |
-;| | 1 = Monochrome display |
+;| $2001 | PPU Control Register #2 (W) |
+;| | |
+;| | D7-D5: Full Background Colour (when D0 == 1) |
+;| | 000 = None +------------+ |
+;| | 001 = Green | NOTE: Do not use more |
+;| | 010 = Blue | than one type |
+;| | 100 = Red +------------+ |
+;| | D7-D5: Colour Intensity (when D0 == 0) |
+;| | 000 = None +--+ |
+;| | 001 = Intensify green | NOTE: Do not use more |
+;| | 010 = Intensify blue | than one type |
+;| | 100 = Intensify red +--+ |
+;| | D4: Sprite Visibility |
+;| | 0 = Sprites not displayed |
+;| | 1 = Sprites visible |
+;| | D3: Background Visibility |
+;| | 0 = Background not displayed |
+;| | 1 = Background visible |
+;| | D2: Sprite Clipping |
+;| | 0 = Sprites invisible in left 8-pixel column |
+;| | 1 = No clipping |
+;| | D1: Background Clipping |
+;| | 0 = BG invisible in left 8-pixel column |
+;| | 1 = No clipping |
+;| | D0: Display Type |
+;| | 0 = Colour display |
+;| | 1 = Monochrome display |