#define AU_MAGIC_FILE "__auto_update"
-#define AU_SCRIPT 1
-#define AU_FIRMWARE 2
-#define AU_NOR 3
-#define AU_NAND 4
+#define AU_TYPEMASK 0x000000ff
+#define AU_FLAGMASK 0xffff0000
+
+#define AU_PROTECT 0x80000000
+
+#define AU_SCRIPT 0x01
+#define AU_FIRMWARE (0x02 | AU_PROTECT)
+#define AU_NOR 0x03
+#define AU_NAND 0x04
struct au_image_s {
char name[80];
ulong start;
ulong size;
- int type;
+ ulong type;
};
typedef struct au_image_s au_image_t;