]> git.sur5r.net Git - cc65/blobdiff - cfg/atarixl-overlay.cfg
add SER_BAUD_56_875
[cc65] / cfg / atarixl-overlay.cfg
index 8b408c3a4f0cb7e2d48372c574a8961c76b2538e..68d0f524e07622f3bec178aea49228af7ecd9dee 100644 (file)
@@ -3,12 +3,12 @@ FEATURES {
 }
 
 SYMBOLS {
+    __EXEHDR__:          type = import;
+    __SYSTEM_CHECK__:    type = import;  # force inclusion of "system check" load chunk
+    __AUTOSTART__:       type = import;  # force inclusion of autostart "trailer"
     __STACKSIZE__:       type = weak, value = $0800; # 2k stack
     __OVERLAYSIZE__:     type = weak, value = $1000; # 4k overlay
-    __RESERVED_MEMORY__: type = weak, value = $0000;
     __STARTADDRESS__:    type = export, value = %S;
-    syschk:              type = import;  # force inclusion of SYSCHK
-    sramprep:            type = import;  # force inclusion of SRPREP
 }
 
 MEMORY {
@@ -24,29 +24,30 @@ MEMORY {
 
 # "shadow RAM preparation" load chunk
     SRPREPHDR:     file = %O,               start = $0000,                  size = $0004;
-    SRPREPCHNK:    file = %O,               start = %S + __OVERLAYSIZE__,   size = $7C20 - %S - __OVERLAYSIZE__ - $07FF;  # $07FF: space for temp. chargen buffer, 1K aligned
+    SRPREPCHNK:    file = %O, define = yes, start = %S + __OVERLAYSIZE__,   size = $7C20 - %S - __OVERLAYSIZE__ - $07FF;  # $07FF: space for temp. chargen buffer, 1K aligned
     SRPREPTRL:     file = %O,               start = $0000,                  size = $0006;
 
 # "main program" load chunk
     MAINHDR:       file = %O,               start = $0000,                  size = $0004;
     RAM:           file = %O, define = yes, start = %S +
                                                     __OVERLAYSIZE__ +
-                                                    __SAVEAREA_SIZE__ +
-                                                    __LOWDATA_SIZE__, size = $D000 -
-                                                                             __STACKSIZE__ -
-                                                                             %S -
-                                                                             __OVERLAYSIZE__ -
-                                                                             __SAVEAREA_SIZE__ -
-                                                                             __LOWDATA_SIZE__;
+                                                    __LOWBSS_SIZE__,        size = $D000 -
+                                                                                   __STACKSIZE__ -
+                                                                                   %S -
+                                                                                   __OVERLAYSIZE__ -
+                                                                                   __LOWBSS_SIZE__;
 
 # defines entry point into program
     TRAILER:       file = %O,               start = $0000, size = $0006;
 
-# address of relocated character generator
-    CHARGEN:       file = "", define = yes, start = $D800, size = $0400;
+# memory beneath the ROM preceeding the character generator
+    HIDDEN_RAM2:   file = "", define = yes, start = $D800, size = $0800;
+
+# address of relocated character generator (same addess as ROM version)
+    CHARGEN:       file = "", define = yes, start = $E000, size = $0400;
 
 # memory beneath the ROM
-    HIDDEN_RAM:    file = "", define = yes, start = $DC00, size = $FFF0 - $DC00;
+    HIDDEN_RAM:    file = "", define = yes, start = $E400, size = $FFFA - $E400;
 
 # overlays
     OVL1:          file = "%O.1",           start = %S,                     size = __OVERLAYSIZE__;
@@ -61,40 +62,40 @@ MEMORY {
 }
 
 SEGMENTS {
-    EXEHDR:     load = HEADER,                      type = ro;
-
-    SYSCHKHDR:  load = SYSCHKHDR,                   type = ro,                optional = yes;
-    SYSCHK:     load = SYSCHKCHNK,                  type = rw,  define = yes, optional = yes;
-    SYSCHKTRL:  load = SYSCHKTRL,                   type = ro,                optional = yes;
-
-    SRPREPHDR:  load = SRPREPHDR,                   type = ro;
-    SAVEAREA:   load = SRPREPCHNK,                  type = bss, define = yes;  # shared btw. SRPREP and RAM
-    LOWDATA:    load = SRPREPCHNK,                  type = bss, define = yes;  #   "  "  "  "  "  "  "  "
-    SRPREP:     load = SRPREPCHNK,                  type = rw,  define = yes;
-    SHADOW_RAM: load = SRPREPCHNK, run = HIDDEN_RAM, type = rw,  define = yes, optional = yes;
-    SRPREPTRL:  load = SRPREPTRL,                   type = ro;
-
-    MAINHDR:    load = MAINHDR,                     type = ro;
-    STARTUP:    load = RAM,                         type = ro,  define = yes;
-    LOWCODE:    load = RAM,                         type = ro,  define = yes, optional = yes;
-    INIT:       load = RAM,                         type = ro,                optional = yes;
-    CODE:       load = RAM,                         type = ro,  define = yes;
-    RODATA:     load = RAM,                         type = ro;
-    DATA:       load = RAM,                         type = rw;
-    BSS:        load = RAM,                         type = bss, define = yes;
-    ZEROPAGE:   load = ZP,                          type = zp;
-    EXTZP:      load = ZP,                          type = zp,                optional = yes;
-    AUTOSTRT:   load = TRAILER,                     type = ro;
-
-    OVERLAY1:   load = OVL1,                        type = ro,  define = yes, optional = yes;
-    OVERLAY2:   load = OVL2,                        type = ro,  define = yes, optional = yes;
-    OVERLAY3:   load = OVL3,                        type = ro,  define = yes, optional = yes;
-    OVERLAY4:   load = OVL4,                        type = ro,  define = yes, optional = yes;
-    OVERLAY5:   load = OVL5,                        type = ro,  define = yes, optional = yes;
-    OVERLAY6:   load = OVL6,                        type = ro,  define = yes, optional = yes;
-    OVERLAY7:   load = OVL7,                        type = ro,  define = yes, optional = yes;
-    OVERLAY8:   load = OVL8,                        type = ro,  define = yes, optional = yes;
-    OVERLAY9:   load = OVL9,                        type = ro,  define = yes, optional = yes;
+    EXEHDR:      load = HEADER,                        type = ro;
+
+    SYSCHKHDR:   load = SYSCHKHDR,                     type = ro,                optional = yes;
+    SYSCHK:      load = SYSCHKCHNK,                    type = rw,  define = yes, optional = yes;
+    SYSCHKTRL:   load = SYSCHKTRL,                     type = ro,                optional = yes;
+
+    SRPREPHDR:   load = SRPREPHDR,                     type = ro;
+    LOWBSS:      load = SRPREPCHNK,                    type = bss, define = yes;  # shared btw. SRPREPCHNK and RAM, not zero initialized
+    SRPREP:      load = SRPREPCHNK,                    type = rw,  define = yes;
+    SHADOW_RAM:  load = SRPREPCHNK, run = HIDDEN_RAM,  type = rw,  define = yes, optional = yes;
+    SHADOW_RAM2: load = SRPREPCHNK, run = HIDDEN_RAM2, type = rw,  define = yes, optional = yes;
+    SRPREPTRL:   load = SRPREPTRL,                     type = ro;
+
+    MAINHDR:     load = MAINHDR,                       type = ro;
+    STARTUP:     load = RAM,                           type = ro,  define = yes;
+    LOWCODE:     load = RAM,                           type = ro,  define = yes, optional = yes;
+    INIT:        load = RAM,                           type = ro,                optional = yes;
+    CODE:        load = RAM,                           type = ro,  define = yes;
+    RODATA:      load = RAM,                           type = ro;
+    DATA:        load = RAM,                           type = rw;
+    BSS:         load = RAM,                           type = bss, define = yes;
+    ZEROPAGE:    load = ZP,                            type = zp;
+    EXTZP:       load = ZP,                            type = zp,                optional = yes;
+    AUTOSTRT:    load = TRAILER,                       type = ro;
+
+    OVERLAY1:    load = OVL1,                          type = ro,  define = yes, optional = yes;
+    OVERLAY2:    load = OVL2,                          type = ro,  define = yes, optional = yes;
+    OVERLAY3:    load = OVL3,                          type = ro,  define = yes, optional = yes;
+    OVERLAY4:    load = OVL4,                          type = ro,  define = yes, optional = yes;
+    OVERLAY5:    load = OVL5,                          type = ro,  define = yes, optional = yes;
+    OVERLAY6:    load = OVL6,                          type = ro,  define = yes, optional = yes;
+    OVERLAY7:    load = OVL7,                          type = ro,  define = yes, optional = yes;
+    OVERLAY8:    load = OVL8,                          type = ro,  define = yes, optional = yes;
+    OVERLAY9:    load = OVL9,                          type = ro,  define = yes, optional = yes;
 }
 FEATURES {
     CONDES: type    = constructor,