SYMBOLS {
__LOADADDR__: type = import;
__EXEHDR__: type = import;
+ __OVERLAYADDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2k stack
__OVERLAYSIZE__: type = weak, value = $1000; # 4k overlay
}
ZP: file = "", define = yes, start = $0002, size = $001A;
LOADADDR: file = %O, start = $1BFF, size = $0002;
HEADER: file = %O, start = $1C01, size = $000C;
- RAM: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__;
+ MAIN: file = %O, define = yes, start = $1C0D, size = $A3F3 - __OVERLAYSIZE__ - __STACKSIZE__;
+ OVL1ADDR: file = "%O.1", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL1: file = "%O.1", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL2ADDR: file = "%O.2", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL2: file = "%O.2", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL3ADDR: file = "%O.3", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL3: file = "%O.3", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL4ADDR: file = "%O.4", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL4: file = "%O.4", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL5ADDR: file = "%O.5", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL5: file = "%O.5", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL6ADDR: file = "%O.6", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL6: file = "%O.6", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL7ADDR: file = "%O.7", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL7: file = "%O.7", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL8ADDR: file = "%O.8", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL8: file = "%O.8", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
+ OVL9ADDR: file = "%O.9", start = $BFFE - __OVERLAYSIZE__, size = $0002;
OVL9: file = "%O.9", start = $C000 - __OVERLAYSIZE__, size = __OVERLAYSIZE__;
}
SEGMENTS {
+ ZEROPAGE: load = ZP, type = zp;
LOADADDR: load = LOADADDR, type = ro;
EXEHDR: load = HEADER, type = ro;
- STARTUP: load = RAM, type = ro;
- LOWCODE: load = RAM, type = ro, optional = yes;
- INIT: load = RAM, type = ro, define = yes, optional = yes;
- CODE: load = RAM, type = ro;
- RODATA: load = RAM, type = ro;
- DATA: load = RAM, type = rw;
- ZPSAVE: load = RAM, type = bss;
- BSS: load = RAM, type = bss, define = yes;
- ZEROPAGE: load = ZP, type = zp;
+ STARTUP: load = MAIN, type = ro;
+ LOWCODE: load = MAIN, type = ro, optional = yes;
+ ONCE: load = MAIN, type = ro, define = yes, optional = yes;
+ CODE: load = MAIN, type = ro;
+ RODATA: load = MAIN, type = ro;
+ DATA: load = MAIN, type = rw;
+ INIT: load = MAIN, type = bss;
+ BSS: load = MAIN, type = bss, define = yes;
+ OVL1ADDR: load = OVL1ADDR, type = ro;
OVERLAY1: load = OVL1, type = ro, define = yes, optional = yes;
+ OVL2ADDR: load = OVL2ADDR, type = ro;
OVERLAY2: load = OVL2, type = ro, define = yes, optional = yes;
+ OVL3ADDR: load = OVL3ADDR, type = ro;
OVERLAY3: load = OVL3, type = ro, define = yes, optional = yes;
+ OVL4ADDR: load = OVL4ADDR, type = ro;
OVERLAY4: load = OVL4, type = ro, define = yes, optional = yes;
+ OVL5ADDR: load = OVL5ADDR, type = ro;
OVERLAY5: load = OVL5, type = ro, define = yes, optional = yes;
+ OVL6ADDR: load = OVL6ADDR, type = ro;
OVERLAY6: load = OVL6, type = ro, define = yes, optional = yes;
+ OVL7ADDR: load = OVL7ADDR, type = ro;
OVERLAY7: load = OVL7, type = ro, define = yes, optional = yes;
+ OVL8ADDR: load = OVL8ADDR, type = ro;
OVERLAY8: load = OVL8, type = ro, define = yes, optional = yes;
+ OVL9ADDR: load = OVL9ADDR, type = ro;
OVERLAY9: load = OVL9, type = ro, define = yes, optional = yes;
}
FEATURES {
CONDES: type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__,
- segment = INIT;
+ segment = ONCE;
CONDES: type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__,