# - code
# - rodata
# - data (load)
- ROM0: file = %O, start = $8000, size = $7FF4, fill = yes, define = yes;
+ ROM0: file = %O, start = $8000, size = $7FFA, fill = yes, define = yes;
# Hardware Vectors at End of 2nd 8K ROM
- ROMV: file = %O, start = $FFF6, size = $000C, fill = yes;
+ ROMV: file = %O, start = $FFFA, size = $0006, fill = yes;
# 1 8k CHR Bank
ROM2: file = %O, start = $0000, size = $2000, fill = yes;
SEGMENTS {
ZEROPAGE: load = ZP, type = zp;
HEADER: load = HEADER, type = ro;
- STARTUP: load = ROM0, type = ro, define = yes;
- LOWCODE: load = ROM0, type = ro, optional = yes;
- ONCE: load = ROM0, type = ro, optional = yes;
- CODE: load = ROM0, type = ro, define = yes;
- RODATA: load = ROM0, type = ro, define = yes;
- DATA: load = ROM0, run = RAM, type = rw, define = yes;
+ STARTUP: load = ROM0, type = ro, define = yes;
+ LOWCODE: load = ROM0, type = ro, optional = yes;
+ ONCE: load = ROM0, type = ro, optional = yes;
+ CODE: load = ROM0, type = ro, define = yes;
+ RODATA: load = ROM0, type = ro, define = yes;
+ DATA: load = ROM0, run = RAM, type = rw, define = yes;
VECTORS: load = ROMV, type = rw;
CHARS: load = ROM2, type = rw;
- BSS: load = RAM, type = bss, define = yes;
+ BSS: load = RAM, type = bss, define = yes;
}
FEATURES {
CONDES: type = constructor,