ROM: file = %O, start = $C000, size = $4000, fill = yes, fillval = $FF;
}
SEGMENTS {
- LOWCODE: load = ROM, type = ro, optional = yes;
- ONCE: load = ROM, type = ro, define = yes, optional = yes;
+ LOWCODE: load = ROM, type = ro, optional = yes;
+ ONCE: load = ROM, type = ro, optional = yes;
CODE: load = ROM, type = ro;
RODATA: load = ROM, type = ro;
BANK1: load = BANKROM1, type = ro;
BANK2: load = BANKROM2, type = ro;
BANK3: load = BANKROM3, type = ro;
- ZEROPAGE: load = RAM, type = bss, define = yes;
- DATA: load = RAM, type = bss, define = yes, offset = $0200;
- BSS: load = RAM, type = bss, define = yes;
- VECTOR: load = ROM, type = ro, offset = $3FFA;
+ ZEROPAGE: load = RAM, type = bss, define = yes;
+ DATA: load = RAM, type = bss, define = yes, offset = $0200;
+ BSS: load = RAM, type = bss, define = yes;
+ VECTOR: load = ROM, type = ro, offset = $3FFA;
}