__ORIXHDR__: type = import;
__STACKSIZE__: type = weak, value = $0800; # 2K stack
__GRAB__: type = weak, value = 0; # 0=don't grab graphics RAM, 1=grab graphics RAM
- __RAMEND__: type = weak, value = $9800 + $1C00 * __GRAB__;
+ __RAMEND__: type = weak, value = $9800 + $1C00 * __GRAB__;
}
MEMORY {
ZP: file = "", define = yes, start = $00B0, size = $003A;