static int on_silent(const char *name, const char *value, enum env_op op,
int flags)
{
-#if !CONFIG_IS_ENABLED(CONFIG_SILENT_CONSOLE_UPDATE_ON_SET)
+#if !CONFIG_IS_ENABLED(SILENT_CONSOLE_UPDATE_ON_SET)
if (flags & H_INTERACTIVE)
return 0;
#endif
-#if !CONFIG_IS_ENABLED(CONFIG_SILENT_CONSOLE_UPDATE_ON_RELOC)
+#if !CONFIG_IS_ENABLED(SILENT_CONSOLE_UPDATE_ON_RELOC)
if ((flags & H_INTERACTIVE) == 0)
return 0;
#endif
static void console_update_silent(void)
{
#ifdef CONFIG_SILENT_CONSOLE
- if (getenv("silent") != NULL)
+ if (env_get("silent") != NULL)
gd->flags |= GD_FLG_SILENT;
else
gd->flags &= ~GD_FLG_SILENT;
/* stdin stdout and stderr are in environment */
/* scan for it */
- stdinname = getenv("stdin");
- stdoutname = getenv("stdout");
- stderrname = getenv("stderr");
+ stdinname = env_get("stdin");
+ stdoutname = env_get("stdout");
+ stderrname = env_get("stderr");
if (OVERWRITE_CONSOLE == 0) { /* if not overwritten by config switch */
inputdev = search_device(DEV_FLAGS_INPUT, stdinname);
* console to serial console in this case or suppress it if
* "silent" mode was requested.
*/
- if (getenv("splashimage") != NULL) {
+ if (env_get("splashimage") != NULL) {
if (!(gd->flags & GD_FLG_SILENT))
outputdev = search_device (DEV_FLAGS_OUTPUT, "serial");
}