<!-- Title information -->
<title>grc65 -- GEOS Resource Compiler
-<author><url name="Maciej 'YTM/Elysium' Witkowiak" url="mailto:ytm@elysium.pl">
-<and><url name="Greg King" url="mailto:gngking@erols.com">
-<date>VII 2000; VI,VII 2002; 2005-8-3
+<author>
+<url url="mailto:ytm@elysium.pl" name="Maciej 'YTM/Elysium' Witkowiak">,<newline>
+<url url="mailto:greg.king5@verizon.net" name="Greg King">
+<date>2014-04-24
<abstract>
-This document describes a compiler that can create GEOS headers and menues for,
-and VLIR files from, cc65-compiled programs.
+This document describes a compiler that can create GEOS headers and menues for
+cc65-compiled programs.
</abstract>
<!-- Table of contents -->
GEOS is unable to load and start it.
Currently, <bf/grc65/ supports only menues and the required header definition,
-along with support for building VLIR-structured files.
+along with support for building applications with VLIR-structured overlays.
-<bf/grc65/ generates output in three formats: C header, <bf/ca65/ source (.s),
-and, for linking VLIR, <bf/ld65/ configuration script. That is because
-application header data must be in assembly format, while menu definitions can
-be translated easily into C. The purpose of the C file is to include it as a
-header in only one project file. The assembly source should be processed by
-<bf/ca65/, and linked as the first object (read about <ref name="the building
-process" id="building-seq">). The VLIR structure currently is supported for
-only projects that are written entirely in assembly code.
-
-<bf/grc65/ can be used also as a handy VLIR linker -- used to build
-VLIR-structured <tt/.cvt/ files out of prepared binary chains.
+<bf/grc65/ generates output in two formats: C header and <bf/ca65/ source (.s).
+That is because the application header data must be in assembly format, while
+the menu definitions can be translated easily into C. The purpose of the C
+file is to include it as a header in only one project file. The assembly source
+should be processed by <bf/ca65/ and linked to the application (read about
+<ref name="the building process" id="building-seq">).
<sect>Usage
-<p>grc65 accepts the following options:<tscreen><verb>
--f force the writing of the output files
--o name name the .c output file
--s name name the .s output file
--l name name the ld65 output file
--h show this help
-</verb></tscreen>
-When used as a VLIR linker, the correct syntax is:<tscreen><verb>
- grc65 -vlir output.cvt header.bin vlir0.bin vlir1.bin ...
+<p>grc65 accepts the following options:
+
+<tscreen><verb>
+---------------------------------------------------------------------------
+Usage: grc65 [options] file
+Short options:
+ -V Print the version number
+ -h Help (this text)
+ -o name Name the C output file
+ -s name Name the asm output file
+ -t sys Set the target system
+
+Long options:
+ --help Help (this text)
+ --target sys Set the target system
+ --version Print the version number
+---------------------------------------------------------------------------
</verb></tscreen>
Default output names are made from input names with extensions replaced by
-<tt/.h/ and <tt/.s/. <bf/grc65/ will not overwrite existing files unless forced
-to do so. That is done to avoid situations where you have <tt/test.c/ and
-<tt/test.grc/ files. Both would put their output into <tt/test.s/. For that
-reason, you should name your resource-files differently than sources, e.g.,
-<tt/resource.grc/ or <tt/apphead.grc/.
+<tt/.h/ and <tt/.s/.
<sect>Resource file format
<p>A resource file has the name extension <tt/.grc/. That is not required, but
it will make for an easier recognition of the file's purpose. Also, <bf/cl65/
-recognizes those files. <bf/grc65/'s parser is very weak, at the moment; so,
+recognizes those files. <bf/grc65/'s parser is very weak at the moment; so,
read the comments carefully, and write resources exactly as they are written
-here. Look out for CAPS. and small letters. Everything after a '<tt/;/',
-until the end of the line, is considered as a comment, and ignored. See the
+here. Look out for CAPS and small letters. Everything after a '<tt/;/'
+until the end of the line is considered as a comment and ignored. See the
included <ref name="commented example .grc file" id="example-grc"> for a
-better view of the problem.
+better view of the situation.
<sect1>Menu definition
...
"item name x" <MENU_TYPE> pointer
}</verb></tscreen>
-The definition starts with the keyword <tt/MENU/, then goes the menu's name,
+The definition starts with the keyword <tt/MENU/, then comes the menu's name,
which will be represented in C as <tt/const void/. Then are the co-ordinates
of the top left corner of the menu box. The position of the bottom right
corner is estimated, based on the length of item names and the menu's
<tt/SUB_MENU/; either of them can be combined with the <tt/DYN_SUB_MENU/ bit
(see <url name="the GEOSLib documentation" url="geos.html"> for descriptions of
them). You can use C logical operators in expressions, but you have to do it
-without spaces. So, a dynamically created submenu will be something like:
+without spaces. So a dynamically created submenu will be something like:
<tscreen><verb>
"dynamic" SUB_MENU|DYN_SUB_MENU create_dynamic</verb></tscreen>
The last part of the item definition is a pointer which can be any name that is
to a function or to another menu definition.
If you are doing sub(sub)menu definitions, remember to place the lowest level
-definition first, and the top-level menu as the last one. That way, the C
+definition first, and the top-level menu as the last one. That way the C
compiler won't complain about unknown names.
dostype SEQ
mode any
structure SEQ
+ icon "sprite.raw"
}</verb></tscreen>
The header definition describes the GEOS header sector which is unique to
-each file. Currently, there's no way to change the default <bf/grc65/ icon
-(an empty frame). It will be possible in the next version. The definition
-starts with the keyword <tt/HEADER/, then goes the GEOS file-type. You can use
-only <tt/APPLICATION/ here at the moment. Then, there are (each one in quotes)
-the DOS file-name (up to 16 characters), the GEOS Class name (up to 12
-characters), and the version info (up to 4 characters). The version should be
-written as &dquot;<tt/V/x.y&dquot;, where <em/x/ is the major, and <em/y/ is
-the minor, version number. Those fields, along with both braces, are required.
-The lines between braces are optional, and will be replaced by default and
-current values. The keyword <tt/author/ and its value in quotes name the
-programmer, and can be up to 63 bytes long. <tt/info/ (in the same format) can
+each file. The definition starts with the keyword <tt/HEADER/, then goes the
+GEOS file-type. You can use only <tt/APPLICATION/ here at the moment. Then,
+there are (each one in quotes) the DOS file-name (up to 16 characters), the GEOS
+Class name (up to 12 characters), and the version info (up to 4 characters).
+The version should be written as &dquot;<tt/V/x.y&dquot;, where <em/x/ is the
+major, and <em/y/ is the minor, version number. Those fields, along with both
+braces, are required. The lines between braces are optional, and will be replaced
+by default and current values. The keyword <tt/author/ and its value in quotes name
+the programmer, and can be up to 63 bytes long. <tt/info/ (in the same format) can
have up to 95 characters. If the <tt/date/ field is omitted, then the time of
that compilation will be placed into the header. Note that, if you do specify
the date, you have to write all 5 numbers. The <tt/dostype/ can be <tt/SEQ/,
40-column mode only. <tt/80only/ will work on only 128-GEOS in 80-column mode,
and <tt/c64only/ will work on only 64-GEOS. The default value for
<tt/structure/ is <tt/SEQ/ (sequential). You can put <tt/VLIR/ there, too; but
-then, you also have to put in a third type of resource -- a VLIR-table
-description.
+then, you also have to put in a third type of resource -- a memory definition.
+The value of <tt/icon/ is a quoted file-name. The first 63 bytes of this file
+are expected to represent a standard monochrome VIC sprite. The file gets accessed
+when the generated assembly source is being processed by <bf/ca65/. Examples for
+programs generating such files are <em/Sprite Painter/, <em/SpritePad/ and the
+<url name="sp65 sprite and bitmap utility" url="sp65.html">. The default <tt/icon/
+is an empty frame internally represented in the generated assembly file.
-<sect1>VLIR table description
+<sect1>Memory definition
<p><tscreen><verb>
-VLIR headname address {
- vlir0
- blank
- vlir2
- blank
- vlir4
+MEMORY {
+ stacksize 0x0800
+ overlaysize 0x2000
+ overlaynums 0 1 2 4 5
}</verb></tscreen>
-The first element is the keyword <tt/VLIR/, then goes the name for the header
-binary file (read below), and the base address for all VLIR chains that are
-different from 0. It can be either decimal (e.g., <tt/4096/) or hexadecimal
-with a <tt/0x/ prefix (e.g., <tt/0x1000/). Then, between braces are the names
-of VLIR chain binaries or the keyword <tt/blank/ which denotes empty chains.
-In the example, chains #1 and #3 are missing. The names between braces are
-the names of binaries that contain code for each VLIR part. They matter only
-for the generated <bf/ld65/ configuration file, and will be the names of the
-resulting binary files after linking. Each one will contain one VLIR chain;
-and, they will have to be put together, in the correct order, into a VLIR
-<tt/.cvt/ file, by <bf/grc65/ in its VLIR linker mode.
-
-The <tt/headname/ will be the name for the binary file which will contain only
-a GEOS <tt/.cvt/ header made out of compiling the <tt/.s/ header file that also
-was generated by <bf/grc65/. At the end of the resulting <bf/ld65/ config. file
-(<tt/.cfg/), in comments, there will be information about what commands are
-required for putting the stuff together. Read <ref name="this description"
-id="building-vlir"> for details.
+The memory definition is unique to each file and describes several attributes related
+to the memory layout. It consists of the keyword <tt/MEMORY/ followed by braces which
+contain optional lines. The value of <tt/stacksize/ can be either decimal (e.g.
+<tt/4096/) or hexadecimal with a <tt/0x/ prefix (e.g. <tt/0x1000/). The default value
+of 0x400 comes from the linker configuration file. The value of <tt/backbuffer/ can be
+either <tt/yes/ or <tt/no/. The further means that the application uses the system-supplied
+background screen buffer while the latter means that the program uses the memory of the
+background screen buffer for own purposes. The default value of <tt/yes/ comes from the
+linker configuration file. If the <tt/structure/ in the header definition is set to the
+value <tt/VLIR/ then it is possible and necessary to provide here the attributes of the
+VLIR overlays. <tt/overlaysize/ defines the maximal size for all VLIR records but number
+0. It can be either decimal (e.g. <tt/4096/) or hexadecimal with a <tt/0x/ prefix (e.g.
+<tt/0x1000/). <tt/overlaynums/ defines the VLIR record numbers used by the application.
+Skipped numbers denote empty records. In the example, record number 3 is missing. Read
+<ref name="this description" id="building-vlir"> for details.
GEOS support in cc65 is based on the <em/Convert v2.5/ format, well-known in
the GEOS world. It means that each file built with the cc65 package has to be
-deconverted, in GEOS, before it can be run. You can read a step-by-step
-description of that in the GEOS section of the <url name="cc65 Compiler Intro"
-url="intro.html">.
+deconverted in GEOS, before it can be run. You can read a step-by-step
+description of that in the <url name="GEOS section of the cc65 Compiler Intro"
+url="intro.html#ss6.5">.
Each project consists of four parts, two are provided by cc65. Those parts
are:<enum>
<item>application objects
<item>system library
</enum>
-<bf/2./ and <bf/4./ are with cc65; you have to write the application,
-yourself. ;-)
+<bf/2./ and <bf/4./ come with cc65; however you have to write the application
+yourself ;-)
The application header is defined in the <tt/HEADER/ section of the <tt/.grc/
-file, and processed into an assembly <tt/.s/ file. You must assemble it, with
+file and is processed into an assembly <tt/.s/ file. You must assemble it, with
<bf/ca65/, into the object <tt/.o/ format.
-
-<sect1>Building a GEOS application without cl65
-<p>Assume that there are three input files: &dquot;<tt/test.c/&dquot; (a C
+Assume that there are three input files: &dquot;<tt/test.c/&dquot; (a C
source), &dquot;<tt/test.h/&dquot; (a header file), and
-&dquot;<tt/resource.grc/&dquot; (with menu and header definitions). Note the
-fact that I <em/don't recommend/ naming that file &dquot;<tt/test.grc/&dquot;,
+&dquot;<tt/testres.grc/&dquot; (with menu and header definitions). Note the
+fact that I <em/don't recommend/ naming that file &dquot;<tt/test.grc/&dquot;
because you will have to be very careful with names (<bf/grc65/ will make
&dquot;<tt/test.s/&dquot; and &dquot;<tt/test.h/&dquot; out of
-&dquot;<tt/test.grc/&dquot;, by default; and, you don't want that because
+&dquot;<tt/test.grc/&dquot; by default; and you don't want that because
&dquot;<tt/test.s/&dquot; is compiled from &dquot;<tt/test.c/&dquot;, and
&dquot;<tt/test.h/&dquot; is something completely different)!
<bf/One important thing/ -- the top of &dquot;<tt/test.c/&dquot; looks like:
<tscreen><verb>
#include <geos.h>
-#include "resource.h"
+#include "testres.h"
</verb></tscreen>
There are no other includes.
+
+<sect1>Building the GEOS application using cl65
+<p>This is a simple one step process:
+<tscreen><verb>
+cl65 -t geos-cbm -O -o test.cvt testres.grc test.c
+</verb></tscreen>
+Always place the <tt/.grc/ file as first input file on the command-line in order
+to make sure that the generated <tt/.h/ file is available when it is needed for
+inclusion by a <tt/.c/ file.
+
+
+<sect1>Building the GEOS application without cl65
<sect2>First step -- compiling the resources
-<p><verb>
-$ grc65 resource.grc
-</verb>
-will produce two output files: &dquot;<tt/resource.h/&dquot; and
-&dquot;<tt/resource.s/&dquot;.
+<p>
+<tscreen><verb>
+grc65 -t geos-cbm testres.grc
+</verb></tscreen>
+will produce two output files: &dquot;<tt/testres.h/&dquot; and
+&dquot;<tt/testres.s/&dquot;.
-Note that &dquot;<tt/resource.h/&dquot; is included at the top of
+Note that &dquot;<tt/testres.h/&dquot; is included at the top of
&dquot;<tt/test.c/&dquot;. So, resource compiling <em/must be/ the first step.
<sect2>Second step -- assembling the application header
-<p><verb>
-$ ca65 -t geos resource.s
-</verb>
-And, voilá -- &dquot;<tt/resource.o/&dquot; is ready.
+<p>
+<tscreen><verb>
+ca65 -t geos-cbm testres.s
+</verb></tscreen>
+And, voilá -- &dquot;<tt/testres.o/&dquot; is ready.
<sect2>Third step -- compiling the code
-<p><verb>
-$ cc65 -t geos -O test.c
-$ ca65 -t geos test.s
-</verb>
+<p>
+<tscreen><verb>
+cc65 -t geos-cbm -O test.c
+ca65 -t geos-cbm test.s
+</verb></tscreen>
That way, you have a &dquot;<tt/test.o/&dquot; object file which
contains all of the executable code.
-<sect2>Fourth and last step -- linking it together
-<p><verb>
-$ ld65 -t geos -o test.cvt resource.o geos.o test.o geos.lib
-</verb>
-&dquot;<tt/resource.o/&dquot; comes first because it contains the
-header. The next one is &dquot;<tt/geos.o/&dquot;, a required starter-code
-file; then, the actual application code in &dquot;<tt/test.o/&dquot;, and the
-last is the GEOS system library.
+<sect2>Fourth and last step -- linking the application
+<p>
+<tscreen><verb>
+ld65 -t geos-cbm -o test.cvt testres.o test.o geos-cbm.lib
+</verb></tscreen>
+The last file is the GEOS system library.
The resulting file &dquot;<tt/test.cvt/&dquot; is an executable that's
-contained in the well-known GEOS <em/Convert/ format. Note that it's name
-(<tt/test/) isn't important; the real name, after deconverting, is the DOS name
+contained in the well-known GEOS <em/Convert/ format. Note that its name
+(<tt/test.cvt/) isn't important; the real name, after deconverting, is the DOS name
that was given in the header definition.
-At each step, a <tt/-t geos/ was present on the command-line. That switch is
-required for the correct process of GEOS sequential app. building.
+At each step, a <tt/-t geos-cbm/ was present on the command-line. That switch is
+required for the correct process of GEOS sequential application building.
-<sect>Building a GEOS VLIR application<label id="building-vlir">
-<p>Currently, you can build VLIR applications only if your code is written in
-assembly -- no C code allowed.
+<sect>Building a GEOS VLIR overlay application<label id="building-vlir">
+<p>Large GEOS applications typically don't fit in one piece in their designated
+memory area. They are therefore split into overlays which are loaded into memory
+on demand. The individual overlays are stored as records of a VLIR (Variable
+Length Index Record) file. When GEOS starts a VLIR overlay appliation it loads
+record number 0 which is supposed to contain the main program. The record numbers
+starting with 1 are to be used for the actual overlays.
-In your sources, only the command <tt/.segment &dquot;/<em/NAME/<tt/&dquot;/
-will decide which code/data goes where. File-names don't matter. Segments
-<tt/CODE/, <tt/RODATA/, <tt/DATA/, and <tt/BSS/ go into VLIR part #0. Segment
-<tt/VLIR1/ goes into VLIR part #1, <tt/VLIR2/ goes into VLIR part #2, and so
-on.
+In "<tt>cc65/samples/geos</tt>" there's a VLIR overlay demo application consisting
+of the files "<tt/overlay-demo.c/" and "<tt/overlay-demores.grc/".
-The GEOS resource file's contents are similar to <ref
-name="the sequential-file example" id="building-seq">, but there also is a
-<tt/VLIR/ section and a <tt/structure VLIR/ tag. Here is that part:<tscreen>
-<verb>
-VLIR vlir-head.bin 0x3000 {
- vlir-0.bin ; CODE, RODATA, DATA, BSS
- vlir-1.bin ; VLIR1
- vlir-2.bin ; VLIR2
-}</verb></tscreen>
-(Source files are only <tt/.s/.)
-
-OK, we have &dquot;<tt/cvthead.grc/&dquot;, so let's allow <bf/grc65/ to compile
-it:<verb>
-$ grc65 cvthead.grc
-</verb>
-Now, there are two new files: &dquot;<tt/cvthead.cfg/&dquot; and
-&dquot;<tt/cvthead.s/&dquot; -- the first one is a config. file for <bf/ld65/,
-and the second one contains the GEOS <tt/.cvt/ header. It can be assembled:
-<verb>
-$ ca65 -t geos cvthead.s
-</verb>
-Now, we have &dquot;<tt/cvthead.o/&dquot;. The rest of the assembly
-sources can be assembled:<verb>
-$ ca65 -t geos vlir0.s
-$ ca65 -t geos vlir1.s
-$ ca65 -t geos vlir2.s
-</verb>
-Note that the file-names here, although similar to those from the
-<tt/VLIR/ section of the <tt/.grc/ file, are not significant. The only thing
-that matters is which code will go into which segment.
-
-Now, we can generate binaries. This time, the order of the arguments on the
-command-line is not important.<verb>
-$ ld65 -C cvthead.cfg vlir1.o cvthead.o vlir0.o vlir2.o
-</verb>
-As defined in the <tt/.grc/ file, we now have the binary parts of the
-VLIR file: &dquot;<tt/vlir-head.bin/&dquot;, &dquot;<tt/vlir-0.bin/&dquot;,
-&dquot;<tt/vlir-1.bin/&dquot;, and &dquot;<tt/vlir-2.bin/&dquot;.
-
-The last step is to put them together in the right order -- the order of the
-arguments <em/is important/ this time! As suggested in the comments at the end
-of &dquot;<tt/cvthead.cfg/&dquot;, we do:<verb>
-$ grc65 -vlir output.cvt vlir-head.bin vlir-0.bin vlir-1.bin vlir-2.bin
-</verb>
-That is the end. The file &dquot;<tt/output.cvt/&dquot; can be
-deconverted under GEOS. Note that <tt/-C cvthead.cfg/ was used on the
-<bf/ld65/ command-line instead of the switch <tt/-t geos/.
+
+<sect1>Building the GEOS overlay application using cl65
+<p>This is a simple one step process:
+<tscreen><verb>
+cl65 -t geos-cbm -O -o overlay-demo.cvt -m overlay-demo.map overlay-demores.grc overlay-demo.c
+</verb></tscreen>
+Always place the <tt/.grc/ file as first input file on the command-line in order
+to make sure that the generated <tt/.h/ file is available when it is needed for
+inclusion by a <tt/.c/ file.
+
+You will almost certainly want to generate a map file that shows (beside a lot of
+other infos) how large your individual overlays are. This info is necessary to tune
+the distribution of code into the overlays and to optimize the memory area reserved
+for the overlays.
+
+
+<sect1>Building the GEOS overlay application without cl65
+<sect2>First step -- compiling the overlay resources
+<p>
+<tscreen><verb>
+grc65 -t geos-cbm overlay-demores.grc
+</verb></tscreen>
+
+<sect2>Second step -- assembling the overlay application header
+<p>
+<tscreen><verb>
+ca65 -t geos-cbm overlay-demores.s
+</verb></tscreen>
+
+<sect2>Third step -- compiling the overlay code
+<p>
+<tscreen><verb>
+cc65 -t geos-cbm -O overlay-demo.c
+ca65 -t geos-cbm overlay-demo.s
+</verb></tscreen>
+
+<sect2>Fourth and last step -- linking the overlay application
+<p>
+<tscreen><verb>
+ld65 -t geos-cbm -o overlay-demo.cvt -m overlay-demo.map overlay-demores.o overlay-demo.o geos-cbm.lib
+</verb></tscreen>
-<appendix>
+<!-- <appendix> -->
<sect>Appendix A -- example.grc<label id="example-grc">
<p><tscreen><verb>
; Note that MENU can define both menues and submenues.