+// SPDX-License-Identifier: GPL-2.0
/*
* Copyright (c) 2016, NVIDIA CORPORATION.
- *
- * SPDX-License-Identifier: GPL-2.0
*/
#include <common.h>
"nvidia,bpmp-bus-id", U32_MAX);
if (priv->bpmp_bus_id == U32_MAX) {
debug("%s: could not parse nvidia,bpmp-bus-id\n", __func__);
- return -ENODEV;
+ return -EINVAL;
}
return 0;