GLABELS_DEBUG_PIXBUF_CACHE = 1 << 18,
GLABELS_DEBUG_EDITOR = 1 << 19,
GLABELS_DEBUG_WDGT = 1 << 20,
+ GLABELS_DEBUG_PATH = 1 << 21,
} glDebugSection;
#define DEBUG_MEDIA_SELECT GLABELS_DEBUG_MEDIA_SELECT, __FILE__, __LINE__, __FUNCTION__
#define DEBUG_MINI_PREVIEW GLABELS_DEBUG_MINI_PREVIEW, __FILE__, __LINE__, __FUNCTION__
#define DEBUG_PIXBUF_CACHE GLABELS_DEBUG_PIXBUF_CACHE, __FILE__, __LINE__, __FUNCTION__
-#define DEBUG_EDITOR GLABELS_DEBUG_EDITOR, __FILE__, __LINE__, __FUNCTION__
-#define DEBUG_WDGT GLABELS_DEBUG_WDGT, __FILE__, __LINE__, __FUNCTION__
+#define DEBUG_EDITOR GLABELS_DEBUG_EDITOR, __FILE__, __LINE__, __FUNCTION__
+#define DEBUG_WDGT GLABELS_DEBUG_WDGT, __FILE__, __LINE__, __FUNCTION__
+#define DEBUG_PATH GLABELS_DEBUG_PATH, __FILE__, __LINE__, __FUNCTION__
void gl_debug_init (void);