label = GL_LABEL (gl_label_new ());
- rotate_flag = gl_xml_get_prop_boolean (root, "rotate", FALSE);
+ rotate_flag = lgl_xml_get_prop_boolean (root, "rotate", FALSE);
gl_label_set_rotate_flag (label, rotate_flag);
for (node = root->xmlChildrenNode; node != NULL; node = node->next) {
xml04_parse_media_description (xmlNodePtr node,
glLabel *label)
{
- xmlChar *template_name;
- glTemplate *template;
- gboolean ret;
+ xmlChar *template_name;
+ lglTemplate *template;
+ gboolean ret;
gl_debug (DEBUG_XML, "START");
template_name = xmlNodeGetContent (node);
- template = gl_template_from_name ((gchar *)template_name);
+ template = lgl_template_from_name ((gchar *)template_name);
if (template == NULL) {
g_message ("Undefined template \"%s\"", template_name);
/* Get a default */
- template = gl_template_from_name (NULL);
+ template = lgl_template_from_name (NULL);
ret = FALSE;
} else {
ret = TRUE;
gl_label_set_template (label, template);
- gl_template_free (template);
+ lgl_template_free (template);
xmlFree (template_name);
gl_debug (DEBUG_XML, "END");
gl_debug (DEBUG_XML, "START");
- x = gl_xml_get_prop_double (object_node, "x", 0);
- y = gl_xml_get_prop_double (object_node, "y", 0);
+ x = lgl_xml_get_prop_double (object_node, "x", 0);
+ y = lgl_xml_get_prop_double (object_node, "y", 0);
gl_label_object_set_position (object, x, y);
gl_debug (DEBUG_XML, "START");
font_family = xmlGetProp (object_node, (xmlChar *)"font_family");
- font_size = gl_xml_get_prop_double (object_node, "font_size", 0);
+ font_size = lgl_xml_get_prop_double (object_node, "font_size", 0);
string = xmlGetProp (object_node, (xmlChar *)"font_weight");
font_weight = gl_util_string_to_weight ((gchar *)string);
xmlFree (string);
- font_italic_flag = gl_xml_get_prop_boolean (object_node, "font_italic", FALSE);
+ font_italic_flag = lgl_xml_get_prop_boolean (object_node, "font_italic", FALSE);
string = xmlGetProp (object_node, (xmlChar *)"justify");
align = gl_util_string_to_align ((gchar *)string);
xmlFree (string);
color_node = gl_color_node_new_default ();
- color_node->color = gl_xml_get_prop_uint (object_node, "color", 0);
+ color_node->color = lgl_xml_get_prop_uint (object_node, "color", 0);
gl_label_object_set_font_family (GL_LABEL_OBJECT(object), (gchar *)font_family);
gl_label_object_set_font_size (GL_LABEL_OBJECT(object), font_size);
gl_debug (DEBUG_XML, "START");
- w = gl_xml_get_prop_double (node, "w", 0);
- h = gl_xml_get_prop_double (node, "h", 0);
+ w = lgl_xml_get_prop_double (node, "w", 0);
+ h = lgl_xml_get_prop_double (node, "h", 0);
- line_width = gl_xml_get_prop_double (node, "line_width", 0);
+ line_width = lgl_xml_get_prop_double (node, "line_width", 0);
line_color_node = gl_color_node_new_default ();
- line_color_node->color = gl_xml_get_prop_uint (node, "line_color", 0);
+ line_color_node->color = lgl_xml_get_prop_uint (node, "line_color", 0);
fill_color_node = gl_color_node_new_default ();
- fill_color_node->color = gl_xml_get_prop_uint (node, "fill_color", 0);
+ fill_color_node->color = lgl_xml_get_prop_uint (node, "fill_color", 0);
gl_label_object_set_size (GL_LABEL_OBJECT(object), w, h);
gl_label_object_set_line_width (GL_LABEL_OBJECT(object), line_width);
gl_debug (DEBUG_XML, "START");
- w = gl_xml_get_prop_double (node, "dx", 0);
- h = gl_xml_get_prop_double (node, "dy", 0);
+ w = lgl_xml_get_prop_double (node, "dx", 0);
+ h = lgl_xml_get_prop_double (node, "dy", 0);
- line_width = gl_xml_get_prop_double (node, "line_width", 0);
+ line_width = lgl_xml_get_prop_double (node, "line_width", 0);
line_color_node = gl_color_node_new_default ();
- line_color_node->color = gl_xml_get_prop_uint (node, "line_color", 0);
+ line_color_node->color = lgl_xml_get_prop_uint (node, "line_color", 0);
gl_label_object_set_size (GL_LABEL_OBJECT(object), w, h);
gl_label_object_set_line_width (GL_LABEL_OBJECT(object), line_width);
gl_debug (DEBUG_XML, "START");
- w = gl_xml_get_prop_double (node, "w", 0);
- h = gl_xml_get_prop_double (node, "h", 0);
+ w = lgl_xml_get_prop_double (node, "w", 0);
+ h = lgl_xml_get_prop_double (node, "h", 0);
- line_width = gl_xml_get_prop_double (node, "line_width", 0);
+ line_width = lgl_xml_get_prop_double (node, "line_width", 0);
line_color_node = gl_color_node_new_default ();
- line_color_node->color = gl_xml_get_prop_uint (node, "line_color", 0);
+ line_color_node->color = lgl_xml_get_prop_uint (node, "line_color", 0);
fill_color_node = gl_color_node_new_default ();
- fill_color_node->color = gl_xml_get_prop_uint (node, "fill_color", 0);
+ fill_color_node->color = lgl_xml_get_prop_uint (node, "fill_color", 0);
gl_label_object_set_size (GL_LABEL_OBJECT(object), w, h);
gl_label_object_set_line_width (GL_LABEL_OBJECT(object), line_width);
gl_label_image_set_filename (object, filename);
gl_text_node_free (&filename);
- w = gl_xml_get_prop_double (node, "w", 0);
- h = gl_xml_get_prop_double (node, "h", 0);
+ w = lgl_xml_get_prop_double (node, "w", 0);
+ h = lgl_xml_get_prop_double (node, "h", 0);
gl_label_object_set_size (GL_LABEL_OBJECT(object), w, h);
gl_debug (DEBUG_XML, "END");
gl_debug (DEBUG_XML, "START");
color_node = gl_color_node_new_default ();
- color_node->color = gl_xml_get_prop_uint (node, "color", 0);
+ color_node->color = lgl_xml_get_prop_uint (node, "color", 0);
id = xmlGetProp (node, (xmlChar *)"style");
- text_flag = gl_xml_get_prop_boolean (node, "text", FALSE);
- scale = gl_xml_get_prop_double (node, "scale", 1.0);
+ text_flag = lgl_xml_get_prop_boolean (node, "text", FALSE);
+ scale = lgl_xml_get_prop_double (node, "scale", 1.0);
if (scale == 0.0) {
scale = 0.5; /* Set to a valid value */
}