--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<page xmlns="http://projectmallard.org/1.0/" xmlns:e="http://projectmallard.org/experimental/" type="guide" id="editprop" xml:lang="id">
+
+ <info>
+ <link type="guide" xref="index#usage"/>
+ <revision pkgversion="3.0" version="0.1" date="2010-05-04" status="incomplete"/>
+ <desc>
+ Change the properties of objects.
+ </desc>
+ <credit type="author">
+ <name>Jim Evins</name>
+ <email>evins@snaught.com</email>
+ </credit>
+ <credit type="author">
+ <name>Mario Blättermann</name>
+ <email>mariobl@gnome.org</email>
+ </credit>
+ <license>
+ <p>Creative Commons Share Alike 3.0</p>
+ </license>
+ </info>
+
+ <title>To edit object properties</title>
+
+ <section id="glabels-object-properties">
+
+ <p>Most object properties can be modified through the object
+ editor sidebar, illustrated below. To use the object editor,
+ a single object must first be selected. See
+ <link xref="select"/>.</p>
+
+ <!-- ==== Figure ==== -->
+ <media type="image" src="figures/object-editor-sidebar.png" mime="image/png" style="right">
+ <p>Kendali Salinan Cetak</p>
+ </media>
+ <!-- ==== End of Figure ==== -->
+
+ <p>The object editor will contain a subset of the following
+ tabbed sections, depending on object type:</p>
+
+ <section id="object-editor-text">
+ <title>Text Tabbed Section (Text objects)</title>
+
+ <p>This section contains a small editor for changing the content
+ of a text object. It also contains a dropdown menu of available
+ document merge keys, that can be inserted into text.</p>
+
+ </section>
+
+ <section id="object-editor-image">
+ <title>Image Tabbed Section (Image objects)</title>
+
+ <p>This section contains a file entry with preview to select
+ image files. The browse button can be used to easily locate
+ image files. Alternatively, a document merge key can be used
+ instead to provide a filename at print time.</p>
+
+ </section>
+
+ <section id="object-editor-data">
+ <title>Data Tabbed Section (Barcode objects)</title>
+
+ <p>This section contains a text entry to enter literal barcode
+ data. Alternatively, a document merge key can be used to
+ provide this data at print time.</p>
+
+ </section>
+
+ <section id="object-editor-style">
+ <title>Style Tabbed Section (Text objects)</title>
+
+ <p>This section contains controls to select text properties,
+ including font family, font size, font weight, color, and
+ text justification.</p>
+
+ </section>
+
+ <section id="object-editor-barcode">
+ <title>Style Tabbed Section (Barcode objects)</title>
+
+ <p>This section contains controls to select barcode properties,
+ including barcode style, color, whether to print text, and whether
+ to include a checksum digit.</p>
+
+ </section>
+
+ <section id="object-editor-line">
+ <title>Line Tabbed Section</title>
+
+ <p>This section contains controls to select properties of lines
+ and outlines. These properties include line width and color.</p>
+
+ </section>
+
+ <section id="object-editor-fill">
+ <title>Fill Tabbed Section</title>
+
+ <p>This section contains controls to select fill properties of box
+ and ellipse objects. Currently the only fill property is fill
+ color.</p>
+
+ </section>
+
+ <section id="object-editor-size">
+ <title>Size Tabbed Section (All except line objects)</title>
+
+ <p>This section contains controls to select the width and height
+ of an object. A checkbox is provided, so that the current aspect
+ ratio can be locked while manipulating the width and height controls.
+ Image objects also provide a button to reset the size to the
+ image's natural size (Assumes 72DPI).</p>
+
+ </section>
+
+ <section id="object-editor-size-line">
+ <title>Size Tabbed Section (Line objects)</title>
+
+ <p>This section contains controls to select the length and angle
+ of a line object.</p>
+
+ </section>
+
+ <section id="object-editor-position">
+ <title>Position Tabbed Section</title>
+
+ <p>This section contains controls to change the position of an
+ object.</p>
+
+ </section>
+
+
+ <section id="object-editor-shadow">
+ <title>Shadow Tabbed Section (All except barcode objects)</title>
+
+ <p>This section contains controls to add a shadow to an object.</p>
+
+ </section>
+
+
+ </section>
+
+<!-- ============= Other Manipulations of Objects ========= -->
+ <section id="glabels-object-manipulation">
+ <title>Other Manipulations of Objects</title>
+
+ <p>Objects can also be manipulated in the following ways.</p>
+
+ <section id="other-moving-resizing">
+ <title>Moving and Resizing Objects</title>
+
+ <p>Objects can be moved by simply clicking on a selected
+ object and dragging the object to its new location. If the object
+ is part of an aggregate selection, all objects in the selection
+ will move with the object being dragged, maintaining their relative
+ positions to one another. If no object is selected, clicking on
+ an object will create a new selection containing that object.
+ See <link xref="select"/>.</p>
+
+ <p>A selected object can be resized by clicking one of its resize
+ handle and dragging it to obtain the new size.</p>
+
+ </section>
+
+ <section id="other-stacking-order">
+ <title>Changing Stacking Order</title>
+
+ <p>Stacking order refers to relative position in the z-axis of
+ objects. That is when objects overlap, which object will appear
+ on top of the other. By default, newer objects will appear above
+ older objects. To change this order, select one or more objects
+ and choose <guiseq> <gui>Objects</gui>
+ <gui>Order</gui>
+ <gui>Bring to Front</gui> </guiseq>
+ to raise the selection to the top of the stacking
+ order, or choose <guiseq> <gui>Objects</gui>
+ <gui>Order</gui>
+ <gui>Send to Back</gui> </guiseq>
+ to lower the selection to the bottom of the
+ stacking order. These menuitems are also available by right-clicking
+ the display area when there is a non-empty selection.</p>
+
+ </section>
+
+ <section id="other-rotating-flipping">
+ <title>Rotating and Flipping Objects</title>
+
+ <p>Objects can be rotated 90 degrees in either direction, or flipped
+ horizontally or vertically, by choosing the appropriate menuitem
+ in the <guiseq> <gui>Objects</gui>
+ <gui>Rotate/Flip</gui> </guiseq> sub-menu. These
+ menuitems are also available by right-clicking
+ the display area when there is a non-empty selection.</p>
+
+ <note>
+ <p>
+ This feature could be useful when you are designing CD box inlays. For
+ the spine caption, you need vertical aligned text. After you have created
+ a basic text box, choose <guiseq> <gui>Objects</gui><gui>Rotate/Flip</gui> </guiseq>
+ to rotate the text box according to your needs.
+ </p>
+ </note>
+
+ </section>
+
+ <section id="other-alignment">
+ <title>Aligning Objects</title>
+
+ <p>Objects can be aligned horizontally or vertically, relative to
+ one another, or relative to the center line of the label, by
+ choosing the appropriate menuitem from the <guiseq>
+ <gui>Objects</gui>
+ <gui>Align Horizontal</gui>
+ </guiseq> or <guiseq> <gui>Objects</gui>
+ <gui>Align Vertical</gui> </guiseq> sub-menus.
+ These menuitems are also available by right-clicking
+ the display area when there is a non-empty selection.</p>
+
+ </section>
+
+ <section id="other-property-bar">
+ <title>Using the Property Bar</title>
+
+ <p>The property bar can be used to change some common properties
+ of objects en-masse. These properties include font family, font
+ size, font weight, text alignment, text color, fill color, line
+ or outline color, and line width. The property bar also controls
+ the defaults for these properties for any newly created objects.
+ </p>
+
+ </section>
+
+
+
+ </section>
+
+</page>