unsigned char audctl; /* audio control */
-#define AUDCTL_CLOCKBASE_15HZ 0x01 /* Switch main clock base from 64 KHz to 15 KHz */
-#define AUDCTL_HIGHPASS_CHAN2 0x02 /* Insert high pass filter into channel two, clocked by channel four */
-#define AUDCTL_HIGHPASS_CHAN1 0x04 /* Insert high pass filter into channel one, clocked by channel two */
-#define AUDCTL_JOIN_CHAN34 0x08 /* Join channels four and three (16 bit) */
-#define AUDCTL_JOIN_CHAN12 0x10 /* Join channels two and one (16 bit) */
+#define AUDCTL_CLOCKBASE_15HZ 0x01 /* Switch main clock base from 64 KHz to 15 KHz */
+#define AUDCTL_HIGHPASS_CHAN2 0x02 /* Insert high pass filter into channel two, clocked by channel four */
+#define AUDCTL_HIGHPASS_CHAN1 0x04 /* Insert high pass filter into channel one, clocked by channel two */
+#define AUDCTL_JOIN_CHAN34 0x08 /* Join channels four and three (16 bit) */
+#define AUDCTL_JOIN_CHAN12 0x10 /* Join channels two and one (16 bit) */
#define AUDCTL_CLOCK_CHAN3_179MHZ 0x20 /* Clock channel three with 1.79 MHz */
#define AUDCTL_CLOCK_CHAN1_179MHZ 0x40 /* Clock channel one with 1.79 MHz */
-#define AUDCTL_9BIT_POLY 0x80 /* Makes the 17 bit poly counter into nine bit poly (see also: RANDOM) */
+#define AUDCTL_9BIT_POLY 0x80 /* Makes the 17 bit poly counter into nine bit poly (see also: RANDOM) */
unsigned char stimer; /* start pokey timers */