/*****************************************************************************/
/* */
-/* _vic.h */
+/* _vic.h */
/* */
-/* Internal include file, do not use directly */
+/* Internal include file, do not use directly */
/* */
/* */
/* */
-/* (C) 1998-2000 Ullrich von Bassewitz */
+/* (C) 2002 Ullrich von Bassewitz */
/* Wacholderweg 14 */
/* D-70597 Stuttgart */
/* EMail: uz@musoftware.de */
/* Define a structure with the vic register offsets */
struct __vic {
- unsigned char spr0_x; /* Sprite 0, X coordinate */
- unsigned char spr0_y; /* Sprite 0, Y coordinate */
- unsigned char spr1_x; /* Sprite 1, X coordinate */
- unsigned char spr1_y; /* Sprite 1, Y coordinate */
- unsigned char spr2_x; /* Sprite 2, X coordinate */
- unsigned char spr2_y; /* Sprite 2, Y coordinate */
- unsigned char spr3_x; /* Sprite 3, X coordinate */
- unsigned char spr3_y; /* Sprite 3, Y coordinate */
- unsigned char spr4_x; /* Sprite 4, X coordinate */
- unsigned char spr4_y; /* Sprite 4, Y coordinate */
- unsigned char spr5_x; /* Sprite 5, X coordinate */
- unsigned char spr5_y; /* Sprite 5, Y coordinate */
- unsigned char spr6_x; /* Sprite 6, X coordinate */
- unsigned char spr6_y; /* Sprite 6, Y coordinate */
- unsigned char spr7_x; /* Sprite 7, X coordinate */
- unsigned char spr7_y; /* Sprite 7, Y coordinate */
- unsigned char spr_hi_x; /* High bits of X coordinate */
- unsigned char ctrl1; /* Control register 1 */
- unsigned char rasterline; /* Current raster line */
- unsigned char strobe_x; /* Light pen, X position */
- unsigned char strobe_y; /* Light pen, Y position */
- unsigned char spr_ena; /* Enable sprites */
- unsigned char ctrl2; /* Control register 2 */
- unsigned char spr_exp_x; /* Expand sprites in X dir */
- unsigned char addr; /* Address of chargen and video ram */
- unsigned char irr; /* Interrupt request register */
- unsigned char imr; /* Interrupt mask register */
- unsigned char spr_bg_prio; /* Priority to background */
- unsigned char spr_mcolor; /* Sprite multicolor bits */
- unsigned char spr_exp_y; /* Expand sprites in Y dir */
- unsigned char spr_coll; /* Sprite/sprite collision reg */
- unsigned char spr_bg_coll; /* Sprite/background collision reg */
- unsigned char bordercolor; /* Border color */
- unsigned char bgcolor0; /* Background color 0 */
- unsigned char bgcolor1; /* Background color 1 */
- unsigned char bgcolor2; /* Background color 2 */
- unsigned char bgcolor3; /* Background color 3 */
- unsigned char spr_mcolor0; /* Color 0 for multicolor sprites */
- unsigned char spr_mcolor1; /* Color 1 for multicolor sprites */
- unsigned char spr0_color; /* Color sprite 0 */
- unsigned char spr1_color; /* Color sprite 1 */
- unsigned char spr2_color; /* Color sprite 2 */
- unsigned char spr3_color; /* Color sprite 3 */
- unsigned char spr4_color; /* Color sprite 4 */
- unsigned char spr5_color; /* Color sprite 5 */
- unsigned char spr6_color; /* Color sprite 6 */
- unsigned char spr7_color; /* Color sprite 7 */
-
- /* The following ones are only valid in the C128: */
- unsigned char x_kbd; /* Additional keyboard lines */
- unsigned char clock; /* Clock switch bit */
+ unsigned char leftborder;
+ unsigned char upperborder;
+ unsigned char charsperline; /* Characters per line */
+ unsigned char linecount; /* Number of lines */
+ unsigned char rasterline; /* Current raster line */
+ unsigned char addr; /* Address of chargen and video ram */
+ unsigned char strobe_x; /* Light pen, X position */
+ unsigned char strobe_y; /* Light pen, Y position */
+ unsigned char analog_x; /* Analog input X */
+ unsigned char analog_y; /* Analog input Y */
+ unsigned char voice1; /* Sound generator #1 */
+ unsigned char voice2; /* Sound generator #2 */
+ unsigned char voice3; /* Sound generator #3 */
+ unsigned char noise; /* Noise generator */
+ unsigned char volume_color; /* Bits 0..3: volume, 4..7: color */
+ unsigned char bg_border_color;/* Background and border color */
};