]> git.sur5r.net Git - cc65/blobdiff - include/_vic2.h
Moved _vic.h to _vic2.h. Renamed __vic to __vic2.
[cc65] / include / _vic2.h
diff --git a/include/_vic2.h b/include/_vic2.h
new file mode 100644 (file)
index 0000000..06aa4e4
--- /dev/null
@@ -0,0 +1,102 @@
+/*****************************************************************************/
+/*                                                                           */
+/*                                 _vic2.h                                  */
+/*                                                                           */
+/*               Internal include file, do not use directly                 */
+/*                                                                           */
+/*                                                                           */
+/*                                                                           */
+/* (C) 1998-2000 Ullrich von Bassewitz                                       */
+/*               Wacholderweg 14                                             */
+/*               D-70597 Stuttgart                                           */
+/* EMail:        uz@musoftware.de                                            */
+/*                                                                           */
+/*                                                                           */
+/* This software is provided 'as-is', without any expressed or implied       */
+/* warranty.  In no event will the authors be held liable for any damages    */
+/* arising from the use of this software.                                    */
+/*                                                                           */
+/* Permission is granted to anyone to use this software for any purpose,     */
+/* including commercial applications, and to alter it and redistribute it    */
+/* freely, subject to the following restrictions:                            */
+/*                                                                           */
+/* 1. The origin of this software must not be misrepresented; you must not   */
+/*    claim that you wrote the original software. If you use this software   */
+/*    in a product, an acknowledgment in the product documentation would be  */
+/*    appreciated but is not required.                                       */
+/* 2. Altered source versions must be plainly marked as such, and must not   */
+/*    be misrepresented as being the original software.                      */
+/* 3. This notice may not be removed or altered from any source              */
+/*    distribution.                                                          */
+/*                                                                           */
+/*****************************************************************************/
+
+
+
+#ifndef __VIC2_H
+#define __VIC2_H
+
+
+
+/* Define a structure with the vic register offsets */
+struct __vic2 {
+    unsigned char      spr0_x;         /* Sprite 0, X coordinate */
+    unsigned char      spr0_y;         /* Sprite 0, Y coordinate */
+    unsigned char              spr1_x;         /* Sprite 1, X coordinate */
+    unsigned char      spr1_y;         /* Sprite 1, Y coordinate */
+    unsigned char      spr2_x;         /* Sprite 2, X coordinate */
+    unsigned char      spr2_y;         /* Sprite 2, Y coordinate */
+    unsigned char      spr3_x;         /* Sprite 3, X coordinate */
+    unsigned char      spr3_y;         /* Sprite 3, Y coordinate */
+    unsigned char      spr4_x;         /* Sprite 4, X coordinate */
+    unsigned char      spr4_y;         /* Sprite 4, Y coordinate */
+    unsigned char      spr5_x;         /* Sprite 5, X coordinate */
+    unsigned char      spr5_y;         /* Sprite 5, Y coordinate */
+    unsigned char      spr6_x;         /* Sprite 6, X coordinate */
+    unsigned char      spr6_y;         /* Sprite 6, Y coordinate */
+    unsigned char      spr7_x;         /* Sprite 7, X coordinate */
+    unsigned char      spr7_y;         /* Sprite 7, Y coordinate */
+    unsigned char      spr_hi_x;       /* High bits of X coordinate */
+    unsigned char      ctrl1;          /* Control register 1 */
+    unsigned char      rasterline;     /* Current raster line */
+    unsigned char      strobe_x;       /* Light pen, X position */
+    unsigned char      strobe_y;       /* Light pen, Y position */
+    unsigned char      spr_ena;        /* Enable sprites */
+    unsigned char      ctrl2;          /* Control register 2 */
+    unsigned char      spr_exp_x;      /* Expand sprites in X dir */
+    unsigned char      addr;           /* Address of chargen and video ram */
+    unsigned char      irr;            /* Interrupt request register */
+    unsigned char      imr;            /* Interrupt mask register */
+    unsigned char      spr_bg_prio;    /* Priority to background */
+    unsigned char      spr_mcolor;     /* Sprite multicolor bits */
+    unsigned char      spr_exp_y;      /* Expand sprites in Y dir */
+    unsigned char      spr_coll;       /* Sprite/sprite collision reg */
+    unsigned char      spr_bg_coll;    /* Sprite/background collision reg */
+    unsigned char              bordercolor;    /* Border color */
+    unsigned char      bgcolor0;       /* Background color 0 */
+    unsigned char      bgcolor1;       /* Background color 1 */
+    unsigned char      bgcolor2;       /* Background color 2 */
+    unsigned char      bgcolor3;       /* Background color 3 */
+    unsigned char      spr_mcolor0;    /* Color 0 for multicolor sprites */
+    unsigned char              spr_mcolor1;    /* Color 1 for multicolor sprites */
+    unsigned char      spr0_color;     /* Color sprite 0 */
+    unsigned char              spr1_color;     /* Color sprite 1 */
+    unsigned char      spr2_color;     /* Color sprite 2 */
+    unsigned char      spr3_color;     /* Color sprite 3 */
+    unsigned char      spr4_color;     /* Color sprite 4 */
+    unsigned char      spr5_color;     /* Color sprite 5 */
+    unsigned char      spr6_color;     /* Color sprite 6 */
+    unsigned char      spr7_color;     /* Color sprite 7 */
+
+    /* The following ones are only valid in the C128: */
+    unsigned char      x_kbd;          /* Additional keyboard lines */
+    unsigned char      clock;          /* Clock switch bit */
+};
+
+
+
+/* End of _vic2.h */
+#endif
+
+
+