-/* Color defines (default palette) */
+/* Color defines */
#define COLOR_BLACK 0x00
#define COLOR_RED 0x01
-#define COLOR_BLUE 0x02
-#define COLOR_GREEN 0x03
-#define COLOR_VIOLET 0x04
-#define COLOR_PURPLE COLOR_VIOLET
-#define COLOR_CYAN 0x05
-#define COLOR_PEAGREEN 0x06
-#define COLOR_GREY 0x07
-#define COLOR_NAVYBLUE 0x08
-#define COLOR_LIGHTRED 0x09
-#define COLOR_LIGHTBLUE 0x0A
-#define COLOR_LIGHTGREEN 0x0B
-#define COLOR_LIGHTPURPLE 0x0C
-#define COLOR_LIGHTCYAN 0x0D
-#define COLOR_YELLOW 0x0E
+#define COLOR_PINK 0x02
+#define COLOR_LIGHTGREY 0x03
+#define COLOR_GREY 0x04
+#define COLOR_DARKGREY 0x05
+#define COLOR_BROWN 0x06
+#define COLOR_PEACH 0x07
+#define COLOR_YELLOW 0x08
+#define COLOR_LIGHTGREEN 0x09
+#define COLOR_GREEN 0x0A
+#define COLOR_DARKBROWN 0x0B
+#define COLOR_VIOLET 0x0C
+#define COLOR_BLUE 0x0D
+#define COLOR_LIGHTBLUE 0x0E
#define COLOR_WHITE 0x0F
+/* TGI color defines (default palette) */
+#define TGI_COLOR_BLACK COLOR_BLACK
+#define TGI_COLOR_RED COLOR_RED
+#define TGI_COLOR_PINK COLOR_PINK
+#define TGI_COLOR_LIGHTGREY COLOR_LIGHTGREY
+#define TGI_COLOR_GREY COLOR_GREY
+#define TGI_COLOR_DARKGREY COLOR_DARKGREY
+#define TGI_COLOR_BROWN COLOR_BROWN
+#define TGI_COLOR_PEACH COLOR_PEACH
+#define TGI_COLOR_YELLOW COLOR_YELLOW
+#define TGI_COLOR_LIGHTGREEN COLOR_LIGHTGREEN
+#define TGI_COLOR_GREEN COLOR_GREEN
+#define TGI_COLOR_DARKBROWN COLOR_DARKBROWN
+#define TGI_COLOR_VIOLET COLOR_VIOLET
+#define TGI_COLOR_BLUE COLOR_BLUE
+#define TGI_COLOR_LIGHTBLUE COLOR_LIGHTBLUE
+#define TGI_COLOR_WHITE COLOR_WHITE
+
+
+
/*****************************************************************************/
-/* Code */
+/* Accessing the cart */
/*****************************************************************************/
-void __fastcall__ lynx_change_framerate (unsigned char rate);
-/* Change the framerate, in Hz. Recognized values are 50, 60 and 75. */
+void __fastcall__ lynx_load (int fileno);
+/* Load a file into ram. The first entry is fileno=0. */
+
+void __fastcall__ lynx_exec (int fileno);
+/* Load a file into ram and execute it. */
void __fastcall__ lynx_eeprom_erase (unsigned char cell);
/* Clear the word at the given address */
+unsigned __fastcall__ lynx_eeread (unsigned cell);
+/* Read a 16 bit word from the given address 93C46 93C66 or 93C86*/
+
+unsigned __fastcall__ lynx_eewrite (unsigned cell, unsigned val);
+/* Write the word at the given address 93C46 93C66 or 93C86*/
+
/*****************************************************************************/
-/* TGI extras */
+/* TGI extras */
/*****************************************************************************/
-#define tgi_sprite(spr) tgi_ioctl(0, (unsigned)(spr))
-#define tgi_flip() tgi_ioctl(1, 0)
-#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (unsigned)(bgcol))
-#define tgi_setframerate(rate) tgi_ioctl(3, (unsigned)(rate))
-#define tgi_busy() tgi_ioctl(4, 0)
-#define tgi_updatedisplay() tgi_ioctl(4, 1)
-#define tgi_setvblhook(addr) tgi_ioctl(5, (unsigned)(addr))
+#define tgi_sprite(spr) tgi_ioctl(0, spr)
+#define tgi_flip() tgi_ioctl(1, (void*)0)
+#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (void*)(bgcol))
+#define tgi_setframerate(rate) tgi_ioctl(3, (void*)(rate))
+#define tgi_busy() tgi_ioctl(4, (void*)0)
+#define tgi_updatedisplay() tgi_ioctl(4, (void*)1)
+#define tgi_setcollisiondetection(active) tgi_ioctl(5, (void*)(active))
+
/*****************************************************************************/
-/* TGI extras */
+/* Sprites */
/*****************************************************************************/
-#define tgi_sprite(spr) tgi_ioctl(0, (unsigned)(spr))
-#define tgi_flip() tgi_ioctl(1, 0)
-#define tgi_setbgcolor(bgcol) tgi_ioctl(2, (unsigned)(bgcol))
-#define tgi_setframerate(rate) tgi_ioctl(3, (unsigned)(rate))
-#define tgi_busy() tgi_ioctl(4, 0)
-#define tgi_updatedisplay() tgi_ioctl(4, 1)
-#define tgi_setvblhook(addr) tgi_ioctl(5, (unsigned)(addr))
+
+
+#define SPRCTL0_1_bit_per_pixel 0
+#define SPRCTL0_2_bits_per_pixel 0x40
+#define SPRCTL0_3_bits_per_pixel 0x80
+#define SPRCTL0_4_bits_per_pixel 0xc0
+#define SPRCTL0_h_flip 0x20
+#define SPRCTL0_v_flip 0x10
+#define SPRCTL0_shadow 7
+#define SPRCTL0_xor_shadow 6
+#define SPRCTL0_non_collide 5
+#define SPRCTL0_normal 4
+#define SPRCTL0_boundary 3
+#define SPRCTL0_boundary_shadow 2
+#define SPRCTL0_background_no_coll 1
+#define SPRCTL0_background_shadow 0
+
+#define SPRCTL1_literal 0x80
+#define SPRCTL1_hsize_vsize_strech_tilt 0x30
+#define SPRCTL1_hsize_vsize_strech 0x20
+#define SPRCTL1_hsize_vsize 0x10
+#define SPRCTL1_no_palette 0x08
+#define SPRCTL1_skip_sprite 0x04
+#define SPRCTL1_start_drawing_up 0x02
+#define SPRCTL1_start_drawing_left 0x01
+
+#define SPRCOLL_dont_collide 0x20
+#define SPRCOLL_number_0_3 0x00
+
+
+/* Define Hardware */
+#include <_mikey.h>
+#define MIKEY (*(struct __mikey *)0xFD00)
+
+#define _MIKEY_TIMERS (*(struct _mikey_all_timers *) 0xFD00) // mikey_timers[8]
+#define _HBL_TIMER (*(struct _mikey_timer *) 0xFD00) // timer0 (HBL)
+#define _VBL_TIMER (*(struct _mikey_timer *) 0xFD08) // timer2 (VBL)
+#define _UART_TIMER (*(struct _mikey_timer *) 0xFD14) // timer4 (UART)
+#define _VIDDMA (*(unsigned int *) 0xFD92) // dispctl/viddma
+
+#include <_suzy.h>
+#define SUZY (*(struct __suzy*)0xFC00)
+
/* End of lynx.h */
#endif