/*****************************************************************************/
/* */
-/* mouse.h */
+/* mouse.h */
/* */
-/* Mouse API */
+/* Mouse API */
/* */
/* */
/* */
-/* (C) 2003-2004 Ullrich von Bassewitz */
-/* Römerstraße 52 */
-/* D-70794 Filderstadt */
-/* EMail: uz@cc65.org */
+/* (C) 2003-2013, Ullrich von Bassewitz */
+/* Roemerstrasse 52 */
+/* D-70794 Filderstadt */
+/* EMail: uz@cc65.org */
/* */
/* */
/* */
/*****************************************************************************/
-/* Definitions */
+/* Definitions */
/*****************************************************************************/
#define MOUSE_ERR_INV_IOCTL 5 /* Invalid ioctl code */
/* Mouse button masks */
-#define MOUSE_BTN_LEFT 0x10
+#define MOUSE_BTN_LEFT 0x10
#define MOUSE_BTN_RIGHT 0x01
/* Structure containing the mouse coordinates */
struct mouse_pos {
- int x;
- int y;
+ int x;
+ int y;
};
/* Structure containing information about the mouse */
unsigned char buttons; /* Mouse button mask */
};
+/* Structure used for getbox/setbox */
+struct mouse_box {
+ int minx;
+ int miny;
+ int maxx;
+ int maxy;
+};
+
/* Structure containing mouse callback functions. These functions are declared
- * in C notation here, but they cannot be C functions (at least not easily),
- * since they may be called from within an interrupt.
- */
+** in C notation here, but they cannot be C functions (at least not easily),
+** since they may be called from within an interrupt.
+*/
struct mouse_callbacks {
void (*hide) (void);
/* Hide the mouse cursor. */
void (*show) (void);
- /* Show the mouse cursor */
+ /* Show the mouse cursor. */
+
+ void (*prep) (void);
+ /* Prepare to move the mouse cursor. This function is called,
+ ** even when the cursor is currently invisible.
+ */
- void (*movex) (void);
+ void (*draw) (void);
+ /* Draw the mouse cursor. This function is called,
+ ** even when the cursor is currently invisible.
+ */
+
+ void __fastcall__ (*movex) (int x);
/* Move the mouse cursor to the new X coordinate. This function is called,
- * even when the cursor is currently invisible.
- */
+ ** even when the cursor is currently invisible.
+ */
- void (*movey) (void);
+ void __fastcall__ (*movey) (int y);
/* Move the mouse cursor to the new Y coordinate. This function is called,
- * even when the cursor is currently invisible.
- */
+ ** even when the cursor is currently invisible.
+ */
};
+
+
+/*****************************************************************************/
+/* Declarations */
+/*****************************************************************************/
+
+
+
/* The default mouse callbacks */
extern const struct mouse_callbacks mouse_def_callbacks;
+#if defined(__CBM__)
+
+/* The default mouse pointer shape used by the default mouse callbacks */
+extern const unsigned char mouse_def_pointershape[63];
+
+/* The default mouse pointer color used by the default mouse callbacks */
+extern const unsigned char mouse_def_pointercolor;
+
+#endif
+
+/* The name of the standard mouse driver for a platform */
+extern const char mouse_stddrv[];
+
+/* The address of the static standard mouse driver for a platform */
+extern const void mouse_static_stddrv[];
+
/*****************************************************************************/
-/* Functions */
+/* Functions */
/*****************************************************************************/
const char* driver);
/* Load and install a mouse driver, return an error code. */
-unsigned char __fastcall__ mouse_unload (void);
+unsigned char mouse_unload (void);
/* Uninstall, then unload the currently loaded driver. */
unsigned char __fastcall__ mouse_install (const struct mouse_callbacks* c,
void* driver);
-/* Install an already loaded driver. Returns an error code. */
+/* Install an already loaded driver. Return an error code. */
-unsigned char __fastcall__ mouse_uninstall (void);
-/* Uninstall the currently loaded driver. Returns an error code. */
+unsigned char mouse_uninstall (void);
+/* Uninstall the currently loaded driver. Return an error code. */
const char* __fastcall__ mouse_geterrormsg (unsigned char code);
/* Get an error message describing the error in code. */
-void __fastcall__ mouse_hide (void);
+void mouse_hide (void);
/* Hide the mouse. The function manages a counter and may be called more than
- * once. For each call to mouse_hide there must be a call to mouse_show to make
- * the mouse visible again.
- */
+** once. For each call to mouse_hide there must be a call to mouse_show to make
+** the mouse visible again.
+*/
-void __fastcall__ mouse_show (void);
-/* Show the mouse. See mouse_hide for more information. */
+void mouse_show (void);
+/* Show the mouse. See mouse_hide() for more information. */
-void __fastcall__ mouse_box (int minx, int miny, int maxx, int maxy);
+void __fastcall__ mouse_setbox (const struct mouse_box* box);
/* Set the bounding box for the mouse pointer movement. The mouse X and Y
- * coordinates will never go outside the given box.
- * NOTE: The function does *not* check if the mouse is currently inside the
- * given margins. The proper way to use this function therefore is:
- *
- * - Hide the mouse
- * - Set the bounding box
- * - Place the mouse at the desired position
- * - Show the mouse again.
- *
- * NOTE2: When setting the box to something that is larger than the actual
- * screen, the positioning of the mouse cursor can fail. If such margins
- * are really what you want, you have to use your own cursor routines.
- */
+** coordinates will never go outside the given box.
+** NOTE: The function does *not* check if the mouse is currently inside the
+** given margins. The proper way to use this function therefore is:
+**
+** - Hide the mouse
+** - Set the bounding box
+** - Place the mouse at the desired position
+** - Show the mouse again.
+**
+** NOTE2: When setting the box to something that is larger than the actual
+** screen, the positioning of the mouse cursor can fail. If such margins
+** are really what you want, you have to use your own cursor routines.
+*/
+
+void __fastcall__ mouse_getbox (struct mouse_box* box);
+/* Get the current bounding box for the mouse pointer movement. */
void __fastcall__ mouse_move (int x, int y);
/* Set the mouse cursor to the given position. If a mouse cursor is defined
- * and currently visible, the mouse cursor is also moved.
- * NOTE: This function does not check if the given position is valid and
- * inside the bounding box.
- */
+** and currently visible, the mouse cursor is also moved.
+** NOTE: This function does not check if the given position is valid and
+** inside the bounding box.
+*/
-unsigned char __fastcall__ mouse_buttons (void);
+unsigned char mouse_buttons (void);
/* Return a bit mask encoding the states of the mouse buttons. Use the
- * MOUSE_BTN_XXX flags to decode a specific button.
- */
+** MOUSE_BTN_XXX flags to decode a specific button.
+*/
void __fastcall__ mouse_pos (struct mouse_pos* pos);
-/* Return the current mouse position */
+/* Return the current mouse position. */
void __fastcall__ mouse_info (struct mouse_info* info);
-/* Return the state of the mouse buttons and the position of the mouse */
+/* Return the state of the mouse buttons and the position of the mouse. */
unsigned char __fastcall__ mouse_ioctl (unsigned char code, void* data);
-/* Call the driver specific ioctl function. NON PORTABLE! Returns an error
- * code.
- */
+/* Call the driver-specific ioctl function. Return an error code.
+** NON-PORTABLE!
+*/
/* End of mouse.h */
#endif
-
-
-